Player Matchup

Kukulkan
Kukulkan
Asheleon
Kukulkan
Level 7
God Stats
0W - 4L
1,039 SR
Queue Stats
0W - 5L
1,082 Elo+
Party 2
Sobek
Sobek
Nitin
Sobek
Level 126
God Stats
0W - 1L
1,777 SR
Queue Stats
4W - 8L
1,419 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dro0w
Tsukuyomi
Level 101
God Stats
16W - 14L
1,266 SR
Queue Stats
310W - 402L
1,308 Elo+
Solo
Team Averages
Level 78
1,361 SR
1,269 Elo+

VS

Team Averages
Level 90
1,615 SR
1,694 Elo+
Anubis
Anubis
BubbaSleezy
Anubis
Level 104
God Stats
1W - 0L
1,744 SR
Queue Stats
147W - 76L
1,791 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FireVictinii
Kumbhakarna
Level 158
God Stats
22W - 14L
1,601 SR
Queue Stats
827W - 386L
1,790 Elo+
Party 1
Chaac
Chaac
KeeblerChompsky
Chaac
Level 7
God Stats
5W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Asheleon
Kukulkan
13
0 / 6 / 1
8,665
578
11,890
13,136
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Nitin
Sobek
12
1 / 7 / 2
9,365
624
8,632
29,560
32,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
dro0w
Tsukuyomi
11
2 / 7 / 1
9,133
609
11,723
18,329
11,886
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
9 / 1 / 8
11,377
758
29,557
17,895
10,572
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
FireVictinii
Kumbhakarna
14
5 / 1 / 12
11,276
752
8,032
19,443
25,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 1 / 11
11,024
735
15,477
13,640
12,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
20
20
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Asheleon
Kukulkan
0
6
1
0.08
W
Anubis
9
1
8
13
W
Kumbhakarna
FireVictinii
Kumbhakarna
5
1
12
11
W
6
1
11
11.5
L
Sobek
Nitin
Sobek
1
7
2
0.29
L
Tsukuyomi
dro0w
Tsukuyomi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,245
Damage
53,066
61,025
Taken
50,978
48,227
Mitigated
48,122
7,129
Healing
23,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Asheleon
Kukulkan
11,890
2,537
0
60
13,136
3,791
816
10,561
2,399
34,705
0
W
Anubis
29,557
3,198
0
11,874
17,895
10,572
1,924
6,891
11,004
78,047
0
W
Kumbhakarna
FireVictinii
Kumbhakarna
8,032
1,718
0
6,722
19,443
25,102
198
6,984
12,459
15,684
0
W
15,477
4,297
0
5,218
13,640
12,448
716
7,376
5,254
111
28,067
L
Sobek
Nitin
Sobek
8,632
1,105
205
6,116
29,560
32,550
593
17,314
11,389
22,850
0
L
Tsukuyomi
dro0w
Tsukuyomi
11,723
2,870
0
748
18,329
11,886
0
9,825
8,176
309
16,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,163
Gold Earned
33,677
101
Minions Killed
139
1
Camps Cleared
5
688,132
Distance Traveled
694,118
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,665
578
68
5
1
214,741
0
W
Anubis
11,377
758
100
7
4
214,628
0
W
Kumbhakarna
11,276
752
9
1
1
243,531
6
W
Chaac
11,024
735
30
2
0
235,959
0
L
Sobek
9,365
624
29
2
0
244,659
0
L
Tsukuyomi
9,133
609
4
0
0
228,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role