Player Matchup

Mercury
Mercury
Diamond II
 
Mercury
Diamond II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum V
ISapoCego
Horus
Platinum V
Level 106
God Stats
2W - 2L
1,536 SR
Queue Stats
86W - 84L
1,701 MMR
Solo
Aphrodite
Aphrodite
Gold I
LaurinhaSilva
Aphrodite
Gold I
Level 148
God Stats
50W - 51L
1,494 SR
Queue Stats
94W - 86L
1,700 MMR
Solo
Camazotz
Camazotz
Platinum V
TortoiseC137
Camazotz
Platinum V
Level 160
God Stats
8W - 11L
1,450 SR
Queue Stats
175W - 167L
1,774 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,496 SR
1,635 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,582 SR
1,737 MMR
Guan Yu
Guan Yu
Diamond V
 
Guan Yu
Diamond V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
JustStyle
Thor
Gold IV
Level 160
God Stats
2W - 3L
1,597 SR
Queue Stats
62W - 67L
1,288 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Katnis98Everdeen
Nu Wa
Bronze III
Level 147
God Stats
4W - 5L
1,579 SR
Queue Stats
4W - 8L
1,381 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
LorDRM
Xbalanque
Platinum IV
Level 160
God Stats
16W - 9L
1,818 SR
Queue Stats
360W - 391L
1,822 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
xiBOTx
Morgan Le Fay
Masters
Level 149
God Stats
1W - 2L
1,416 SR
Queue Stats
122W - 97L
2,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
10 / 0 / 10
14,127
642
15,817
21,620
9,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
 
Bellona
19
2 / 5 / 1
13,383
608
13,802
25,927
19,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
ISapoCego
Horus
17
3 / 3 / 10
12,639
575
9,169
27,087
32,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
LaurinhaSilva
Aphrodite
19
6 / 2 / 4
12,716
578
9,171
21,861
10,181
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
TortoiseC137
Camazotz
20
4 / 1 / 6
13,177
599
12,857
26,286
11,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KhepriBacchusMulan

VS

Bans
HadesGebLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
4 / 4 / 1
11,775
535
15,190
22,156
30,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Thor
16
2 / 10 / 2
9,974
453
7,697
22,328
9,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
2 / 7 / 2
8,403
382
7,065
9,116
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
LorDRM
Xbalanque
17
1 / 1 / 4
10,624
483
16,638
14,872
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
xiBOTx
Morgan Le Fay
20
2 / 3 / 1
11,813
537
19,863
19,633
9,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
25
Kills
11
11
Deaths
25
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
0
10
15
W
Bellona
 
Bellona
2
5
1
0.5
L
Guan Yu
 
Guan Yu
4
4
1
1.13
W
Horus
ISapoCego
Horus
3
3
10
2.67
L
Thor
2
10
2
0.3
L
2
7
2
0.43
W
Aphrodite
LaurinhaSilva
Aphrodite
6
2
4
4
L
Xbalanque
LorDRM
Xbalanque
1
1
4
3
W
Camazotz
TortoiseC137
Camazotz
4
1
6
7
L
Morgan Le Fay
xiBOTx
Morgan Le Fay
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,816
Damage
66,453
122,781
Taken
88,105
84,610
Mitigated
58,897
69,234
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
15,817
6,655
0
3,741
21,620
9,723
3,538
7,022
14,598
63
155,307
W
Bellona
 
Bellona
13,802
5,783
0
10,288
25,927
19,997
899
2,431
23,496
0
99,198
L
Guan Yu
 
Guan Yu
15,190
2,365
75
6,548
22,156
30,523
0
1,403
20,753
0
102,666
W
Horus
ISapoCego
Horus
9,169
3,154
2,738
9,191
27,087
32,988
780
7,532
19,555
166
42,328
L
Thor
7,697
2,501
0
196
22,328
9,259
708
1,910
20,418
0
84,813
L
7,065
2,821
0
593
9,116
3,565
0
745
8,371
24,809
0
W
Aphrodite
LaurinhaSilva
Aphrodite
9,171
1,565
9,666
14,269
21,861
10,181
2,213
10,869
10,992
117,031
0
L
Xbalanque
LorDRM
Xbalanque
16,638
7,494
0
4,251
14,872
5,611
978
0
14,872
0
103,625
W
Camazotz
TortoiseC137
Camazotz
12,857
4,275
0
19,341
26,286
11,721
4,207
3,744
22,542
0
102,210
L
Morgan Le Fay
xiBOTx
Morgan Le Fay
19,863
1,346
217
4,522
19,633
9,939
0
5,342
14,291
127,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,042
Gold Earned
52,589
725
Minions Killed
689
0
Camps Cleared
0
2,387,432
Distance Traveled
1,911,971
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,127
642
163
7
0
603,072
6
W
Bellona
13,383
608
178
8
0
401,248
8
L
Guan Yu
11,775
535
191
9
0
405,889
3
W
Horus
12,639
575
45
2
0
466,430
2
L
Thor
9,974
453
132
6
0
402,303
1
L
Nu Wa
8,403
382
29
1
0
254,177
7
W
Aphrodite
12,716
578
183
8
0
430,332
4
L
Xbalanque
10,624
483
155
7
0
420,164
6
W
Camazotz
13,177
599
156
7
0
486,350
5
L
Morgan Le Fay
11,813
537
182
8
0
429,438
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role