Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BennyFit
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 31L
1,617 Elo+
Solo
Izanami
Izanami
Benyboy838
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,332 Elo+
Solo
Rama
Rama
Nour1234123
Rama
Level 125
God Stats
2W - 3L
1,335 SR
Queue Stats
152W - 150L
1,496 Elo+
Solo
Nemesis
Nemesis
killmanker
Nemesis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,446 Elo+
Solo
Team Averages
Level 126
1,467 SR
1,478 Elo+

VS

Team Averages
Level 89
1,687 SR
1,586 Elo+
Artio
Artio
ANRIASKA
Artio
Level 101
God Stats
4W - 3L
1,665 SR
Queue Stats
92W - 77L
1,595 Elo+
Solo
Hades
Hades
AbyssalApex
Hades
Level 58
God Stats
1W - 1L
1,722 SR
Queue Stats
5W - 2L
1,743 Elo+
Party 1
Agni
Agni
BaşıbozukX
Agni
Level 102
God Stats
43W - 27L
1,649 SR
Queue Stats
1,314W - 1,389L
1,517 Elo+
Solo
Susano
Susano
NidArach
Susano
Level 66
God Stats
0W - 1L
1,759 SR
Queue Stats
162W - 139L
1,542 Elo+
Party 1
Artemis
Artemis
borjenik
Artemis
Level 120
God Stats
2W - 1L
1,640 SR
Queue Stats
49W - 59L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 1 / 11
8,497
1,214
11,682
6,407
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
BennyFit
Chaac
15
4 / 1 / 12
9,144
1,306
11,740
9,642
8,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Izanami
Benyboy838
Izanami
14
0 / 0 / 10
7,938
1,134
8,897
6,576
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 12
9,480
1,354
11,738
8,137
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
killmanker
Nemesis
15
8 / 1 / 7
9,687
1,384
9,493
10,376
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

314

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ANRIASKA
Artio
13
2 / 3 / 3
8,745
1,249
7,122
20,603
23,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 1 / 1
6,794
971
450
1,909
765
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 6 / 3
8,434
1,205
9,715
11,349
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
NidArach
Susano
13
1 / 2 / 3
7,962
1,137
11,392
11,285
5,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
borjenik
Artemis
14
1 / 7 / 5
8,165
1,166
10,230
14,074
6,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
19
Kills
6
6
Deaths
19
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
11
7.5
L
Artio
ANRIASKA
Artio
2
3
3
1.17
L
0
1
1
0.5
L
2
6
3
0.58
W
Chaac
BennyFit
Chaac
4
1
12
10
W
Izanami
Benyboy838
Izanami
0
0
10
5
L
Susano
NidArach
Susano
1
2
3
1.25
W
5
3
12
3.67
L
Artemis
borjenik
Artemis
1
7
5
0.5
W
Nemesis
killmanker
Nemesis
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,550
Damage
38,909
41,138
Taken
59,220
23,893
Mitigated
40,892
8,227
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,682
565
0
295
6,407
3,040
0
2,545
3,862
19,575
0
L
Artio
ANRIASKA
Artio
7,122
80
1,594
4,032
20,603
23,005
0
4,996
14,872
16,641
0
L
450
250
101
490
1,909
765
0
221
1,658
1,972
0
L
9,715
916
0
235
11,349
5,275
0
1,257
9,791
33,411
0
W
Chaac
BennyFit
Chaac
11,740
1,537
0
2,979
9,642
8,851
0
3,895
5,747
0
19,893
W
Izanami
Benyboy838
Izanami
8,897
6,562
0
1,489
6,576
2,994
0
3,059
3,517
0
33,999
L
Susano
NidArach
Susano
11,392
1,079
0
486
11,285
5,428
0
2,113
8,899
0
27,852
W
11,738
8,881
0
1,536
8,137
4,128
0
3,431
4,706
0
26,623
L
Artemis
borjenik
Artemis
10,230
3,876
0
712
14,074
6,419
0
2,271
11,403
0
24,321
W
Nemesis
killmanker
Nemesis
9,493
5,200
0
1,928
10,376
4,880
0
4,357
6,019
0
16,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,746
Gold Earned
40,100
162
Minions Killed
145
8
Camps Cleared
4
734,108
Distance Traveled
602,092
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,497
1,214
27
4
1
152,094
3
L
Artio
8,745
1,249
18
3
0
162,795
0
L
Hades
6,794
971
4
1
2
31,446
0
L
Agni
8,434
1,205
60
9
0
122,473
3
W
Chaac
9,144
1,306
19
3
0
155,466
0
W
Izanami
7,938
1,134
57
8
0
132,807
0
L
Susano
7,962
1,137
41
6
1
157,185
0
W
Rama
9,480
1,354
44
6
5
116,524
0
L
Artemis
8,165
1,166
22
3
1
128,193
3
W
Nemesis
9,687
1,384
15
2
2
177,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role