Player Matchup

Ishtar
Ishtar
CallumJohnston01
Ishtar
Level 124
God Stats
1W - 3L
1,388 SR
Queue Stats
16W - 18L
1,464 Elo+
Solo
Agni
Agni
LPGCgenteelyale
Agni
Level 102
God Stats
8W - 15L
1,474 SR
Queue Stats
158W - 198L
1,417 Elo+
Solo
Lancelot
Lancelot
Marc_xdd
Lancelot
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 181L
1,421 Elo+
Solo
Ganesha
Ganesha
dye4pizza
Ganesha
Level 155
God Stats
9W - 18L
1,384 SR
Queue Stats
421W - 493L
1,376 Elo+
Solo
Achilles
Achilles
esik9801
Achilles
Level 84
God Stats
0W - 1L
1,198 SR
Queue Stats
39W - 46L
1,385 Elo+
Solo
Team Averages
Level 106
1,389 SR
1,412 Elo+

VS

Team Averages
Level 96
1,514 SR
1,407 Elo+
Awilix
Awilix
GwaDaKu
Awilix
Level 119
God Stats
23W - 30L
1,506 SR
Queue Stats
284W - 325L
1,400 Elo+
Solo
Izanami
Izanami
Laingo93
Izanami
Level 68
God Stats
7W - 4L
1,524 SR
Queue Stats
69W - 79L
1,391 Elo+
Solo
Sol
Sol
OneFruityDon
Sol
Level 87
God Stats
3W - 1L
1,639 SR
Queue Stats
234W - 244L
1,425 Elo+
Solo
Sylvanus
Sylvanus
h bluer
Sylvanus
Level 146
God Stats
55W - 58L
1,401 SR
Queue Stats
625W - 678L
1,397 Elo+
Solo
Ravana
Ravana
rejirop10
Ravana
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 1
6,527
544
6,311
8,609
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 4 / 1
6,102
509
3,759
8,676
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Marc_xdd
Lancelot
8
0 / 3 / 2
5,151
429
3,761
9,315
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
dye4pizza
Ganesha
8
1 / 3 / 3
5,336
445
1,970
9,397
6,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
esik9801
Achilles
10
0 / 0 / 0
5,199
433
3,258
6,563
5,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GwaDaKu
Awilix
10
4 / 0 / 1
6,358
530
3,069
7,085
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Laingo93
Izanami
10
2 / 4 / 1
5,964
497
4,360
8,209
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 1 / 3
6,946
579
9,331
8,161
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
h bluer
Sylvanus
9
1 / 2 / 2
6,124
510
3,558
10,169
7,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ravana
rejirop10
Ravana
11
1 / 1 / 2
6,504
542
4,432
7,939
3,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
8
Kills
12
12
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
W
Awilix
GwaDaKu
Awilix
4
0
1
4.5
L
2
4
1
0.63
W
Izanami
Laingo93
Izanami
2
4
1
0.63
L
Lancelot
Marc_xdd
Lancelot
0
3
2
0.33
W
4
1
3
5.5
L
Ganesha
dye4pizza
Ganesha
1
3
3
0.83
L
Achilles
esik9801
Achilles
0
0
0
0
W
Sylvanus
h bluer
Sylvanus
1
2
2
1
W
Ravana
rejirop10
Ravana
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,059
Damage
24,750
42,560
Taken
41,563
21,850
Mitigated
18,798
10,272
Healing
15,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,311
2,584
0
2,570
8,609
3,112
0
2,653
5,956
0
40,716
W
Awilix
GwaDaKu
Awilix
3,069
1,210
0
1,086
7,085
2,532
38
1,039
6,046
0
33,832
L
3,759
249
0
2,295
8,676
3,254
0
4,408
4,268
32,821
0
W
Izanami
Laingo93
Izanami
4,360
3,080
0
1,398
8,209
2,564
307
582
7,627
0
43,962
L
Lancelot
Marc_xdd
Lancelot
3,761
1,282
0
1,030
9,315
3,519
0
2,498
6,817
0
31,220
W
9,331
4,729
0
4,028
8,161
2,843
627
2,059
6,102
48,877
0
L
Ganesha
dye4pizza
Ganesha
1,970
518
650
1,737
9,397
6,492
0
3,170
6,227
23,604
0
L
Achilles
esik9801
Achilles
3,258
859
0
1,990
6,563
5,473
0
160
6,403
0
27,070
W
Sylvanus
h bluer
Sylvanus
3,558
1,090
1,998
4,092
10,169
7,189
238
1,896
8,229
12,771
0
W
Ravana
rejirop10
Ravana
4,432
1,085
0
3,362
7,939
3,670
796
153
7,229
0
42,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,315
Gold Earned
31,896
280
Minions Killed
302
0
Camps Cleared
0
1,074,693
Distance Traveled
1,046,719
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,527
544
89
7
0
201,719
2
W
Awilix
6,358
530
59
5
0
255,449
2
L
Agni
6,102
509
76
6
0
215,225
3
W
Izanami
5,964
497
67
6
0
184,228
1
L
Lancelot
5,151
429
58
5
0
246,318
0
W
Sol
6,946
579
76
6
0
210,208
2
L
Ganesha
5,336
445
20
2
0
186,142
3
L
Achilles
5,199
433
37
3
0
225,289
0
W
Sylvanus
6,124
510
24
2
0
208,606
0
W
Ravana
6,504
542
76
6
0
188,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role