Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
B34tsbyDAD
Vamana
Level 68
God Stats
12W - 4L
1,612 SR
Queue Stats
265W - 312L
1,340 Elo+
Solo
Thor
Thor
KungFuWinslow
Thor
Level 81
God Stats
21W - 26L
1,532 SR
Queue Stats
326W - 391L
1,456 Elo+
Solo
Merlin
Merlin
MrMedick91
Merlin
Level 146
God Stats
19W - 16L
1,530 SR
Queue Stats
210W - 219L
1,356 Elo+
Party 1
Charybdis
Charybdis
bowser king
Charybdis
Level 16
God Stats
2W - 2L
1,704 SR
Queue Stats
18W - 23L
1,358 Elo+
Party 1
Team Averages
Level 94
1,576 SR
1,402 Elo+

VS

Team Averages
Level 98
1,522 SR
1,449 Elo+
Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Agurol
Nemesis
Level 48
God Stats
6W - 4L
1,476 SR
Queue Stats
79W - 111L
1,308 Elo+
Solo
Danzaburou
Danzaburou
Daddy Roundd
Danzaburou
Level 80
God Stats
6W - 8L
1,637 SR
Queue Stats
213W - 201L
1,477 Elo+
Solo
Chang'e
Chang'e
Matuto312000
Chang'e
Level 96
God Stats
2W - 1L
1,495 SR
Queue Stats
86W - 90L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
2 / 0 / 1
5,954
541
2,001
6,746
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vamana
B34tsbyDAD
Vamana
10
0 / 1 / 0
6,148
559
4,685
8,697
4,709
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 2
6,059
551
4,497
8,909
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
MrMedick91
Merlin
9
1 / 3 / 1
5,694
518
4,790
6,345
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
bowser king
Charybdis
9
0 / 2 / 1
5,571
506
1,193
7,286
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
2 / 1 / 1
5,455
496
3,551
5,803
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
 
Hachiman
7
0 / 1 / 0
4,450
405
1,268
4,170
1,396
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Agurol
Nemesis
3
0 / 1 / 1
4,022
366
390
2,612
658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Daddy Roundd
Danzaburou
9
2 / 2 / 1
5,361
487
8,035
8,259
3,044
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Matuto312000
Chang'e
11
1 / 0 / 0
6,141
558
4,978
7,478
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
5
6
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
1
2.5
L
Hades
 
Hades
2
1
1
2.5
L
Hachiman
 
Hachiman
0
1
0
0
L
Nemesis
Agurol
Nemesis
0
1
1
0.5
W
Vamana
B34tsbyDAD
Vamana
0
1
0
0
L
Danzaburou
Daddy Roundd
Danzaburou
2
2
1
1.25
W
1
0
2
2
L
Chang'e
Matuto312000
Chang'e
1
0
0
1
W
Merlin
MrMedick91
Merlin
1
3
1
0.5
W
Charybdis
bowser king
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,166
Damage
18,222
37,983
Taken
28,322
15,533
Mitigated
11,145
9,972
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,001
148
0
2,039
6,746
3,702
327
1,024
5,722
13,483
0
L
Hades
 
Hades
3,551
283
58
2,566
5,803
2,683
340
2,164
3,639
30,811
0
L
Hachiman
 
Hachiman
1,268
865
0
900
4,170
1,396
0
1,308
2,862
0
14,621
L
Nemesis
Agurol
Nemesis
390
158
0
37
2,612
658
0
441
2,171
0
5,304
W
Vamana
B34tsbyDAD
Vamana
4,685
1,504
0
1,339
8,697
4,709
135
4,260
4,437
0
44,307
L
Danzaburou
Daddy Roundd
Danzaburou
8,035
2,902
0
679
8,259
3,044
0
2,848
5,411
0
32,089
W
4,497
1,222
0
2,190
8,909
3,054
0
1,071
7,838
0
42,430
L
Chang'e
Matuto312000
Chang'e
4,978
406
0
4,456
7,478
3,364
0
0
7,478
36,839
0
W
Merlin
MrMedick91
Merlin
4,790
316
0
1,494
6,345
2,093
925
2,111
4,234
37,352
833
W
Charybdis
bowser king
Charybdis
1,193
635
0
2,910
7,286
1,975
308
63
7,223
0
35,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,426
Gold Earned
25,429
286
Minions Killed
187
0
Camps Cleared
0
1,046,757
Distance Traveled
792,842
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,954
541
16
1
0
227,447
1
L
Hades
5,455
496
53
5
0
191,214
3
L
Hachiman
4,450
405
14
1
0
154,829
0
L
Nemesis
4,022
366
17
2
0
73,274
1
W
Vamana
6,148
559
76
7
0
209,820
1
L
Danzaburou
5,361
487
41
4
0
202,500
1
W
Thor
6,059
551
73
7
0
223,032
0
L
Chang'e
6,141
558
62
6
0
171,025
4
W
Merlin
5,694
518
62
6
0
198,810
5
W
Charybdis
5,571
506
59
5
0
187,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role