Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
BlueKnight129
Mercury
Level 159
God Stats
19W - 20L
1,502 SR
Queue Stats
1,389W - 1,411L
1,432 Elo+
Party 3
Baron Samedi
Baron Samedi
DylanSlays
Baron Samedi
Level 108
God Stats
38W - 36L
1,495 SR
Queue Stats
468W - 474L
1,429 Elo+
Solo
Atlas
Atlas
RubyTheHuntress
Atlas
Level 154
God Stats
4W - 3L
1,524 SR
Queue Stats
57W - 42L
1,607 Elo+
Party 2
Cernunnos
Cernunnos
VersaceTrapLord
Cernunnos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,800 Elo+
Party 2
Team Averages
Level 119
1,504 SR
1,554 Elo+

VS

Team Averages
Level 53
1,546 SR
1,473 Elo+
Merlin
Merlin
 
Merlin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Mrpolishguy
Izanami
Level 123
God Stats
94W - 61L
1,623 SR
Queue Stats
384W - 367L
1,495 Elo+
Party 4
Loki
Loki
OnlyLokis
Loki
Level 4
God Stats
3W - 6L
1,672 SR
Queue Stats
3W - 6L
1,548 Elo+
Party 1
Hades
Hades
ScranYeNan
Hades
Level 40
God Stats
8W - 8L
1,435 SR
Queue Stats
39W - 54L
1,345 Elo+
Party 1
Bacchus
Bacchus
iAmNateXero
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 123L
1,476 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 0 / 5
7,368
567
9,081
8,176
7,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
14
4 / 0 / 4
7,886
607
3,977
9,986
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DylanSlays
Baron Samedi
12
3 / 1 / 2
6,987
537
5,428
6,750
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 9
6,636
510
6,973
10,646
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
VersaceTrapLord
Cernunnos
15
9 / 0 / 1
9,127
702
6,911
3,039
1,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 3 / 1
5,788
445
3,805
7,084
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Mrpolishguy
Izanami
10
0 / 4 / 0
6,104
470
1,439
6,206
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
9
0 / 4 / 0
5,540
426
4,285
11,704
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
9
1 / 4 / 0
5,787
445
3,670
10,029
5,368
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
iAmNateXero
Bacchus
8
0 / 3 / 1
5,565
428
3,316
11,791
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
17
Kills
1
1
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
5
3.5
L
Merlin
 
Merlin
0
3
1
0.17
W
Mercury
4
0
4
6
W
Baron Samedi
DylanSlays
Baron Samedi
3
1
2
4
L
Izanami
Mrpolishguy
Izanami
0
4
0
0
L
Loki
0
4
0
0
W
0
0
9
4.5
L
Hades
1
4
0
0.25
W
Cernunnos
VersaceTrapLord
Cernunnos
9
0
1
9.5
L
Bacchus
iAmNateXero
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,370
Damage
16,515
38,597
Taken
46,814
26,036
Mitigated
22,353
11,297
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,081
4,629
0
3,651
8,176
7,635
893
3,577
4,599
0
49,798
L
Merlin
 
Merlin
3,805
439
0
500
7,084
2,869
0
4,896
2,188
43,880
0
W
Mercury
3,977
2,195
0
1,795
9,986
3,820
897
853
9,133
0
71,845
W
Baron Samedi
DylanSlays
Baron Samedi
5,428
189
100
2,366
6,750
3,112
804
3,209
3,541
51,544
0
L
Izanami
Mrpolishguy
Izanami
1,439
768
0
597
6,206
2,210
723
1,025
5,181
0
50,134
L
Loki
4,285
1,073
0
4,188
11,704
3,556
0
2,025
9,679
0
36,723
W
6,973
2,930
0
2,238
10,646
10,086
0
2,749
7,897
16,123
1,623
L
Hades
3,670
377
0
3,913
10,029
5,368
0
513
9,516
28,959
0
W
Cernunnos
VersaceTrapLord
Cernunnos
6,911
3,381
0
1,147
3,039
1,383
0
403
2,636
0
73,027
L
Bacchus
iAmNateXero
Bacchus
3,316
340
0
2,326
11,791
8,350
0
3,775
8,016
12,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,004
Gold Earned
28,784
455
Minions Killed
284
0
Camps Cleared
0
1,344,033
Distance Traveled
1,208,968
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,368
567
89
7
0
274,627
2
L
Merlin
5,788
445
73
6
0
228,577
2
W
Mercury
7,886
607
131
10
0
289,542
4
W
Baron Samedi
6,987
537
78
6
0
247,595
1
L
Izanami
6,104
470
85
7
0
202,446
2
L
Loki
5,540
426
60
5
0
277,644
0
W
Atlas
6,636
510
21
2
0
269,773
2
L
Hades
5,787
445
51
4
0
233,658
4
W
Cernunnos
9,127
702
136
10
0
262,496
4
L
Bacchus
5,565
428
15
1
0
266,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role