Player Matchup

Odin
Odin
ApexProxii
Odin
Level 134
God Stats
4W - 3L
1,477 SR
Queue Stats
107W - 83L
1,594 Elo+
Party 1
Artio
Artio
ChazMarlboro
Artio
Level 121
God Stats
5W - 5L
1,695 SR
Queue Stats
349W - 281L
1,631 Elo+
Party 1
Awilix
Awilix
Gankoraide
Awilix
Level 93
God Stats
1W - 1L
1,236 SR
Queue Stats
105W - 104L
1,362 Elo+
Solo
Ra
Ra
JadeDragonsFan
Ra
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
134W - 80L
1,735 Elo+
Party 1
Ares
Ares
UvBeenPranked
Ares
Level 105
God Stats
2W - 3L
1,321 SR
Queue Stats
231W - 240L
1,457 Elo+
Solo
Team Averages
Level 96
1,446 SR
1,556 Elo+

VS

Team Averages
Level 60
1,534 SR
1,479 Elo+
Atlas
Atlas
 
Atlas
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
FifthSmiteAcc
Ganesha
Level 27
God Stats
3W - 1L
1,832 SR
Queue Stats
100W - 97L
1,501 Elo+
Solo
Chang'e
Chang'e
InkMirage
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bakasura
Bakasura
chaomancie
Bakasura
Level 116
God Stats
2W - 3L
1,338 SR
Queue Stats
255W - 250L
1,553 Elo+
Solo
Khepri
Khepri
naruzu12
Khepri
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 90L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 12
10,102
918
13,948
23,032
15,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 3 / 17
9,046
822
12,861
20,594
24,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Gankoraide
Awilix
14
1 / 5 / 9
7,986
726
6,867
14,542
6,486
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 1 / 13
10,547
959
22,035
13,681
7,088
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 12
7,901
718
6,534
14,228
11,142
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 4 / 11
8,147
741
24,444
16,430
10,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
9
0 / 4 / 6
6,379
580
3,388
9,638
8,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
InkMirage
Chang'e
15
7 / 6 / 6
8,954
814
16,814
13,976
7,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
chaomancie
Bakasura
14
3 / 4 / 6
7,971
725
9,381
13,655
10,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
naruzu12
Khepri
13
2 / 4 / 11
8,063
733
4,462
16,189
21,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
55
22
Kills
15
15
Deaths
22
63
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
4
11
2.13
W
10
2
12
8
W
3
3
17
3.83
L
Ganesha
0
4
6
0.75
W
Awilix
Gankoraide
Awilix
1
5
9
1.1
L
Chang'e
InkMirage
Chang'e
7
6
6
1.67
W
7
1
13
13.5
W
1
4
12
1.75
L
Bakasura
chaomancie
Bakasura
3
4
6
1.5
L
Khepri
naruzu12
Khepri
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,245
Damage
58,489
86,077
Taken
69,888
64,488
Mitigated
57,829
40,998
Healing
20,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
24,444
7,834
520
3,033
16,430
10,112
76
9,000
7,430
44,989
0
W
13,948
1,876
2,036
6,489
23,032
15,415
1,478
12,423
10,270
0
18,172
W
12,861
1,088
7,770
6,060
20,594
24,357
1,003
11,072
8,919
19,336
0
L
Ganesha
3,388
549
696
671
9,638
8,352
0
6,857
2,781
7,857
0
W
Awilix
Gankoraide
Awilix
6,867
2,409
1,111
1,250
14,542
6,486
2,209
7,559
6,670
0
9,257
L
Chang'e
InkMirage
Chang'e
16,814
994
4,139
2,111
13,976
7,054
0
7,790
6,186
29,266
0
W
22,035
2,404
10,031
6,251
13,681
7,088
1,249
9,302
4,093
56,494
0
W
6,534
756
0
0
14,228
11,142
1,584
8,752
5,256
8,716
0
L
Bakasura
chaomancie
Bakasura
9,381
5,648
3,605
2,854
13,655
10,875
0
9,659
3,996
0
8,780
L
Khepri
naruzu12
Khepri
4,462
250
702
1,740
16,189
21,436
80
8,124
8,065
6,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,582
Gold Earned
39,514
119
Minions Killed
86
0
Camps Cleared
0
1,041,610
Distance Traveled
807,759
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,147
741
38
3
0
170,476
0
W
Odin
10,102
918
18
2
0
206,985
0
W
Artio
9,046
822
4
0
0
207,036
1
L
Ganesha
6,379
580
0
0
0
102,125
0
W
Awilix
7,986
726
4
0
0
218,956
0
L
Chang'e
8,954
814
33
3
0
161,870
1
W
Ra
10,547
959
87
8
0
234,364
1
W
Ares
7,901
718
6
1
0
174,269
0
L
Bakasura
7,971
725
12
1
0
191,181
0
L
Khepri
8,063
733
3
0
0
182,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role