Player Matchup

Zeus
Zeus
CBG FOUNK
Zeus
Level 142
God Stats
28W - 15L
1,705 SR
Queue Stats
558W - 583L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FasterCircle58
Morgan Le Fay
Level 68
God Stats
0W - 2L
1,416 SR
Queue Stats
156W - 127L
1,543 Elo+
Party 1
Ao Kuang
Ao Kuang
FireSnake21
Ao Kuang
Level 147
God Stats
4W - 6L
1,573 SR
Queue Stats
234W - 238L
1,583 Elo+
Party 1
The Morrigan
The Morrigan
Oxtailbow00
The Morrigan
Level 35
God Stats
10W - 10L
1,699 SR
Queue Stats
183W - 153L
1,577 Elo+
Party 1
Neith
Neith
iSmurfzzAlot
Neith
Level 31
God Stats
1W - 1L
1,693 SR
Queue Stats
6W - 9L
1,430 Elo+
Solo
Team Averages
Level 85
1,617 SR
1,521 Elo+

VS

Team Averages
Level 63
1,499 SR
1,532 Elo+
Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
CrazierMetal4
Medusa
Level 57
God Stats
3W - 0L
1,796 SR
Queue Stats
74W - 54L
1,688 Elo+
Party 2
Artio
Artio
Pearomid
Artio
Level 44
God Stats
3W - 3L
1,463 SR
Queue Stats
75W - 103L
1,544 Elo+
Solo
Osiris
Osiris
XxAZAELxX6880
Osiris
Level 43
God Stats
2W - 2L
1,264 SR
Queue Stats
121W - 145L
1,386 Elo+
Solo
Sylvanus
Sylvanus
a42781
Sylvanus
Level 17
God Stats
3W - 1L
1,470 SR
Queue Stats
12W - 7L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 8 / 1
7,552
378
12,199
14,059
7,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
FasterCircle58
Morgan Le Fay
17
3 / 1 / 0
10,316
516
13,772
17,951
7,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
FireSnake21
Ao Kuang
18
0 / 0 / 0
11,102
555
16,028
18,574
8,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
Oxtailbow00
The Morrigan
14
2 / 6 / 2
8,981
449
12,963
13,388
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 2
7,389
369
4,641
7,002
2,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
10 / 4 / 0
11,221
561
19,285
16,594
7,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 2 / 3
8,850
443
7,015
15,709
7,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Pearomid
Artio
17
0 / 0 / 0
10,784
539
9,955
20,735
25,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 1 / 4
10,308
515
7,157
19,305
16,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
a42781
Sylvanus
15
2 / 0 / 6
9,287
464
7,583
16,497
16,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
18
18
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
4
0
2.5
L
Zeus
0
8
1
0.06
W
3
2
3
2.25
L
Morgan Le Fay
FasterCircle58
Morgan Le Fay
3
1
0
3
L
Ao Kuang
FireSnake21
Ao Kuang
0
0
0
0
L
The Morrigan
Oxtailbow00
The Morrigan
2
6
2
0.5
W
Artio
Pearomid
Artio
0
0
0
0
W
3
1
4
5
W
Sylvanus
a42781
Sylvanus
2
0
6
5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,603
Damage
50,995
70,974
Taken
88,840
30,282
Mitigated
72,876
21,128
Healing
34,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
19,285
1,144
0
4,960
16,594
7,558
129
6,834
9,760
109,818
0
L
Zeus
12,199
1,637
0
250
14,059
7,186
536
7,371
6,688
54,369
1,333
W
7,015
2,441
0
489
15,709
7,124
3,858
11,834
3,875
0
48,746
L
Morgan Le Fay
FasterCircle58
Morgan Le Fay
13,772
2,036
0
1,078
17,951
7,082
0
7,855
10,096
99,270
0
L
Ao Kuang
FireSnake21
Ao Kuang
16,028
6,179
0
16,112
18,574
8,426
0
9,408
8,354
107,534
0
L
The Morrigan
Oxtailbow00
The Morrigan
12,963
1,988
0
2,539
13,388
4,802
580
6,286
6,868
53,132
0
W
Artio
Pearomid
Artio
9,955
2,096
0
10,113
20,735
25,876
0
14,080
6,655
84,295
0
W
7,157
3,606
0
7,572
19,305
16,027
1,866
8,272
11,033
0
113,882
W
Sylvanus
a42781
Sylvanus
7,583
1,367
4,019
6,869
16,497
16,291
916
13,736
2,761
45,825
6,634
L
4,641
1,826
0
1,149
7,002
2,786
0
4,597
2,405
0
37,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,340
Gold Earned
50,450
556
Minions Killed
650
0
Camps Cleared
0
1,577,983
Distance Traveled
1,955,956
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,221
561
159
8
0
381,236
3
L
Zeus
7,552
378
100
5
0
300,500
3
W
Medusa
8,850
443
53
3
0
381,412
5
L
Morgan Le Fay
10,316
516
157
8
0
375,802
2
L
Ao Kuang
11,102
555
182
9
0
392,592
0
L
The Morrigan
8,981
449
59
3
0
336,445
0
W
Artio
10,784
539
180
9
0
417,065
6
W
Osiris
10,308
515
152
8
0
421,199
1
W
Sylvanus
9,287
464
106
5
0
355,044
3
L
Neith
7,389
369
58
3
0
172,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role