Player Matchup

King Arthur
King Arthur
Fenixofficial-
King Arthur
Level 28
God Stats
2W - 2L
1,418 SR
Queue Stats
6W - 2L
1,736 Elo+
Party 3
Chaac
Chaac
chorrito97
Chaac
Level 107
God Stats
1W - 0L
1,321 SR
Queue Stats
11W - 2L
1,916 Elo+
Party 3
Anhur
Anhur
malke_123
Anhur
Level 104
God Stats
4W - 2L
1,718 SR
Queue Stats
128W - 98L
1,602 Elo+
Party 2
Kukulkan
Kukulkan
pp174
Kukulkan
Level 127
God Stats
31W - 18L
1,594 SR
Queue Stats
319W - 256L
1,594 Elo+
Party 2
Hun Batz
Hun Batz
rejpapple
Hun Batz
Level 28
God Stats
5W - 4L
1,490 SR
Queue Stats
66W - 36L
1,560 Elo+
Party 2
Team Averages
Level 79
1,508 SR
1,681 Elo+

VS

Team Averages
Level 57
1,359 SR
1,375 Elo+
Jormungandr
Jormungandr
abhjbeh55
Jormungandr
Level 37
God Stats
64W - 75L
1,496 SR
Queue Stats
96W - 125L
1,417 Elo+
Party 1
Skadi
Skadi
ineegf_
Skadi
Level 17
God Stats
8W - 10L
1,404 SR
Queue Stats
11W - 24L
1,301 Elo+
Party 1
Cliodhna
Cliodhna
isra347
Cliodhna
Level 69
God Stats
4W - 8L
1,357 SR
Queue Stats
40W - 67L
1,330 Elo+
Party 1
Discordia
Discordia
sovetskiy_krolik
Discordia
Level 80
God Stats
3W - 3L
1,303 SR
Queue Stats
159W - 216L
1,365 Elo+
Party 1
Bacchus
Bacchus
spintrap1
Bacchus
Level 83
God Stats
3W - 4L
1,235 SR
Queue Stats
300W - 323L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fenixofficial-
King Arthur
15
0 / 6 / 3
10,702
428
5,015
21,043
24,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
17
2 / 1 / 15
12,419
497
13,717
20,531
26,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
malke_123
Anhur
20
7 / 1 / 6
14,538
582
20,353
16,249
7,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
pp174
Kukulkan
20
13 / 2 / 7
15,567
623
19,853
13,205
6,211
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
rejpapple
Hun Batz
20
10 / 1 / 7
14,671
587
18,433
23,769
11,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
abhjbeh55
Jormungandr
20
6 / 2 / 1
13,325
533
22,415
20,674
26,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
ineegf_
Skadi
14
0 / 8 / 1
9,507
380
4,757
17,243
5,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
isra347
Cliodhna
12
0 / 9 / 5
8,770
351
8,740
17,604
6,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
17
2 / 7 / 1
11,214
449
7,737
15,527
6,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
spintrap1
Bacchus
13
3 / 6 / 3
10,278
411
10,882
27,608
39,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
32
Kills
11
11
Deaths
32
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Fenixofficial-
King Arthur
0
6
3
0.25
L
Jormungandr
abhjbeh55
Jormungandr
6
2
1
3.25
W
Chaac
2
1
15
9.5
L
Skadi
ineegf_
Skadi
0
8
1
0.06
L
Cliodhna
isra347
Cliodhna
0
9
5
0.28
W
Anhur
malke_123
Anhur
7
1
6
10
W
Kukulkan
pp174
Kukulkan
13
2
7
8.25
W
Hun Batz
rejpapple
Hun Batz
10
1
7
13.5
L
Discordia
2
7
1
0.36
L
Bacchus
spintrap1
Bacchus
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,371
Damage
54,531
94,797
Taken
98,656
76,342
Mitigated
83,933
21,931
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Fenixofficial-
King Arthur
5,015
937
0
3,864
21,043
24,672
113
13,751
7,292
0
51,185
L
Jormungandr
abhjbeh55
Jormungandr
22,415
6,180
0
297
20,674
26,529
1,640
2,480
17,402
132,526
0
W
Chaac
13,717
2,458
0
5,874
20,531
26,600
856
8,810
11,721
0
57,637
L
Skadi
ineegf_
Skadi
4,757
1,557
0
964
17,243
5,331
376
5,509
11,734
0
65,820
L
Cliodhna
isra347
Cliodhna
8,740
1,357
0
2,806
17,604
6,283
0
2,837
14,767
0
41,295
W
Anhur
malke_123
Anhur
20,353
10,271
0
5,326
16,249
7,339
3,558
5,035
11,214
0
130,583
W
Kukulkan
pp174
Kukulkan
19,853
987
0
3,056
13,205
6,211
2,134
7,069
6,136
149,041
0
W
Hun Batz
rejpapple
Hun Batz
18,433
6,655
0
3,811
23,769
11,520
4,139
9,985
13,784
0
164,925
L
Discordia
7,737
98
0
500
15,527
6,518
0
4,655
10,872
88,487
0
L
Bacchus
spintrap1
Bacchus
10,882
1,422
0
2,756
27,608
39,272
0
5,300
22,182
38,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,897
Gold Earned
53,094
716
Minions Killed
647
0
Camps Cleared
0
2,487,296
Distance Traveled
2,088,792
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,702
428
66
3
0
484,097
0
L
Jormungandr
13,325
533
266
11
0
413,055
1
W
Chaac
12,419
497
70
3
0
489,249
4
L
Skadi
9,507
380
113
5
0
395,430
0
L
Cliodhna
8,770
351
64
3
0
408,723
0
W
Anhur
14,538
582
180
7
0
456,722
3
W
Kukulkan
15,567
623
204
8
0
508,172
3
W
Hun Batz
14,671
587
196
8
0
549,056
8
L
Discordia
11,214
449
165
7
0
445,572
3
L
Bacchus
10,278
411
39
2
0
426,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role