Player Matchup

Bacchus
Bacchus
Jubilant-Friend
Bacchus
Level 58
God Stats
8W - 3L
1,676 SR
Queue Stats
186W - 229L
1,441 Elo+
Solo
Kali
Kali
le cup of pudn
Kali
Level 128
God Stats
24W - 40L
1,520 SR
Queue Stats
285W - 296L
1,512 Elo+
Solo
Hera
Hera
leobinho20
Hera
Level 149
God Stats
3W - 0L
1,957 SR
Queue Stats
169W - 138L
1,530 Elo+
Solo
Team Averages
Level 112
1,717 SR
1,494 Elo+

VS

Team Averages
Level 79
1,608 SR
1,566 Elo+
Baron Samedi
Baron Samedi
Huggz2
Baron Samedi
Level 88
God Stats
78W - 66L
1,554 SR
Queue Stats
92W - 100L
1,526 Elo+
Party 1
Izanami
Izanami
MaMa Hvggs
Izanami
Level 24
God Stats
5W - 4L
1,686 SR
Queue Stats
11W - 16L
1,442 Elo+
Party 1
Mulan
Mulan
TtvSemigloss
Mulan
Level 126
God Stats
4W - 3L
1,583 SR
Queue Stats
15W - 12L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 11
9,340
849
9,071
11,871
11,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
7 / 0 / 9
9,711
883
10,091
11,215
5,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 1 / 9
9,099
827
12,898
6,795
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Huggz2
Baron Samedi
10
0 / 7 / 2
6,465
588
4,830
10,567
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
MaMa Hvggs
Izanami
11
1 / 6 / 1
7,166
651
2,792
10,908
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 1
6,880
625
12,709
15,639
12,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
18
Kills
2
2
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Huggz2
Baron Samedi
0
7
2
0.14
W
4
1
11
9.5
L
Izanami
MaMa Hvggs
Izanami
1
6
1
0.25
L
1
5
1
0.3
W
7
0
9
11.5
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,060
Damage
20,331
29,881
Taken
37,114
19,239
Mitigated
21,538
11,805
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Huggz2
Baron Samedi
4,830
618
689
1,691
10,567
5,365
0
7,620
2,624
14,841
0
W
9,071
1,231
2,002
2,887
11,871
11,655
513
3,266
8,404
22,327
0
L
Izanami
MaMa Hvggs
Izanami
2,792
2,115
0
507
10,908
3,930
0
5,543
5,116
0
15,852
L
12,709
1,164
195
4,204
15,639
12,243
0
8,000
7,285
0
29,278
W
10,091
4,398
0
4,766
11,215
5,045
795
1,258
9,379
0
37,335
W
12,898
2,803
31
2,119
6,795
2,539
761
1,447
5,021
32,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,150
Gold Earned
20,511
144
Minions Killed
95
8
Camps Cleared
3
641,469
Distance Traveled
516,001
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,465
588
28
3
0
157,525
0
W
Bacchus
9,340
849
21
2
2
205,287
1
L
Izanami
7,166
651
31
3
2
154,236
0
L
Mulan
6,880
625
36
3
1
204,240
3
W
Kali
9,711
883
68
6
5
232,611
1
W
Hera
9,099
827
55
5
1
203,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role