Player Matchup

Ullr
Ullr
 
Ullr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Dinamo123xp
Merlin
Level 121
God Stats
2W - 0L
1,702 SR
Queue Stats
148W - 148L
1,349 Elo+
Solo
Sol
Sol
Gabba6257
Sol
Level 105
God Stats
5W - 8L
1,421 SR
Queue Stats
378W - 424L
1,362 Elo+
Party 1
Sun Wukong
Sun Wukong
dieulrich
Sun Wukong
Level 44
God Stats
9W - 5L
1,288 SR
Queue Stats
311W - 345L
1,377 Elo+
Solo
Team Averages
Level 91
1,482 SR
1,418 Elo+

VS

Team Averages
Level 75
1,367 SR
1,375 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Kuniaru
Serqet
Level 95
God Stats
0W - 3L
1,312 SR
Queue Stats
244W - 290L
1,351 Elo+
Solo
Kukulkan
Kukulkan
RivenBeer
Kukulkan
Level 43
God Stats
1W - 5L
1,278 SR
Queue Stats
148W - 158L
1,272 Elo+
Party 2
Ganesha
Ganesha
Salamator
Ganesha
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 107L
1,368 Elo+
Party 2
Horus
Horus
ladymacbethee
Horus
Level 54
God Stats
0W - 2L
1,246 SR
Queue Stats
44W - 67L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
5 / 2 / 12
10,159
781
13,650
11,306
5,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
 
Sylvanus
16
2 / 1 / 12
10,007
770
3,706
11,059
10,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
18
8 / 1 / 11
10,899
838
14,342
10,203
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
5 / 1 / 13
10,353
796
13,990
13,058
6,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
dieulrich
Sun Wukong
16
4 / 2 / 11
9,803
754
8,580
14,180
12,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
3 / 7 / 3
9,276
714
13,437
15,999
7,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Kuniaru
Serqet
1
0 / 1 / 0
3,156
243
0
641
45
Kukulkan
RivenBeer
Kukulkan
16
3 / 6 / 4
9,090
699
16,373
12,036
6,591
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Salamator
Ganesha
15
0 / 4 / 5
8,394
646
8,682
15,003
19,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 6 / 3
7,803
600
4,271
17,419
21,906
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
24
Kills
7
7
Deaths
24
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
2
12
5.5
W
Sylvanus
 
Sylvanus
2
1
12
8
L
Raijin
 
Raijin
3
7
3
0.64
W
Merlin
8
1
11
13.5
W
5
1
13
11.5
L
Serqet
Kuniaru
Serqet
0
1
0
0
L
Kukulkan
RivenBeer
Kukulkan
3
6
4
0.83
L
Ganesha
Salamator
Ganesha
0
4
5
0.63
W
Sun Wukong
dieulrich
Sun Wukong
4
2
11
4.75
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,268
Damage
42,763
59,806
Taken
61,098
40,767
Mitigated
54,812
39,294
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,650
6,667
1,112
2,065
11,306
5,535
2,650
7,326
3,980
0
30,803
W
Sylvanus
 
Sylvanus
3,706
843
12,227
5,962
11,059
10,540
400
9,403
1,656
5,800
0
L
Raijin
 
Raijin
13,437
2,150
992
2,858
15,999
7,107
363
8,120
7,879
30,643
0
W
Merlin
14,342
967
2,240
3,011
10,203
5,351
515
7,777
2,426
29,968
0
W
13,990
4,726
1,176
5,864
13,058
6,742
3,556
8,849
4,209
30,309
0
L
Serqet
Kuniaru
Serqet
0
0
0
0
641
45
0
0
641
0
0
L
Kukulkan
RivenBeer
Kukulkan
16,373
1,412
1,199
1,206
12,036
6,591
100
8,704
3,332
31,886
0
L
Ganesha
Salamator
Ganesha
8,682
664
557
1,865
15,003
19,163
53
6,639
8,364
13,274
0
W
Sun Wukong
dieulrich
Sun Wukong
8,580
1,500
1,288
4,349
14,180
12,599
770
5,307
8,873
0
24,748
L
4,271
2,187
2,936
4,275
17,419
21,906
0
8,575
8,844
170
11,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,221
Gold Earned
37,719
129
Minions Killed
119
0
Camps Cleared
0
1,236,315
Distance Traveled
793,333
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,159
781
47
4
0
233,649
0
W
Sylvanus
10,007
770
6
0
0
241,293
0
L
Raijin
9,276
714
60
5
0
173,920
3
W
Merlin
10,899
838
28
2
0
227,582
0
W
Sol
10,353
796
33
3
0
257,297
0
L
Serqet
3,156
243
0
0
0
0
0
L
Kukulkan
9,090
699
39
3
0
180,408
0
L
Ganesha
8,394
646
2
0
0
222,512
0
W
Sun Wukong
9,803
754
15
1
0
276,494
0
L
Horus
7,803
600
18
1
0
216,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role