Player Matchup

Ishtar
Ishtar
Platinum III
Olvatar
Ishtar
Platinum III
Level 155
God Stats
16W - 12L
1,565 SR
Queue Stats
201W - 201L
1,998 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Unbrxken
Sun Wukong
Platinum V
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 138L
1,575 MMR
Party 1
Discordia
Discordia
Diamond IV
superdeathfang
Discordia
Diamond IV
Level 159
God Stats
1W - 2L
1,661 SR
Queue Stats
81W - 59L
2,554 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,575 SR
2,042 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,548 SR
1,760 MMR
Hercules
Hercules
Diamond V
 
Hercules
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum II
Innerseeken
Ullr
Platinum II
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 59L
2,168 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
VoooDoooxx
Morgan Le Fay
Gold V
Level 146
God Stats
7W - 0L
1,645 SR
Queue Stats
19W - 1L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Olvatar
Ishtar
15
3 / 4 / 1
9,549
637
10,914
12,256
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Unbrxken
Sun Wukong
12
1 / 3 / 3
9,708
647
9,599
18,529
22,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
superdeathfang
Discordia
14
0 / 4 / 3
9,176
612
13,109
12,410
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AtlasThothOdinBaron SamediSobek

VS

Bans
Ah Muzen CabYu HuangAresAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 3 / 8
10,717
714
5,069
19,782
25,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
7 / 1 / 4
11,409
761
17,931
14,684
6,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
VoooDoooxx
Morgan Le Fay
17
3 / 0 / 8
10,602
707
15,583
8,924
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
11
11
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
3
8
1.67
W
7
1
4
9
L
Ishtar
Olvatar
Ishtar
3
4
1
0.88
L
Sun Wukong
Unbrxken
Sun Wukong
1
3
3
0.83
W
Morgan Le Fay
VoooDoooxx
Morgan Le Fay
3
0
8
7
L
Discordia
superdeathfang
Discordia
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,622
Damage
38,583
43,195
Taken
43,390
32,911
Mitigated
36,450
10,618
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,069
1,275
0
6,019
19,782
25,513
242
4,813
14,969
0
14,775
W
17,931
8,136
0
810
14,684
6,795
2,255
5,243
9,441
0
62,924
L
Ishtar
Olvatar
Ishtar
10,914
6,428
0
4,242
12,256
5,614
946
5,646
6,610
0
25,568
L
Sun Wukong
Unbrxken
Sun Wukong
9,599
1,469
0
4,628
18,529
22,436
0
7,221
11,308
0
14,905
W
Morgan Le Fay
VoooDoooxx
Morgan Le Fay
15,583
2,980
0
921
8,924
4,142
864
3,460
5,464
60,122
0
L
Discordia
superdeathfang
Discordia
13,109
587
0
1,748
12,410
4,861
600
3,065
9,345
58,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,433
Gold Earned
32,728
161
Minions Killed
200
3
Camps Cleared
9
820,384
Distance Traveled
836,941
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,717
714
24
2
0
270,767
4
W
Ullr
11,409
761
94
6
5
270,931
1
L
Ishtar
9,549
637
40
3
1
253,707
1
L
Sun Wukong
9,708
647
12
1
1
295,220
1
W
Morgan Le Fay
10,602
707
82
5
4
295,243
3
L
Discordia
9,176
612
109
7
1
271,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role