Player Matchup

Guan Yu
Guan Yu
ConnRF
Guan Yu
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 23L
1,439 Elo+
Solo
Arachne
Arachne
JorCABJ12
Arachne
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,408 Elo+
Solo
Atlas
Atlas
JustinC98
Atlas
Level 95
God Stats
8W - 2L
1,584 SR
Queue Stats
223W - 217L
1,457 Elo+
Party 2
Artemis
Artemis
KotiC1217
Artemis
Level 87
God Stats
62W - 52L
1,504 SR
Queue Stats
487W - 532L
1,364 Elo+
Party 2
Merlin
Merlin
Xs Blade sX
Merlin
Level 122
God Stats
3W - 3L
1,456 SR
Queue Stats
225W - 247L
1,425 Elo+
Solo
Team Averages
Level 109
1,509 SR
1,418 Elo+

VS

Team Averages
Level 126
1,427 SR
1,438 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Drk_bLk
Charybdis
Level 63
God Stats
3W - 9L
1,276 SR
Queue Stats
131W - 145L
1,426 Elo+
Solo
Nu Wa
Nu Wa
beckenltyeezy777
Nu Wa
Level 155
God Stats
9W - 13L
1,425 SR
Queue Stats
173W - 222L
1,393 Elo+
Party 1
Ymir
Ymir
laukam02
Ymir
Level 129
God Stats
24W - 28L
1,434 SR
Queue Stats
152W - 205L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ConnRF
Guan Yu
9
2 / 1 / 0
5,344
534
4,221
8,905
6,030
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
JorCABJ12
Arachne
9
1 / 0 / 0
5,071
507
1,591
5,435
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
JustinC98
Atlas
8
3 / 1 / 3
5,611
561
6,444
5,619
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
KotiC1217
Artemis
9
3 / 1 / 2
5,315
532
4,738
4,765
1,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
10
0 / 0 / 1
5,492
549
2,533
2,528
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 3 / 0
5,705
571
5,693
8,798
3,432
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
 
Thanatos
7
0 / 1 / 1
4,673
467
995
4,734
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Drk_bLk
Charybdis
7
1 / 3 / 0
4,610
461
3,033
7,072
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 1
5,257
526
2,761
3,629
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
7
0 / 1 / 1
4,466
447
832
7,720
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
3
3
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
3
0
0.33
L
Thanatos
 
Thanatos
0
1
1
0.5
W
Guan Yu
ConnRF
Guan Yu
2
1
0
2
L
Charybdis
Drk_bLk
Charybdis
1
3
0
0.33
W
Arachne
JorCABJ12
Arachne
1
0
0
1
W
Atlas
JustinC98
Atlas
3
1
3
4.5
W
Artemis
KotiC1217
Artemis
3
1
2
4
W
Merlin
0
0
1
0.5
L
1
1
1
1.5
L
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,527
Damage
13,314
27,252
Taken
31,953
13,057
Mitigated
11,603
8,600
Healing
11,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,693
1,632
0
2,676
8,798
3,432
168
0
8,798
0
42,295
L
Thanatos
 
Thanatos
995
223
0
4,226
4,734
1,523
0
666
4,022
0
22,513
W
Guan Yu
ConnRF
Guan Yu
4,221
657
85
2,728
8,905
6,030
0
285
8,620
0
34,712
L
Charybdis
Drk_bLk
Charybdis
3,033
2,135
0
2,124
7,072
1,708
0
1,622
5,252
0
21,943
W
Arachne
JorCABJ12
Arachne
1,591
1,069
0
2,386
5,435
2,328
0
445
4,990
0
32,094
W
Atlas
JustinC98
Atlas
6,444
2,493
133
701
5,619
2,294
0
852
4,767
25,003
0
W
Artemis
KotiC1217
Artemis
4,738
2,669
0
1,817
4,765
1,515
0
668
4,097
0
22,751
W
Merlin
2,533
103
0
750
2,528
890
0
1,343
1,185
38,797
0
L
2,761
607
0
250
3,629
1,528
0
2,315
1,314
31,170
0
L
Ymir
832
152
234
1,895
7,720
3,412
0
3,764
3,590
9,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,833
Gold Earned
24,711
262
Minions Killed
242
0
Camps Cleared
0
881,591
Distance Traveled
801,896
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,705
571
70
7
0
161,178
3
L
Thanatos
4,673
467
52
5
0
172,397
0
W
Guan Yu
5,344
534
58
6
0
185,712
3
L
Charybdis
4,610
461
52
5
0
142,544
0
W
Arachne
5,071
507
53
5
0
197,202
1
W
Atlas
5,611
561
51
5
0
178,848
3
W
Artemis
5,315
532
30
3
0
153,028
1
W
Merlin
5,492
549
70
7
0
166,801
0
L
Nu Wa
5,257
526
61
6
0
162,170
2
L
Ymir
4,466
447
7
1
0
163,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role