Player Matchup

King Arthur
King Arthur
Diamond V
 
King Arthur
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond II
 
The Morrigan
Diamond II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond II
Slxnderr
Ullr
Diamond II
Level 69
God Stats
0W - 3L
1,830 SR
Queue Stats
105W - 88L
2,245 MMR
Party 1
Geb
Geb
Diamond IV
kùroro
Geb
Diamond IV
Level 61
God Stats
15W - 9L
1,777 SR
Queue Stats
71W - 59L
2,105 MMR
Party 1
Bastet
Bastet
Diamond II
Сосoчка
Bastet
Diamond II
Level 109
God Stats
8W - 4L
1,776 SR
Queue Stats
205W - 204L
2,254 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 103
1,677 SR
1,921 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,611 SR
1,943 MMR
Sol
Sol
Diamond III
 
Sol
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Masters
 
Mulan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond IV
juanorber
Discordia
Diamond IV
Level 125
God Stats
21W - 13L
1,589 SR
Queue Stats
351W - 345L
2,196 MMR
Solo
Tyr
Tyr
Diamond V
martingrub
Tyr
Diamond V
Level 159
God Stats
50W - 34L
1,637 SR
Queue Stats
225W - 204L
2,148 MMR
Solo
Mercury
Mercury
Diamond I
x9myjungler
Mercury
Diamond I
Level 124
God Stats
17W - 5L
1,827 SR
Queue Stats
89W - 70L
2,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 3 / 0
5,237
524
3,350
7,327
5,298
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
 
The Morrigan
8
0 / 3 / 0
4,770
477
2,195
4,000
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
10
0 / 1 / 1
5,221
522
4,932
6,073
2,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Geb
8
1 / 1 / 0
5,059
506
1,547
6,938
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 0 / 0
5,279
528
1,309
7,233
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
CabrakanKaliDa JiIshtar

VS

Bans
NemesisHadesLancelotSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 0
5,984
598
4,671
4,904
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
 
Mulan
10
1 / 1 / 2
5,666
567
3,437
6,473
3,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
juanorber
Discordia
11
1 / 0 / 1
6,053
605
2,924
3,110
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 0
6,619
662
4,443
7,590
5,926
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
x9myjungler
Mercury
10
3 / 0 / 3
5,877
588
3,557
6,727
2,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
The Morrigan
 
The Morrigan
0
3
0
0
W
Sol
 
Sol
1
0
0
1
W
Mulan
 
Mulan
1
1
2
2
L
Ullr
0
1
1
0.5
W
Discordia
juanorber
Discordia
1
0
1
1.5
L
Geb
1
1
0
1
W
2
0
0
2
W
Mercury
x9myjungler
Mercury
3
0
3
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,333
Damage
19,032
31,571
Taken
28,804
15,529
Mitigated
13,896
9,311
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,350
432
0
750
7,327
5,298
0
0
7,327
0
39,878
L
The Morrigan
 
The Morrigan
2,195
503
0
834
4,000
1,617
0
1,560
2,440
33,985
841
W
Sol
 
Sol
4,671
1,926
0
3,177
4,904
1,249
1,278
360
4,544
47,535
1,168
W
Mulan
 
Mulan
3,437
628
1,303
2,083
6,473
3,611
0
1,123
5,350
290
22,367
L
Ullr
4,932
1,988
0
1,240
6,073
2,242
0
3,491
2,582
0
42,313
W
Discordia
juanorber
Discordia
2,924
174
0
541
3,110
958
280
485
2,625
47,355
0
L
Geb
1,547
114
0
2,240
6,938
3,901
0
1,940
4,998
9,728
0
W
4,443
407
0
4,851
7,590
5,926
0
0
7,590
0
48,715
W
Mercury
x9myjungler
Mercury
3,557
2,143
0
383
6,727
2,152
0
933
5,794
0
34,342
L
1,309
248
0
4,247
7,233
2,471
0
770
6,463
0
34,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,566
Gold Earned
30,199
325
Minions Killed
387
0
Camps Cleared
0
924,740
Distance Traveled
1,024,501
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,237
524
70
7
0
174,300
1
L
The Morrigan
4,770
477
62
6
0
159,709
4
W
Sol
5,984
598
91
9
0
185,679
4
W
Mulan
5,666
567
43
4
0
188,274
3
L
Ullr
5,221
522
82
8
0
183,715
3
W
Discordia
6,053
605
95
10
0
191,813
5
L
Geb
5,059
506
20
2
0
197,408
0
W
Tyr
6,619
662
90
9
0
205,758
3
W
Mercury
5,877
588
68
7
0
252,977
3
L
Bastet
5,279
528
91
9
0
209,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role