Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
BaustellenBoy
Da Ji
Level 41
God Stats
2W - 4L
1,539 SR
Queue Stats
143W - 96L
1,629 Elo+
Party 2
Shiva
Shiva
BrutalGenital
Shiva
Level 117
God Stats
8W - 6L
1,575 SR
Queue Stats
415W - 388L
1,580 Elo+
Party 2
Ares
Ares
R3aper0fSouls
Ares
Level 47
God Stats
11W - 9L
1,759 SR
Queue Stats
77W - 61L
1,618 Elo+
Solo
Team Averages
Level 96
1,575 SR
1,565 Elo+

VS

Team Averages
Level 81
1,548 SR
1,481 Elo+
Fenrir
Fenrir
DarkroomDuck
Fenrir
Level 28
God Stats
2W - 2L
1,502 SR
Queue Stats
101W - 81L
1,518 Elo+
Party 1
Discordia
Discordia
Naomo
Discordia
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 121L
1,566 Elo+
Solo
Pele
Pele
RandyCow
Pele
Level 145
God Stats
3W - 2L
1,646 SR
Queue Stats
63W - 72L
1,523 Elo+
Solo
Achilles
Achilles
Stenroid
Achilles
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,325 Elo+
Solo
Artemis
Artemis
TheMindSculptor1
Artemis
Level 41
God Stats
15W - 13L
1,591 SR
Queue Stats
143W - 161L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 3 / 3
4,127
688
768
3,487
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
 
Anhur
3
0 / 0 / 0
3,099
517
397
1,135
139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 2 / 0
3,917
653
1,835
5,890
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 1 / 0
4,842
807
3,881
5,246
1,949
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 1 / 0
4,026
671
751
3,052
1,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 0 / 0
4,099
683
1,004
3,110
1,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Naomo
Discordia
6
1 / 1 / 3
4,244
707
3,081
2,523
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
8
4 / 2 / 0
4,909
818
3,375
5,343
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
Stenroid
Achilles
7
1 / 2 / 1
4,043
674
2,387
5,629
2,137
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 1
3,669
612
2,053
1,106
327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
7
7
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
3
0.5
L
Anhur
 
Anhur
0
0
0
0
L
1
2
0
0.5
L
3
1
0
3
W
Fenrir
1
0
0
1
W
Discordia
Naomo
Discordia
1
1
3
2.5
L
0
1
0
0
W
Pele
4
2
0
2
W
Achilles
Stenroid
Achilles
1
2
1
0.75
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,632
Damage
11,900
18,810
Taken
17,711
6,233
Mitigated
6,720
4,759
Healing
6,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
768
338
0
250
3,487
1,129
0
1,473
1,746
18,787
0
L
Anhur
 
Anhur
397
318
0
750
1,135
139
0
0
1,135
0
6,027
L
1,835
593
0
1,662
5,890
1,850
0
1,178
4,590
0
17,034
L
3,881
493
0
1,487
5,246
1,949
0
36
5,206
0
26,967
W
Fenrir
1,004
302
355
1,282
3,110
1,856
0
274
2,836
0
13,297
W
Discordia
Naomo
Discordia
3,081
330
0
440
2,523
651
111
132
2,391
16,442
0
L
751
102
0
610
3,052
1,166
0
0
3,052
14,783
0
W
Pele
3,375
1,795
0
2,164
5,343
1,749
0
524
4,819
0
26,711
W
Achilles
Stenroid
Achilles
2,387
1,006
0
1,344
5,629
2,137
0
112
5,517
0
15,747
W
2,053
1,146
0
477
1,106
327
0
477
629
0
18,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,011
Gold Earned
20,964
171
Minions Killed
179
0
Camps Cleared
0
575,587
Distance Traveled
701,810
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,127
688
41
7
0
122,534
1
L
Anhur
3,099
517
13
2
0
54,677
0
L
Da Ji
3,917
653
39
7
0
141,200
1
L
Shiva
4,842
807
46
8
0
138,009
1
W
Fenrir
4,099
683
11
2
0
156,506
1
W
Discordia
4,244
707
44
7
0
123,083
0
L
Ares
4,026
671
32
5
0
119,167
3
W
Pele
4,909
818
46
8
0
155,297
2
W
Achilles
4,043
674
29
5
0
134,128
0
W
Artemis
3,669
612
49
8
0
132,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role