Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
The-CoC-Jaeger
Baron Samedi
Level 84
God Stats
4W - 4L
1,197 SR
Queue Stats
39W - 47L
1,294 Elo+
Party 2
Kukulkan
Kukulkan
jokerfeller_91
Kukulkan
Level 78
God Stats
1W - 2L
1,467 SR
Queue Stats
10W - 23L
1,214 Elo+
Solo
Team Averages
Level 77
1,388 SR
1,336 Elo+

VS

Team Averages
Level 72
1,728 SR
1,695 Elo+
Yu Huang
Yu Huang
Joukeappeltje
Yu Huang
Level 156
God Stats
8W - 3L
1,876 SR
Queue Stats
211W - 90L
1,654 Elo+
Party 1
Neith
Neith
KaliMerol
Neith
Level 47
God Stats
44W - 23L
1,807 SR
Queue Stats
53W - 32L
1,569 Elo+
Party 1
Hercules
Hercules
KlapOpJeKop
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 2 / 6
8,504
773
8,639
12,214
4,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
The-CoC-Jaeger
Baron Samedi
14
7 / 3 / 5
9,531
866
10,121
13,628
9,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
12
2 / 2 / 9
8,102
737
9,057
6,453
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Joukeappeltje
Yu Huang
14
5 / 4 / 2
8,949
814
13,045
7,438
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
KaliMerol
Neith
12
2 / 3 / 3
7,659
696
5,762
11,182
4,723
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
KlapOpJeKop
Hercules
11
0 / 5 / 5
7,845
713
7,852
16,669
13,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
12
Kills
7
7
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
2
6
3
L
Yu Huang
Joukeappeltje
Yu Huang
5
4
2
1.5
L
Neith
KaliMerol
Neith
2
3
3
1.17
L
Hercules
KlapOpJeKop
Hercules
0
5
5
0.5
W
Baron Samedi
The-CoC-Jaeger
Baron Samedi
7
3
5
3.17
W
Kukulkan
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,817
Damage
26,659
32,295
Taken
35,289
17,292
Mitigated
21,649
7,625
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,639
3,711
0
2,842
12,214
4,829
0
4,265
7,643
0
25,352
L
Yu Huang
Joukeappeltje
Yu Huang
13,045
832
0
1,500
7,438
3,270
102
4,254
3,184
32,388
0
L
Neith
KaliMerol
Neith
5,762
2,850
0
1,508
11,182
4,723
0
6,605
4,577
0
17,964
L
Hercules
KlapOpJeKop
Hercules
7,852
1,924
0
4,099
16,669
13,656
0
9,087
7,582
0
20,410
W
Baron Samedi
The-CoC-Jaeger
Baron Samedi
10,121
1,101
1,185
3,317
13,628
9,500
294
5,349
7,845
25,699
0
W
Kukulkan
9,057
227
0
281
6,453
2,963
364
2,785
3,422
24,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,137
Gold Earned
24,453
104
Minions Killed
119
3
Camps Cleared
6
573,633
Distance Traveled
627,856
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,504
773
30
3
1
183,702
4
L
Yu Huang
8,949
814
61
6
0
203,408
3
L
Neith
7,659
696
42
4
4
212,408
1
L
Hercules
7,845
713
16
1
2
212,040
2
W
Baron Samedi
9,531
866
41
4
1
184,047
0
W
Kukulkan
8,102
737
33
3
1
205,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role