Player Matchup

Cernunnos
Cernunnos
Anaconda07
Cernunnos
Level 80
God Stats
0W - 2L
1,309 SR
Queue Stats
29W - 33L
1,380 Elo+
Solo
Heimdallr
Heimdallr
GeorgeSatan
Heimdallr
Level 30
God Stats
6W - 8L
1,474 SR
Queue Stats
246W - 242L
1,481 Elo+
Solo
Bakasura
Bakasura
Squid Butty
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
adlinalin
Kali
Level 29
God Stats
0W - 4L
1,089 SR
Queue Stats
33W - 38L
1,470 Elo+
Party 1
Chernobog
Chernobog
yam195omniscient
Chernobog
Level 36
God Stats
4W - 2L
1,735 SR
Queue Stats
41W - 53L
1,444 Elo+
Party 1
Team Averages
Level 40
1,422 SR
1,455 Elo+

VS

Team Averages
Level 87
1,515 SR
1,495 Elo+
Anhur
Anhur
LuIIr
Anhur
Level 148
God Stats
3W - 1L
1,617 SR
Queue Stats
18W - 10L
1,585 Elo+
Party 2
Mercury
Mercury
SenorStab1
Mercury
Level 129
God Stats
2W - 1L
1,265 SR
Queue Stats
102W - 88L
1,516 Elo+
Party 2
Bacchus
Bacchus
Tarkene
Bacchus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 44L
1,352 Elo+
Solo
Agni
Agni
Tobania_
Agni
Level 73
God Stats
2W - 0L
1,694 SR
Queue Stats
49W - 56L
1,402 Elo+
Solo
Chiron
Chiron
dumkin
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Anaconda07
Cernunnos
19
3 / 5 / 5
10,300
687
17,146
18,395
8,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
GeorgeSatan
Heimdallr
20
5 / 8 / 7
11,884
792
22,054
22,487
11,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Squid Butty
Bakasura
14
0 / 10 / 7
9,148
610
5,606
19,754
10,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
17
2 / 8 / 4
10,481
699
10,566
20,966
14,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
16
3 / 10 / 3
10,278
685
10,005
19,158
8,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LuIIr
Anhur
20
11 / 3 / 25
12,675
845
28,151
17,150
9,020
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
SenorStab1
Mercury
19
10 / 5 / 19
12,262
817
14,916
18,766
9,472
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Tarkene
Bacchus
19
2 / 1 / 28
10,929
729
9,425
17,267
30,523
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Agni
20
3 / 2 / 25
11,672
778
17,880
13,683
6,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
dumkin
Chiron
20
15 / 2 / 16
13,095
873
24,976
17,498
9,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
154
13
Kills
41
41
Deaths
13
26
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Anaconda07
Cernunnos
3
5
5
1.1
L
Heimdallr
GeorgeSatan
Heimdallr
5
8
7
1.06
W
Anhur
LuIIr
Anhur
11
3
25
7.83
W
Mercury
SenorStab1
Mercury
10
5
19
3.9
L
Bakasura
Squid Butty
Bakasura
0
10
7
0.35
W
Bacchus
Tarkene
Bacchus
2
1
28
16
W
Agni
3
2
25
7.75
L
Kali
2
8
4
0.5
W
Chiron
dumkin
Chiron
15
2
16
11.5
L
Chernobog
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,377
Damage
95,348
100,760
Taken
84,364
54,374
Mitigated
65,493
25,109
Healing
32,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Anaconda07
Cernunnos
17,146
5,525
1,510
5,687
18,395
8,942
0
4,008
14,387
0
34,887
L
Heimdallr
GeorgeSatan
Heimdallr
22,054
6,708
567
4,739
22,487
11,588
0
7,710
14,777
0
51,401
W
Anhur
LuIIr
Anhur
28,151
13,714
2,159
2,346
17,150
9,020
3,035
0
16,940
0
46,748
W
Mercury
SenorStab1
Mercury
14,916
4,625
3,546
4,576
18,766
9,472
744
0
18,706
0
25,580
L
Bakasura
Squid Butty
Bakasura
5,606
2,954
1,447
2,100
19,754
10,588
159
3,920
15,834
0
7,631
W
Bacchus
Tarkene
Bacchus
9,425
1,254
1,308
2,215
17,267
30,523
530
0
17,064
13,561
0
W
Agni
17,880
1,636
1,859
2,698
13,683
6,671
292
0
13,493
38,684
0
L
Kali
10,566
4,103
1,831
3,637
20,966
14,666
356
6,165
14,801
0
17,604
W
Chiron
dumkin
Chiron
24,976
9,313
6,044
5,571
17,498
9,807
3,869
0
17,498
0
57,017
L
Chernobog
10,005
5,510
1,646
1,945
19,158
8,590
236
5,502
13,656
0
14,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,091
Gold Earned
60,633
145
Minions Killed
178
0
Camps Cleared
0
1,303,483
Distance Traveled
1,613,478
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,300
687
49
3
0
264,458
0
L
Heimdallr
11,884
792
50
3
0
242,984
0
W
Anhur
12,675
845
31
2
0
265,646
0
W
Mercury
12,262
817
20
1
0
372,645
1
L
Bakasura
9,148
610
11
1
0
278,624
0
W
Bacchus
10,929
729
6
0
0
353,321
0
W
Agni
11,672
778
41
3
0
309,393
0
L
Kali
10,481
699
21
1
0
268,721
2
W
Chiron
13,095
873
80
5
0
312,473
3
L
Chernobog
10,278
685
14
1
0
248,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role