Player Matchup

Serqet
Serqet
Eyeofraamius
Serqet
Level 109
God Stats
8W - 4L
1,470 SR
Queue Stats
72W - 76L
1,385 Elo+
Party 3
Ullr
Ullr
RaienryuunoHouko
Ullr
Level 160
God Stats
9W - 11L
1,500 SR
Queue Stats
180W - 207L
1,366 Elo+
Party 1
Achilles
Achilles
bolt3
Achilles
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 66L
1,337 Elo+
Solo
Sobek
Sobek
gambitsvk666lol
Sobek
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
194W - 216L
1,366 Elo+
Party 1
Nu Wa
Nu Wa
seimee
Nu Wa
Level 27
God Stats
1W - 2L
1,386 SR
Queue Stats
38W - 52L
1,350 Elo+
Party 3
Team Averages
Level 83
1,471 SR
1,361 Elo+

VS

Team Averages
Level 53
1,446 SR
1,428 Elo+
King Arthur
King Arthur
BamZeroOne
King Arthur
Level 70
God Stats
10W - 12L
1,484 SR
Queue Stats
34W - 34L
1,452 Elo+
Party 4
Fenrir
Fenrir
Biirchyy
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,362 Elo+
Party 4
Anubis
Anubis
CharlesAP
Anubis
Level 60
God Stats
16W - 15L
1,473 SR
Queue Stats
22W - 17L
1,455 Elo+
Solo
Aphrodite
Aphrodite
Psycho_Adara
Aphrodite
Level 80
God Stats
27W - 25L
1,505 SR
Queue Stats
54W - 62L
1,383 Elo+
Party 2
Anhur
Anhur
yasin720
Anhur
Level 26
God Stats
1W - 5L
1,270 SR
Queue Stats
3W - 10L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
1 / 10 / 5
8,639
411
10,254
22,302
8,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 3
8,720
415
7,526
14,666
6,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
bolt3
Achilles
14
1 / 9 / 1
8,714
415
8,328
22,662
27,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 5
8,213
391
4,118
20,701
23,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
seimee
Nu Wa
13
3 / 14 / 1
8,927
425
10,455
20,153
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BamZeroOne
King Arthur
19
9 / 0 / 8
12,398
590
13,905
15,601
19,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Biirchyy
Fenrir
18
10 / 2 / 12
11,956
569
20,883
20,436
11,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
CharlesAP
Anubis
17
12 / 4 / 7
11,688
557
18,785
16,068
8,334
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Psycho_Adara
Aphrodite
16
4 / 0 / 12
10,985
523
7,062
11,030
12,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
yasin720
Anhur
16
7 / 1 / 9
10,332
492
19,437
14,660
7,102
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
7
Kills
42
43
Deaths
7
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BamZeroOne
King Arthur
9
0
8
13
W
Fenrir
Biirchyy
Fenrir
10
2
12
8
W
Anubis
CharlesAP
Anubis
12
4
7
3.88
L
Serqet
1
10
5
0.35
W
Aphrodite
Psycho_Adara
Aphrodite
4
0
12
10
L
2
5
3
0.7
L
Achilles
bolt3
Achilles
1
9
1
0.17
L
0
5
5
0.5
L
Nu Wa
seimee
Nu Wa
3
14
1
0.25
W
Anhur
yasin720
Anhur
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,681
Damage
80,072
100,484
Taken
77,795
71,800
Mitigated
58,162
11,892
Healing
34,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BamZeroOne
King Arthur
13,905
959
538
1,410
15,601
19,343
105
1,681
12,960
0
94,013
W
Fenrir
Biirchyy
Fenrir
20,883
7,284
0
10,127
20,436
11,232
182
4,297
15,611
0
112,372
W
Anubis
CharlesAP
Anubis
18,785
1,184
0
7,242
16,068
8,334
1,918
4,660
10,741
88,356
0
L
Serqet
10,254
3,097
0
4,340
22,302
8,755
0
5,931
16,371
0
55,794
W
Aphrodite
Psycho_Adara
Aphrodite
7,062
397
7,281
7,679
11,030
12,151
255
2,878
7,751
36,999
0
L
7,526
1,667
0
434
14,666
6,779
0
2,818
11,848
0
72,307
L
Achilles
bolt3
Achilles
8,328
2,970
0
2,561
22,662
27,697
0
2,988
19,674
4,828
46,723
L
4,118
585
0
3,307
20,701
23,424
0
5,765
14,936
18,732
0
L
Nu Wa
seimee
Nu Wa
10,455
2,378
92
1,158
20,153
5,145
242
8,345
11,808
52,807
0
W
Anhur
yasin720
Anhur
19,437
9,377
0
480
14,660
7,102
2,877
2,075
12,585
0
76,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,213
Gold Earned
57,359
380
Minions Killed
562
0
Camps Cleared
0
1,738,450
Distance Traveled
1,934,093
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,398
590
155
7
0
399,445
2
W
Fenrir
11,956
569
152
7
0
430,315
1
W
Anubis
11,688
557
112
5
0
318,315
1
L
Serqet
8,639
411
88
4
0
364,431
2
W
Aphrodite
10,985
523
48
2
0
425,262
3
L
Ullr
8,720
415
120
6
0
330,970
4
L
Achilles
8,714
415
90
4
0
350,954
6
L
Sobek
8,213
391
20
1
0
397,813
2
L
Nu Wa
8,927
425
62
3
0
294,282
4
W
Anhur
10,332
492
95
5
0
360,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role