Player Matchup

Charybdis
Charybdis
Adrian14dic
Charybdis
Level 107
God Stats
1W - 2L
1,694 SR
Queue Stats
94W - 102L
1,456 Elo+
Solo
Da Ji
Da Ji
Barackiel
Da Ji
Level 89
God Stats
16W - 12L
1,601 SR
Queue Stats
473W - 486L
1,477 Elo+
Solo
He Bo
He Bo
GaryTheLK
He Bo
Level 145
God Stats
4W - 4L
1,493 SR
Queue Stats
125W - 123L
1,382 Elo+
Solo
Ganesha
Ganesha
Joa-Boo
Ganesha
Level 68
God Stats
2W - 1L
1,948 SR
Queue Stats
53W - 53L
1,507 Elo+
Solo
Lancelot
Lancelot
Slippery1843
Lancelot
Level 129
God Stats
4W - 11L
1,337 SR
Queue Stats
1,457W - 1,546L
1,414 Elo+
Solo
Team Averages
Level 108
1,614 SR
1,447 Elo+

VS

Team Averages
Level 107
1,579 SR
1,444 Elo+
Ganesha
Ganesha
GUNPLAY1982
Ganesha
Level 129
God Stats
4W - 1L
1,566 SR
Queue Stats
457W - 474L
1,436 Elo+
Solo
Kukulkan
Kukulkan
I Am Rex4140
Kukulkan
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,420 Elo+
Solo
Xbalanque
Xbalanque
Inciver
Xbalanque
Level 81
God Stats
8W - 7L
1,475 SR
Queue Stats
293W - 323L
1,461 Elo+
Solo
Jormungandr
Jormungandr
sonichadospiral
Jormungandr
Level 117
God Stats
41W - 30L
1,609 SR
Queue Stats
405W - 334L
1,510 Elo+
Solo
Nemesis
Nemesis
urcrazymom
Nemesis
Level 152
God Stats
1W - 0L
1,746 SR
Queue Stats
14W - 16L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Adrian14dic
Charybdis
16
4 / 5 / 6
10,613
1,061
18,254
14,532
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
Barackiel
Da Ji
16
7 / 9 / 4
11,563
1,156
20,150
16,067
8,363
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
GaryTheLK
He Bo
15
1 / 7 / 6
9,725
973
6,740
12,810
5,176
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Joa-Boo
Ganesha
17
0 / 1 / 14
11,100
1,110
6,954
21,745
28,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Slippery1843
Lancelot
15
2 / 2 / 4
9,765
977
6,066
12,694
6,547
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

139

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GUNPLAY1982
Ganesha
17
0 / 4 / 17
10,713
1,071
10,285
18,882
16,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
I Am Rex4140
Kukulkan
16
5 / 3 / 5
10,458
1,046
9,497
8,700
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
Inciver
Xbalanque
16
3 / 2 / 13
10,813
1,081
13,779
9,582
3,898
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
sonichadospiral
Jormungandr
17
7 / 0 / 12
12,776
1,278
16,557
13,054
19,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
urcrazymom
Nemesis
17
9 / 5 / 10
12,482
1,248
21,609
15,128
8,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
81
14
Kills
24
24
Deaths
14
34
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Adrian14dic
Charybdis
4
5
6
1.4
L
Da Ji
Barackiel
Da Ji
7
9
4
1
W
Ganesha
GUNPLAY1982
Ganesha
0
4
17
2.13
L
He Bo
GaryTheLK
He Bo
1
7
6
0.57
W
Kukulkan
I Am Rex4140
Kukulkan
5
3
5
2.5
W
Xbalanque
Inciver
Xbalanque
3
2
13
4.75
L
Ganesha
Joa-Boo
Ganesha
0
1
14
7
L
Lancelot
Slippery1843
Lancelot
2
2
4
2
W
Jormungandr
sonichadospiral
Jormungandr
7
0
12
13
W
Nemesis
urcrazymom
Nemesis
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,164
Damage
71,727
77,848
Taken
65,346
55,691
Mitigated
52,107
8,682
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Adrian14dic
Charybdis
18,254
11,396
0
2,436
14,532
6,923
0
6,919
7,613
0
38,080
L
Da Ji
Barackiel
Da Ji
20,150
6,413
0
127
16,067
8,363
0
7,160
8,907
0
33,079
W
Ganesha
GUNPLAY1982
Ganesha
10,285
1,663
367
1,976
18,882
16,783
0
4,254
13,348
14,174
0
L
He Bo
GaryTheLK
He Bo
6,740
686
0
0
12,810
5,176
0
6,394
6,416
26,974
0
W
Kukulkan
I Am Rex4140
Kukulkan
9,497
888
297
581
8,700
3,672
0
662
6,934
27,817
0
W
Xbalanque
Inciver
Xbalanque
13,779
5,283
0
408
9,582
3,898
0
1,998
7,584
0
30,459
L
Ganesha
Joa-Boo
Ganesha
6,954
807
230
3,865
21,745
28,682
0
9,211
12,534
11,609
0
L
Lancelot
Slippery1843
Lancelot
6,066
1,002
228
1,796
12,694
6,547
0
6,655
6,039
0
18,705
W
Jormungandr
sonichadospiral
Jormungandr
16,557
4,192
461
2,137
13,054
19,299
0
2,654
9,923
39,707
0
W
Nemesis
urcrazymom
Nemesis
21,609
12,002
0
2,732
15,128
8,455
0
4,126
11,002
0
34,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,766
Gold Earned
57,242
153
Minions Killed
187
6
Camps Cleared
8
812,964
Distance Traveled
868,300
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,613
1,061
49
5
0
137,384
0
L
Da Ji
11,563
1,156
26
3
4
168,362
1
W
Ganesha
10,713
1,071
0
0
0
161,804
4
L
He Bo
9,725
973
51
5
2
148,516
0
W
Kukulkan
10,458
1,046
54
5
0
158,011
0
W
Xbalanque
10,813
1,081
49
5
0
172,855
1
L
Ganesha
11,100
1,110
0
0
0
190,585
1
L
Lancelot
9,765
977
27
3
0
168,117
1
W
Jormungandr
12,776
1,278
54
5
0
193,201
1
W
Nemesis
12,482
1,248
30
3
8
182,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role