Player Matchup

Charybdis
Charybdis
Diamond IV
 
Charybdis
Diamond IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum II
RelliHotOnez
Ne Zha
Platinum II
Level 122
God Stats
9W - 0L
1,981 SR
Queue Stats
32W - 5L
2,244 MMR
Party 1
Mulan
Mulan
Diamond V
Th3Cicada3301
Mulan
Diamond V
Level 145
God Stats
3W - 1L
2,006 SR
Queue Stats
99W - 85L
1,992 MMR
Solo
Atlas
Atlas
Platinum IV
Za-Uit
Atlas
Platinum IV
Level 109
God Stats
11W - 4L
1,657 SR
Queue Stats
51W - 29L
2,072 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
Αurоra
Morgan Le Fay
Platinum IV
Level 85
God Stats
2W - 0L
1,733 SR
Queue Stats
14W - 3L
2,023 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,776 SR
1,966 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,645 SR
2,077 MMR
Raijin
Raijin
Diamond IV
DGaeI
Raijin
Diamond IV
Level 145
God Stats
2W - 4L
1,571 SR
Queue Stats
287W - 271L
2,250 MMR
Solo
Thanatos
Thanatos
Platinum II
HerEdw
Thanatos
Platinum II
Level 128
God Stats
7W - 7L
1,903 SR
Queue Stats
68W - 60L
1,946 MMR
Solo
Achilles
Achilles
Diamond V
I-Main-Asuri
Achilles
Diamond V
Level 158
God Stats
2W - 7L
1,483 SR
Queue Stats
564W - 574L
2,039 MMR
Solo
Ymir
Ymir
Diamond V
Kycoee
Ymir
Diamond V
Level 109
God Stats
4W - 3L
1,649 SR
Queue Stats
269W - 261L
2,004 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
ZombieJJSC
Danzaburou
Diamond IV
Level 68
God Stats
35W - 30L
1,617 SR
Queue Stats
164W - 139L
2,145 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 0 / 4
6,700
670
5,841
7,080
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
12
10 / 0 / 4
7,530
753
8,177
5,243
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 5
6,999
700
8,788
9,711
6,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
Za-Uit
Atlas
9
5 / 0 / 6
6,168
617
5,138
9,938
5,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
Αurоra
Morgan Le Fay
11
4 / 2 / 5
6,540
654
6,974
4,735
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BakasuraDa JiKali

VS

Bans
CabrakanKing ArthurLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DGaeI
Raijin
8
1 / 6 / 1
5,117
512
2,712
7,973
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
HerEdw
Thanatos
7
0 / 6 / 2
4,596
460
2,829
10,599
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
I-Main-Asuri
Achilles
8
1 / 6 / 0
4,939
494
5,472
12,028
4,764
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Kycoee
Ymir
6
1 / 5 / 1
4,753
475
3,921
11,641
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
ZombieJJSC
Danzaburou
8
0 / 3 / 0
5,197
520
4,168
5,931
1,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
25
Kills
3
3
Deaths
26
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
4
4
L
Raijin
DGaeI
Raijin
1
6
1
0.25
L
Thanatos
HerEdw
Thanatos
0
6
2
0.17
L
Achilles
I-Main-Asuri
Achilles
1
6
0
0.17
L
Ymir
Kycoee
Ymir
1
5
1
0.3
W
Ne Zha
10
0
4
12
W
4
1
5
6.5
W
Atlas
Za-Uit
Atlas
5
0
6
8
L
Danzaburou
ZombieJJSC
Danzaburou
0
3
0
0
W
Morgan Le Fay
Αurоra
Morgan Le Fay
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,918
Damage
19,102
36,707
Taken
48,172
18,022
Mitigated
18,777
15,325
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,841
3,382
0
4,146
7,080
2,341
219
2,191
4,889
0
52,367
L
Raijin
DGaeI
Raijin
2,712
592
0
290
7,973
2,826
0
4,699
3,274
27,618
0
L
Thanatos
HerEdw
Thanatos
2,829
1,029
0
3,348
10,599
3,177
0
1,433
9,166
0
20,269
L
Achilles
I-Main-Asuri
Achilles
5,472
2,470
0
2,741
12,028
4,764
0
1,421
10,607
0
25,317
L
Ymir
Kycoee
Ymir
3,921
1,792
0
1,510
11,641
6,338
0
3,024
8,617
14,427
420
W
Ne Zha
8,177
4,252
0
1,306
5,243
1,682
0
37
5,206
0
48,652
W
8,788
2,525
0
5,016
9,711
6,187
200
1,216
8,495
0
43,710
W
Atlas
Za-Uit
Atlas
5,138
2,712
377
3,466
9,938
5,968
63
1,663
8,275
16,723
1,264
L
Danzaburou
ZombieJJSC
Danzaburou
4,168
1,452
0
852
5,931
1,672
0
1,417
4,514
0
35,758
W
Morgan Le Fay
Αurоra
Morgan Le Fay
6,974
1,106
0
1,014
4,735
1,844
0
1,440
3,295
45,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,937
Gold Earned
24,602
365
Minions Killed
214
0
Camps Cleared
0
1,034,386
Distance Traveled
878,925
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,700
670
106
11
0
195,327
3
L
Raijin
5,117
512
44
4
0
168,219
4
L
Thanatos
4,596
460
44
4
0
195,872
3
L
Achilles
4,939
494
43
4
0
185,348
2
L
Ymir
4,753
475
18
2
0
150,589
2
W
Ne Zha
7,530
753
78
8
0
245,869
3
W
Mulan
6,999
700
90
9
0
192,405
2
W
Atlas
6,168
617
15
2
0
211,041
3
L
Danzaburou
5,197
520
65
7
0
178,897
3
W
Morgan Le Fay
6,540
654
76
8
0
189,744
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role