Player Matchup

Chernobog
Chernobog
Masters
 
Chernobog
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
BecaDelErasmus
Merlin
Masters
Level 68
God Stats
13W - 12L
1,635 SR
Queue Stats
135W - 114L
2,657 MMR
Solo
Ares
Ares
Diamond II
Domkiss
Ares
Diamond II
Level 158
God Stats
3W - 0L
1,547 SR
Queue Stats
168W - 154L
2,461 MMR
Solo
King Arthur
King Arthur
Masters
FuelSurfer
King Arthur
Masters
Level 160
God Stats
16W - 3L
1,852 SR
Queue Stats
153W - 140L
2,789 MMR
Party 3
Ravana
Ravana
Masters
iFran28
Ravana
Masters
Level 160
God Stats
8W - 8L
1,363 SR
Queue Stats
415W - 377L
2,649 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 141
1,580 SR
2,411 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,589 SR
2,628 MMR
Artio
Artio
Diamond IV
Aleksey500
Artio
Diamond IV
Level 153
God Stats
2W - 2L
1,888 SR
Queue Stats
175W - 166L
2,525 MMR
Party 1
Da Ji
Da Ji
Diamond I
BigMommah
Da Ji
Diamond I
Level 160
God Stats
5W - 4L
1,461 SR
Queue Stats
186W - 192L
2,713 MMR
Party 2
Raijin
Raijin
Masters
DutchWhisperer
Raijin
Masters
Level 144
God Stats
21W - 24L
1,586 SR
Queue Stats
977W - 958L
2,844 MMR
Party 2
Ishtar
Ishtar
Masters
Himuto
Ishtar
Masters
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
259W - 242L
2,678 MMR
Party 1
Odin
Odin
Diamond II
Orcùs
Odin
Diamond II
Level 90
God Stats
25W - 28L
1,509 SR
Queue Stats
179W - 152L
2,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
9 / 2 / 12
13,859
660
18,258
16,696
9,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
7 / 3 / 10
13,365
636
17,808
10,710
4,718
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
Domkiss
Ares
15
0 / 2 / 16
10,937
521
10,856
20,358
21,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
FuelSurfer
King Arthur
18
2 / 4 / 11
12,739
607
19,139
25,810
35,735
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
iFran28
Ravana
20
15 / 2 / 10
14,180
675
25,171
17,644
11,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
KaliRatatoskrHadesNox

VS

Bans
TyrYu HuangSusanoLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
1 / 7 / 7
9,638
459
6,175
29,847
35,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
BigMommah
Da Ji
16
5 / 10 / 6
10,446
497
10,303
24,401
10,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 10 / 8
10,965
522
15,519
17,017
6,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Himuto
Ishtar
18
1 / 4 / 3
10,705
510
15,074
19,726
9,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
Orcùs
Odin
16
2 / 2 / 5
9,929
473
12,256
22,383
29,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
42
33
Kills
13
13
Deaths
33
59
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
9
2
12
7.5
L
Artio
1
7
7
0.64
W
7
3
10
4
L
Da Ji
BigMommah
Da Ji
5
10
6
0.8
W
Ares
Domkiss
Ares
0
2
16
4
L
4
10
8
0.8
W
King Arthur
FuelSurfer
King Arthur
2
4
11
1.88
L
Ishtar
Himuto
Ishtar
1
4
3
0.63
L
Odin
Orcùs
Odin
2
2
5
2.25
W
Ravana
iFran28
Ravana
15
2
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,232
Damage
59,327
91,218
Taken
113,374
82,813
Mitigated
91,886
27,025
Healing
24,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
18,258
10,742
0
8,430
16,696
9,867
6,737
4,145
12,551
0
137,048
L
Artio
6,175
700
2,096
5,558
29,847
35,728
258
10,125
19,722
29,006
0
W
17,808
931
0
1,386
10,710
4,718
466
4,578
6,132
125,617
0
L
Da Ji
BigMommah
Da Ji
10,303
2,870
0
4,479
24,401
10,771
342
5,780
18,621
0
66,115
W
Ares
Domkiss
Ares
10,856
725
0
6,143
20,358
21,192
780
5,795
14,563
28,126
3,196
L
15,519
1,526
0
934
17,017
6,777
312
4,927
12,090
70,173
0
W
King Arthur
FuelSurfer
King Arthur
19,139
1,942
0
6,513
25,810
35,735
58
3,232
22,578
163
100,839
L
Ishtar
Himuto
Ishtar
15,074
8,925
0
6,287
19,726
9,135
1,488
3,192
16,534
0
109,250
L
Odin
Orcùs
Odin
12,256
1,893
0
4,826
22,383
29,475
120
4,629
17,754
0
67,918
W
Ravana
iFran28
Ravana
25,171
7,461
0
4,553
17,644
11,301
5,744
5,526
12,118
56
123,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,080
Gold Earned
51,683
698
Minions Killed
515
0
Camps Cleared
0
2,193,268
Distance Traveled
1,927,885
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,859
660
182
9
0
432,659
7
L
Artio
9,638
459
27
1
0
404,935
4
W
Merlin
13,365
636
174
8
0
414,750
2
L
Da Ji
10,446
497
97
5
0
406,710
3
W
Ares
10,937
521
42
2
0
432,237
12
L
Raijin
10,965
522
116
6
0
340,035
4
W
King Arthur
12,739
607
163
8
0
416,710
2
L
Ishtar
10,705
510
173
8
0
364,271
3
L
Odin
9,929
473
102
5
0
411,934
4
W
Ravana
14,180
675
137
7
0
496,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role