Player Matchup

Hou Yi
Hou Yi
Gold IV
ADChampion
Hou Yi
Gold IV
Level 45
God Stats
6W - 0L
1,890 SR
Queue Stats
46W - 37L
1,557 MMR
Solo
Cliodhna
Cliodhna
Gold II
IḞṟᾆᾔḱṵI
Cliodhna
Gold II
Level 160
God Stats
1W - 1L
1,302 SR
Queue Stats
88W - 89L
1,595 MMR
Party 3
Bastet
Bastet
Gold III
N1ghtSparrow
Bastet
Gold III
Level 134
God Stats
14W - 8L
1,743 SR
Queue Stats
119W - 118L
1,539 MMR
Party 3
Janus
Janus
Bronze V
arediam
Janus
Bronze V
Level 155
God Stats
1W - 1L
1,261 SR
Queue Stats
5W - 12L
1,382 MMR
Party 2
Mercury
Mercury
Silver I
daxito55
Mercury
Silver I
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 17L
1,336 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,539 SR
1,482 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,555 SR
1,527 MMR
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
SVyaTo1Molysk
Thor
Gold V
Level 100
God Stats
6W - 5L
1,566 SR
Queue Stats
51W - 37L
1,530 MMR
Party 1
Khepri
Khepri
Gold III
littlemain
Khepri
Gold III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,551 MMR
Party 1
Ishtar
Ishtar
Gold IV
xHiyokoSaionji
Ishtar
Gold IV
Level 133
God Stats
12W - 8L
1,710 SR
Queue Stats
250W - 254L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ADChampion
Hou Yi
20
6 / 2 / 7
15,064
655
17,014
19,454
10,158
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 4 / 6
13,984
608
15,362
23,460
15,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
18
8 / 7 / 8
12,613
548
19,455
19,614
7,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
arediam
Janus
19
3 / 5 / 10
12,923
562
19,809
13,758
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
daxito55
Mercury
20
6 / 6 / 7
13,288
578
14,856
20,631
8,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
IzanamiYu HuangKaliAh Muzen Cab

VS

Bans
LancelotNoxSylvanusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 6 / 6
11,816
514
8,321
18,644
10,555
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
 
Ymir
15
2 / 3 / 10
10,465
455
7,079
19,753
23,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
5 / 6 / 4
11,588
504
11,402
23,417
10,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
littlemain
Khepri
20
6 / 4 / 5
12,640
550
13,993
25,778
27,463
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
5 / 7 / 4
11,635
506
13,906
23,745
10,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
53
26
Kills
24
24
Deaths
26
38
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
6
6
1.5
L
Ymir
 
Ymir
2
3
10
2.33
W
Hou Yi
ADChampion
Hou Yi
6
2
7
4.75
W
3
4
6
1.5
W
Bastet
8
7
8
1.71
L
5
6
4
1.17
W
Janus
arediam
Janus
3
5
10
1.6
W
Mercury
daxito55
Mercury
6
6
7
1.58
L
Khepri
littlemain
Khepri
6
4
5
2.13
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,496
Damage
54,701
96,917
Taken
111,337
46,563
Mitigated
81,485
22,716
Healing
22,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,321
599
0
7,569
18,644
10,555
0
6,827
11,817
85,594
0
L
Ymir
 
Ymir
7,079
2,288
0
4,717
19,753
23,052
0
1,936
17,817
45,531
0
W
Hou Yi
ADChampion
Hou Yi
17,014
10,477
0
7,649
19,454
10,158
8,748
1,996
17,458
0
164,285
W
15,362
4,161
0
8,437
23,460
15,439
0
8,583
13,889
0
118,972
W
Bastet
19,455
6,544
0
3,328
19,614
7,340
743
9,094
10,361
0
59,364
L
11,402
3,065
0
932
23,417
10,320
0
6,454
16,963
0
99,216
W
Janus
arediam
Janus
19,809
894
0
1,145
13,758
5,243
440
4,528
9,122
103,854
0
W
Mercury
daxito55
Mercury
14,856
9,405
0
2,157
20,631
8,383
961
5,688
14,743
0
107,922
L
Khepri
littlemain
Khepri
13,993
2,168
0
3,408
25,778
27,463
776
3,288
22,490
95,898
0
L
13,906
8,126
0
6,315
23,745
10,095
1,236
2,471
21,274
0
86,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,872
Gold Earned
58,144
757
Minions Killed
594
0
Camps Cleared
0
2,241,093
Distance Traveled
2,012,920
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,816
514
134
6
0
374,087
7
L
Ymir
10,465
455
59
3
0
366,689
9
W
Hou Yi
15,064
655
225
10
0
408,449
10
W
Cliodhna
13,984
608
205
9
0
423,291
4
W
Bastet
12,613
548
46
2
0
459,975
8
L
Thor
11,588
504
121
5
0
427,613
1
W
Janus
12,923
562
154
7
0
448,204
2
W
Mercury
13,288
578
127
6
0
501,174
1
L
Khepri
12,640
550
149
6
0
435,931
5
L
Ishtar
11,635
506
131
6
0
408,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role