Player Matchup

Anhur
Anhur
BubblyGaggles
Anhur
Level 155
God Stats
7W - 4L
1,465 SR
Queue Stats
69W - 62L
1,612 Elo+
Solo
Fafnir
Fafnir
Felix_A115
Fafnir
Level 61
God Stats
1W - 1L
1,352 SR
Queue Stats
92W - 83L
1,595 Elo+
Solo
Janus
Janus
Jobbadahutt
Janus
Level 149
God Stats
9W - 12L
1,421 SR
Queue Stats
644W - 669L
1,538 Elo+
Solo
Hun Batz
Hun Batz
Shaydelz
Hun Batz
Level 128
God Stats
1W - 1L
1,677 SR
Queue Stats
148W - 151L
1,554 Elo+
Solo
King Arthur
King Arthur
flysoll101
King Arthur
Level 100
God Stats
1W - 5L
1,535 SR
Queue Stats
137W - 141L
1,403 Elo+
Solo
Team Averages
Level 119
1,490 SR
1,541 Elo+

VS

Team Averages
Level 120
1,479 SR
1,622 Elo+
Sun Wukong
Sun Wukong
CesarHernandez5
Sun Wukong
Level 66
God Stats
0W - 1L
1,414 SR
Queue Stats
5W - 1L
1,886 Elo+
Solo
Aphrodite
Aphrodite
Diamonds15k
Aphrodite
Level 160
God Stats
4W - 6L
1,301 SR
Queue Stats
166W - 160L
1,607 Elo+
Solo
Hachiman
Hachiman
Fatal--Plus
Hachiman
Level 107
God Stats
0W - 1L
1,458 SR
Queue Stats
123W - 121L
1,559 Elo+
Solo
Vamana
Vamana
ImDisHonored
Vamana
Level 137
God Stats
1W - 1L
1,766 SR
Queue Stats
35W - 55L
1,507 Elo+
Solo
Nu Wa
Nu Wa
zark2
Nu Wa
Level 128
God Stats
13W - 12L
1,453 SR
Queue Stats
268W - 261L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 3
13,296
782
17,243
18,190
10,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Felix_A115
Fafnir
18
1 / 1 / 12
12,435
731
6,775
19,382
36,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
0 / 2 / 11
11,869
698
14,765
11,066
6,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Shaydelz
Hun Batz
19
3 / 5 / 7
11,769
692
19,605
25,712
23,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
flysoll101
King Arthur
19
3 / 2 / 5
11,514
677
15,139
23,656
26,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CesarHernandez5
Sun Wukong
19
3 / 3 / 8
12,037
708
15,712
24,599
17,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Diamonds15k
Aphrodite
18
1 / 4 / 6
11,144
656
14,518
19,078
10,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Fatal--Plus
Hachiman
18
2 / 5 / 8
11,122
654
13,950
13,266
6,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
20
6 / 3 / 6
13,090
770
17,159
21,785
20,902
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
zark2
Nu Wa
18
0 / 2 / 10
10,879
640
17,441
11,907
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
50
17
Kills
12
12
Deaths
17
38
Assists
38
Player
Kills
Deaths
Assists
KDA
W
10
2
3
5.75
L
Sun Wukong
CesarHernandez5
Sun Wukong
3
3
8
2.33
L
Aphrodite
Diamonds15k
Aphrodite
1
4
6
1
L
Hachiman
Fatal--Plus
Hachiman
2
5
8
1.2
W
Fafnir
Felix_A115
Fafnir
1
1
12
7
L
Vamana
6
3
6
3
W
0
2
11
2.75
W
Hun Batz
Shaydelz
Hun Batz
3
5
7
1.3
W
King Arthur
flysoll101
King Arthur
3
2
5
2.75
L
Nu Wa
zark2
Nu Wa
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,527
Damage
78,780
98,006
Taken
90,635
103,293
Mitigated
61,218
15,161
Healing
27,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,243
8,318
0
5,055
18,190
10,506
3,579
4,546
12,444
0
55,136
L
Sun Wukong
CesarHernandez5
Sun Wukong
15,712
1,250
308
3,791
24,599
17,987
24
6,088
18,511
0
46,378
L
Aphrodite
Diamonds15k
Aphrodite
14,518
1,700
7,331
9,091
19,078
10,305
473
4,503
14,575
53,355
0
L
Hachiman
Fatal--Plus
Hachiman
13,950
5,562
0
771
13,266
6,430
2,798
3,313
9,953
0
41,995
W
Fafnir
Felix_A115
Fafnir
6,775
1,378
0
3,905
19,382
36,320
180
6,496
12,886
17,855
0
L
Vamana
17,159
8,236
1,898
4,453
21,785
20,902
859
3,915
17,870
857
38,780
W
14,765
247
0
712
11,066
6,800
40
2,613
8,453
73,065
0
W
Hun Batz
Shaydelz
Hun Batz
19,605
3,271
0
5,489
25,712
23,051
0
8,097
17,615
0
54,986
W
King Arthur
flysoll101
King Arthur
15,139
2,169
0
0
23,656
26,616
40
11,064
12,592
242
33,936
L
Nu Wa
zark2
Nu Wa
17,441
3,583
0
250
11,907
5,594
76
3,963
7,944
50,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,883
Gold Earned
58,272
323
Minions Killed
334
0
Camps Cleared
0
1,798,548
Distance Traveled
1,667,528
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,296
782
65
4
0
348,866
3
L
Sun Wukong
12,037
708
72
4
0
387,099
1
L
Aphrodite
11,144
656
87
5
0
300,639
0
L
Hachiman
11,122
654
53
3
0
302,442
1
W
Fafnir
12,435
731
16
1
0
347,551
4
L
Vamana
13,090
770
53
3
0
379,765
2
W
Janus
11,869
698
142
8
0
370,933
1
W
Hun Batz
11,769
692
63
4
0
364,704
0
W
King Arthur
11,514
677
37
2
0
366,494
0
L
Nu Wa
10,879
640
69
4
0
297,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role