Player Matchup

Janus
Janus
Rajiku--
Janus
Level 70
God Stats
7W - 9L
1,525 SR
Queue Stats
151W - 149L
1,528 Elo+
Party 1
Shiva
Shiva
TK_WRLD
Shiva
Level 115
God Stats
12W - 6L
1,642 SR
Queue Stats
225W - 186L
1,523 Elo+
Party 1
Ravana
Ravana
Wizzzy2x
Ravana
Level 117
God Stats
6W - 1L
1,813 SR
Queue Stats
65W - 36L
1,583 Elo+
Party 1
Ares
Ares
drip2icy
Ares
Level 104
God Stats
5W - 2L
1,548 SR
Queue Stats
47W - 31L
1,599 Elo+
Party 1
Skadi
Skadi
temp-494491
Skadi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Team Averages
Level 87
1,606 SR
1,547 Elo+

VS

Team Averages
Level 80
1,519 SR
1,443 Elo+
Neith
Neith
FreakHAUS 25
Neith
Level 155
God Stats
0W - 4L
1,719 SR
Queue Stats
17W - 23L
1,509 Elo+
Party 2
Cerberus
Cerberus
KashMunniez66
Cerberus
Level 83
God Stats
14W - 13L
1,546 SR
Queue Stats
82W - 82L
1,507 Elo+
Solo
Agni
Agni
KmhAlpha
Agni
Level 16
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Fenrir
Fenrir
Phones96
Fenrir
Level 98
God Stats
1W - 3L
1,516 SR
Queue Stats
54W - 52L
1,424 Elo+
Solo
Guan Yu
Guan Yu
kweerus22
Guan Yu
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 172L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Rajiku--
Janus
17
7 / 0 / 3
10,913
606
10,862
8,756
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
TK_WRLD
Shiva
16
4 / 1 / 3
10,517
584
14,839
15,606
11,498
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Wizzzy2x
Ravana
16
6 / 0 / 8
10,252
570
10,050
8,560
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
12
0 / 2 / 8
8,304
461
4,424
12,526
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 3 / 9
10,964
609
12,226
12,151
5,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 1
9,167
509
8,834
11,506
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
KashMunniez66
Cerberus
12
1 / 3 / 3
8,197
455
6,112
15,537
14,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
12
0 / 5 / 0
7,265
404
4,806
10,266
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Phones96
Fenrir
13
1 / 5 / 1
8,275
460
4,833
16,088
11,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
kweerus22
Guan Yu
14
0 / 2 / 1
8,893
494
8,538
18,475
25,051
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
20
Kills
6
6
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
Cerberus
KashMunniez66
Cerberus
1
3
3
0.83
L
Agni
0
5
0
0
L
Fenrir
Phones96
Fenrir
1
5
1
0.3
W
Janus
Rajiku--
Janus
7
0
3
8.5
W
Shiva
TK_WRLD
Shiva
4
1
3
5.5
W
Ravana
Wizzzy2x
Ravana
6
0
8
10
W
Ares
0
2
8
2
L
Guan Yu
kweerus22
Guan Yu
0
2
1
0.25
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,401
Damage
33,123
57,599
Taken
71,872
36,055
Mitigated
60,195
15,002
Healing
15,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,834
2,345
0
2,479
11,506
5,055
1,116
2,649
8,857
0
73,662
L
Cerberus
KashMunniez66
Cerberus
6,112
429
210
5,814
15,537
14,692
0
5,293
10,244
32,145
2,127
L
Agni
4,806
502
0
239
10,266
4,143
0
3,972
6,294
44,772
0
L
Fenrir
Phones96
Fenrir
4,833
913
0
622
16,088
11,254
0
2,135
13,953
0
68,016
W
Janus
Rajiku--
Janus
10,862
670
0
1,144
8,756
3,200
0
3,409
5,347
95,867
0
W
Shiva
TK_WRLD
Shiva
14,839
4,219
0
2,209
15,606
11,498
0
144
15,462
0
76,203
W
Ravana
Wizzzy2x
Ravana
10,050
2,875
0
6,121
8,560
4,414
146
2,245
6,315
0
81,704
W
Ares
4,424
143
0
1,725
12,526
10,956
0
5,896
6,630
15,472
0
L
Guan Yu
kweerus22
Guan Yu
8,538
1,628
191
6,054
18,475
25,051
493
1,237
17,238
0
69,942
W
12,226
5,711
0
3,803
12,151
5,987
2,561
2,196
9,955
0
106,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,950
Gold Earned
41,797
541
Minions Killed
503
0
Camps Cleared
0
1,822,941
Distance Traveled
1,638,216
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,167
509
130
7
0
322,337
0
L
Cerberus
8,197
455
63
4
0
316,360
0
L
Agni
7,265
404
79
4
0
311,255
1
L
Fenrir
8,275
460
105
6
0
349,380
0
W
Janus
10,913
606
144
8
0
391,614
4
W
Shiva
10,517
584
131
7
0
342,370
5
W
Ravana
10,252
570
100
6
0
424,479
5
W
Ares
8,304
461
23
1
0
304,515
3
L
Guan Yu
8,893
494
126
7
0
338,884
3
W
Skadi
10,964
609
143
8
0
359,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role