Player Matchup

Anubis
Anubis
Arrriba
Anubis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Ellir
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,464 Elo+
Party 1
Agni
Agni
Ellomir
Agni
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Remalgagorgon
Zhong Kui
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,233 Elo+
Solo
Baba Yaga
Baba Yaga
Xatsaki
Baba Yaga
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,515 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,442 Elo+

VS

Team Averages
Level 84
1,452 SR
1,442 Elo+
Ganesha
Ganesha
 
Ganesha
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Come-Weed
Cu Chulainn
Level 111
God Stats
8W - 5L
1,726 SR
Queue Stats
424W - 434L
1,444 Elo+
Solo
Rama
Rama
Dexete
Rama
Level 85
God Stats
2W - 4L
1,225 SR
Queue Stats
82W - 90L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
GeorgeSatan
Kuzenbo
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 242L
1,451 Elo+
Solo
Raijin
Raijin
JUMALAmies91
Raijin
Level 124
God Stats
5W - 9L
1,307 SR
Queue Stats
527W - 566L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arrriba
Anubis
17
4 / 5 / 4
9,818
701
12,351
15,015
8,893
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiamat
Ellir
Tiamat
15
1 / 6 / 10
8,853
632
4,576
17,510
9,909
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
Ellomir
Agni
16
3 / 6 / 3
9,740
696
9,836
15,173
6,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Remalgagorgon
Zhong Kui
16
4 / 7 / 5
9,732
695
15,694
16,734
12,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Xatsaki
Baba Yaga
15
0 / 5 / 7
8,372
598
9,143
13,463
7,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 2 / 27
10,257
733
8,788
18,294
19,753
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Come-Weed
Cu Chulainn
16
3 / 4 / 17
10,266
733
8,759
16,092
15,543
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
Dexete
Rama
19
11 / 3 / 10
11,849
846
19,835
10,588
5,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
GeorgeSatan
Kuzenbo
18
6 / 2 / 16
11,083
792
9,720
14,389
27,354
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
20
9 / 2 / 18
12,624
902
26,211
16,374
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
117
12
Kills
29
29
Deaths
13
29
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
27
6.75
L
Anubis
Arrriba
Anubis
4
5
4
1.2
W
Cu Chulainn
Come-Weed
Cu Chulainn
3
4
17
2.88
W
Rama
Dexete
Rama
11
3
10
5.33
L
Tiamat
Ellir
Tiamat
1
6
10
1
L
Agni
Ellomir
Agni
3
6
3
0.75
W
Kuzenbo
GeorgeSatan
Kuzenbo
6
2
16
7
W
Raijin
9
2
18
9
L
Zhong Kui
Remalgagorgon
Zhong Kui
4
7
5
0.93
L
Baba Yaga
Xatsaki
Baba Yaga
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,600
Damage
73,313
77,895
Taken
75,737
44,571
Mitigated
77,038
27,729
Healing
31,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,788
81
3,946
6,795
18,294
19,753
557
13,353
4,941
24,421
0
L
Anubis
Arrriba
Anubis
12,351
725
623
5,462
15,015
8,893
0
9,279
5,736
24,568
0
W
Cu Chulainn
Come-Weed
Cu Chulainn
8,759
888
2,559
1,807
16,092
15,543
857
8,268
7,824
0
21,557
W
Rama
Dexete
Rama
19,835
13,991
2,525
2,081
10,588
5,234
3,023
8,730
1,858
0
37,023
L
Tiamat
Ellir
Tiamat
4,576
1,493
1,970
6,307
17,510
9,909
129
11,173
6,337
9,095
0
L
Agni
Ellomir
Agni
9,836
996
739
4,469
15,173
6,106
195
9,485
5,688
23,393
0
W
Kuzenbo
GeorgeSatan
Kuzenbo
9,720
3,106
1,500
2,469
14,389
27,354
938
11,766
2,623
20,500
0
W
Raijin
26,211
1,416
2,044
5,472
16,374
9,154
1,013
9,483
6,891
46,366
0
L
Zhong Kui
Remalgagorgon
Zhong Kui
15,694
717
490
3,485
16,734
12,231
277
8,366
8,368
33,479
0
L
Baba Yaga
Xatsaki
Baba Yaga
9,143
361
187
3,997
13,463
7,432
709
6,416
7,047
20,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,515
Gold Earned
56,079
140
Minions Killed
148
0
Camps Cleared
0
1,156,512
Distance Traveled
1,318,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,257
733
0
0
0
285,553
0
L
Anubis
9,818
701
31
2
0
214,508
0
W
Cu Chulainn
10,266
733
19
1
0
262,378
0
W
Rama
11,849
846
61
4
0
212,947
0
L
Tiamat
8,853
632
16
1
0
225,013
0
L
Agni
9,740
696
25
2
0
216,545
0
W
Kuzenbo
11,083
792
30
2
0
262,894
0
W
Raijin
12,624
902
38
3
0
294,486
0
L
Zhong Kui
9,732
695
50
4
0
242,606
0
L
Baba Yaga
8,372
598
18
1
0
257,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role