Player Matchup

Chaac
Chaac
Platinum IV
Beamord2
Chaac
Platinum IV
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 49L
1,643 MMR
Party 1
Fafnir
Fafnir
Platinum V
Beamord5
Fafnir
Platinum V
Level 44
God Stats
2W - 2L
1,636 SR
Queue Stats
54W - 27L
1,840 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond IV
InfamousNull
Baron Samedi
Diamond IV
Level 160
God Stats
6W - 2L
1,764 SR
Queue Stats
359W - 330L
1,943 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 93
1,633 SR
1,809 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 86
1,403 SR
1,501 MMR
Zeus
Zeus
Diamond III
 
Zeus
Diamond III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Calabag
Kuzenbo
Gold V
Level 48
God Stats
3W - 13L
1,209 SR
Queue Stats
35W - 55L
1,310 MMR
Solo
Ishtar
Ishtar
Platinum III
TwitchEvapyKun
Ishtar
Platinum III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 182L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Beamord2
Chaac
16
2 / 1 / 7
11,007
688
13,362
24,968
30,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fafnir
Beamord5
Fafnir
16
2 / 3 / 8
12,298
769
16,737
23,226
23,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
InfamousNull
Baron Samedi
16
6 / 2 / 3
11,416
714
16,685
17,782
9,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasAresCabrakanSobekAh Muzen Cab

VS

Bans
ThothGebOdinGuan YuFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 3 / 2
9,846
615
22,127
12,127
7,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Calabag
Kuzenbo
15
1 / 2 / 5
11,108
694
8,864
21,063
31,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
3 / 5 / 3
10,829
677
13,836
17,951
8,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
10
Kills
6
6
Deaths
10
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
3
2
1
W
Chaac
Beamord2
Chaac
2
1
7
5.5
W
Fafnir
Beamord5
Fafnir
2
3
8
2
L
Kuzenbo
Calabag
Kuzenbo
1
2
5
1.75
W
Baron Samedi
InfamousNull
Baron Samedi
6
2
3
3.75
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,784
Damage
44,827
65,976
Taken
51,141
62,869
Mitigated
46,193
33,749
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
22,127
2,191
0
2,065
12,127
7,058
0
8,789
3,168
53,829
0
W
Chaac
Beamord2
Chaac
13,362
975
0
9,873
24,968
30,325
645
12,508
12,460
0
49,121
W
Fafnir
Beamord5
Fafnir
16,737
3,496
0
11,703
23,226
23,010
646
9,065
14,161
38,953
0
L
Kuzenbo
Calabag
Kuzenbo
8,864
3,515
0
4,570
21,063
31,091
30
12,216
8,685
17,407
0
W
Baron Samedi
InfamousNull
Baron Samedi
16,685
1,898
3,610
8,563
17,782
9,534
1,218
10,220
7,420
61,252
0
L
13,836
7,244
0
1,973
17,951
8,044
0
11,880
5,737
0
37,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,721
Gold Earned
31,783
198
Minions Killed
153
6
Camps Cleared
7
935,686
Distance Traveled
814,202
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,846
615
80
5
5
257,511
4
W
Chaac
11,007
688
68
4
2
354,641
3
W
Fafnir
12,298
769
40
3
1
317,860
5
L
Kuzenbo
11,108
694
14
1
1
288,640
2
W
Baron Samedi
11,416
714
90
6
3
263,185
7
L
Ishtar
10,829
677
59
4
1
268,051
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role