Player Matchup

Sobek
Sobek
UnleashedMerkz
Sobek
Level 139
God Stats
2W - 3L
1,819 SR
Queue Stats
179W - 169L
1,616 Elo+
Solo
Pele
Pele
Yomegaman
Pele
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 227L
1,531 Elo+
Solo
Guan Yu
Guan Yu
krssz
Guan Yu
Level 159
God Stats
4W - 5L
1,487 SR
Queue Stats
639W - 718L
1,593 Elo+
Solo
Chronos
Chronos
p-s-p-l-i-n
Chronos
Level 158
God Stats
4W - 3L
1,585 SR
Queue Stats
173W - 134L
1,631 Elo+
Party 2
Cabrakan
Cabrakan
padinrafa
Cabrakan
Level 160
God Stats
4W - 4L
1,625 SR
Queue Stats
347W - 254L
1,654 Elo+
Party 2
Team Averages
Level 155
1,603 SR
1,605 Elo+

VS

Team Averages
Level 130
1,568 SR
1,635 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Favarooooo
Sol
Level 160
God Stats
17W - 1L
1,828 SR
Queue Stats
1,102W - 401L
1,788 Elo+
Party 1
Pele
Pele
Gamestyle
Pele
Level 160
God Stats
9W - 2L
1,718 SR
Queue Stats
634W - 227L
1,733 Elo+
Party 1
Sylvanus
Sylvanus
Lechinoire
Sylvanus
Level 66
God Stats
6W - 4L
1,209 SR
Queue Stats
329W - 293L
1,564 Elo+
Solo
Cthulhu
Cthulhu
Mendilivh
Cthulhu
Level 105
God Stats
6W - 7L
1,582 SR
Queue Stats
784W - 811L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 10
10,498
656
10,353
25,337
35,018
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Pele
19
5 / 6 / 5
12,041
753
12,889
19,245
9,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
krssz
Guan Yu
16
2 / 6 / 7
9,816
614
9,216
20,447
28,063
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
p-s-p-l-i-n
Chronos
18
2 / 5 / 6
10,797
675
12,570
19,779
9,573
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
padinrafa
Cabrakan
16
1 / 7 / 6
9,731
608
11,258
18,757
14,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
1 / 3 / 24
10,756
672
15,471
21,299
25,192
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 3 / 18
12,388
774
25,313
14,750
8,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
20
16 / 3 / 13
13,358
835
31,782
16,617
10,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Lechinoire
Sylvanus
17
1 / 2 / 23
10,290
643
8,293
14,356
17,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Mendilivh
Cthulhu
18
3 / 2 / 24
10,997
687
13,432
18,404
21,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
131
11
Kills
29
29
Deaths
13
34
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
3
24
4.33
W
8
3
18
5.67
W
Pele
16
3
13
7.5
W
Sylvanus
Lechinoire
Sylvanus
1
2
23
6.25
W
Cthulhu
Mendilivh
Cthulhu
3
2
24
7.5
L
1
5
10
1.2
L
Pele
5
6
5
1.25
L
Guan Yu
krssz
Guan Yu
2
6
7
0.92
L
Chronos
p-s-p-l-i-n
Chronos
2
5
6
1
L
Cabrakan
padinrafa
Cabrakan
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,286
Damage
94,291
103,565
Taken
85,426
96,414
Mitigated
82,924
38,678
Healing
37,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,471
1,651
2,079
4,086
21,299
25,192
254
5,931
15,216
0
31,111
W
25,313
12,024
0
2,744
14,750
8,408
5,412
7,166
7,420
54,458
0
W
Pele
31,782
4,092
873
3,518
16,617
10,264
2,256
6,016
10,481
0
54,634
W
Sylvanus
Lechinoire
Sylvanus
8,293
2,207
14,001
5,505
14,356
17,583
273
5,713
8,443
16,542
2,053
W
Cthulhu
Mendilivh
Cthulhu
13,432
749
3,439
1,131
18,404
21,477
563
8,587
9,594
23,119
0
L
10,353
806
2,097
7,697
25,337
35,018
61
11,596
13,364
16,709
0
L
Pele
12,889
1,607
1,044
4,396
19,245
9,354
88
5,468
13,512
44
35,459
L
Guan Yu
krssz
Guan Yu
9,216
845
9,876
6,656
20,447
28,063
106
8,303
11,695
47
14,312
L
Chronos
p-s-p-l-i-n
Chronos
12,570
2,137
251
4,120
19,779
9,573
1,191
9,881
9,611
39,654
0
L
Cabrakan
padinrafa
Cabrakan
11,258
894
0
2,541
18,757
14,406
317
9,401
9,058
18,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,883
Gold Earned
57,789
168
Minions Killed
188
0
Camps Cleared
0
1,364,137
Distance Traveled
1,409,596
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,756
672
28
2
0
328,868
0
W
Sol
12,388
774
51
3
0
283,692
2
W
Pele
13,358
835
58
4
0
306,987
4
W
Sylvanus
10,290
643
23
1
0
228,158
0
W
Cthulhu
10,997
687
28
2
0
261,891
0
L
Sobek
10,498
656
15
1
0
239,183
0
L
Pele
12,041
753
59
4
0
285,186
3
L
Guan Yu
9,816
614
10
1
0
291,535
2
L
Chronos
10,797
675
58
4
0
293,595
0
L
Cabrakan
9,731
608
26
2
0
254,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role