Player Matchup

Skadi
Skadi
Platinum I
Bonniebag99
Skadi
Platinum I
Level 127
God Stats
14W - 8L
1,693 SR
Queue Stats
45W - 45L
1,805 MMR
Solo
Achilles
Achilles
Diamond I
Loki Invis
Achilles
Diamond I
Level 61
God Stats
20W - 6L
1,716 SR
Queue Stats
92W - 64L
2,357 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond II
RAV0 0RANGE
Baron Samedi
Diamond II
Level 127
God Stats
47W - 15L
1,816 SR
Queue Stats
118W - 76L
2,330 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 105
1,742 SR
2,164 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,574 SR
1,431 MMR
Cthulhu
Cthulhu
Platinum II
 
Cthulhu
Platinum II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Platinum V
FRENZIK95
Medusa
Platinum V
Level 148
God Stats
59W - 64L
1,613 SR
Queue Stats
161W - 173L
1,622 MMR
Party 1
Hades
Hades
Gold V
bagal24
Hades
Gold V
Level 157
God Stats
38W - 28L
1,610 SR
Queue Stats
366W - 445L
1,172 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 8
12,248
680
13,724
15,782
6,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Loki Invis
Achilles
19
6 / 1 / 9
12,941
719
26,086
26,788
36,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
RAV0 0RANGE
Baron Samedi
19
7 / 1 / 8
13,444
747
18,213
11,430
6,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Ah Muzen CabThothFenrirGilgameshAtlas

VS

Bans
Hou YiCabrakanShivaBaba YagaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
0 / 3 / 5
10,834
602
14,730
22,109
25,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
FRENZIK95
Medusa
16
4 / 7 / 0
11,819
657
16,299
21,505
8,442
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
bagal24
Hades
16
1 / 5 / 2
10,571
587
12,781
19,489
13,391
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
5
5
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
5
0.83
W
2
3
8
2
L
Medusa
FRENZIK95
Medusa
4
7
0
0.57
W
Achilles
Loki Invis
Achilles
6
1
9
10.5
W
Baron Samedi
RAV0 0RANGE
Baron Samedi
7
1
8
11
L
Hades
bagal24
Hades
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,023
Damage
43,810
54,000
Taken
63,103
50,225
Mitigated
47,362
22,628
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,730
550
370
4,063
22,109
25,529
0
8,761
12,615
45,043
0
W
13,724
6,154
0
1,539
15,782
6,869
1,938
11,168
4,614
0
68,231
L
Medusa
FRENZIK95
Medusa
16,299
5,985
0
397
21,505
8,442
20
5,306
15,619
0
42,061
W
Achilles
Loki Invis
Achilles
26,086
6,930
0
11,455
26,788
36,483
572
10,726
16,062
640
46,287
W
Baron Samedi
RAV0 0RANGE
Baron Samedi
18,213
1,405
4,471
5,163
11,430
6,873
546
6,711
4,719
58,071
0
L
Hades
bagal24
Hades
12,781
801
282
4,343
19,489
13,391
0
5,237
13,496
45,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,633
Gold Earned
33,224
222
Minions Killed
205
10
Camps Cleared
5
1,040,180
Distance Traveled
858,674
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,834
602
59
3
2
329,560
6
W
Skadi
12,248
680
110
6
3
324,935
2
L
Medusa
11,819
657
60
3
1
282,212
0
W
Achilles
12,941
719
33
2
1
378,601
3
W
Baron Samedi
13,444
747
79
4
6
336,644
3
L
Hades
10,571
587
86
5
2
246,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role