Player Matchup

Persephone
Persephone
Silver V
 
Persephone
Silver V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver I
CarecaPeludo
Tiamat
Silver I
Level 120
God Stats
2W - 3L
1,555 SR
Queue Stats
54W - 71L
1,005 MMR
Solo
Shiva
Shiva
Silver V
Goosefiend
Shiva
Silver V
Level 68
God Stats
8W - 3L
1,721 SR
Queue Stats
188W - 192L
610 MMR
Solo
Kali
Kali
Silver III
sountu1
Kali
Silver III
Level 158
God Stats
0W - 2L
1,272 SR
Queue Stats
151W - 169L
942 MMR
Solo
Hou Yi
Hou Yi
Silver I
心体技仁智勇
Hou Yi
Silver I
Level 155
God Stats
28W - 20L
1,580 SR
Queue Stats
183W - 190L
1,133 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,526 SR
1,038 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,404 SR
843 MMR
Vamana
Vamana
Silver V
Panormx
Vamana
Silver V
Level 75
God Stats
4W - 3L
1,353 SR
Queue Stats
213W - 217L
483 MMR
Solo
Chiron
Chiron
Silver V
Psychobones47
Chiron
Silver V
Level 160
God Stats
26W - 23L
1,483 SR
Queue Stats
632W - 658L
618 MMR
Solo
Guan Yu
Guan Yu
Silver II
RichStacks
Guan Yu
Silver II
Level 69
God Stats
12W - 13L
1,504 SR
Queue Stats
262W - 276L
954 MMR
Solo
Jormungandr
Jormungandr
Silver II
ThunderStunner
Jormungandr
Silver II
Level 65
God Stats
5W - 3L
1,372 SR
Queue Stats
251W - 266L
952 MMR
Solo
Yu Huang
Yu Huang
Silver I
zate22
Yu Huang
Silver I
Level 123
God Stats
7W - 2L
1,306 SR
Queue Stats
88W - 103L
1,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
2 / 4 / 5
12,689
508
7,654
10,884
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
19
1 / 3 / 4
11,633
465
15,692
22,218
31,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Shiva
17
1 / 7 / 4
10,576
423
9,572
27,923
34,551
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Kali
sountu1
Kali
20
3 / 6 / 5
12,002
480
9,259
30,543
14,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 7 / 1
11,599
464
15,566
25,335
11,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
LancelotPoseidonMercuryCupidMulan

VS

Bans
AtlasIzanamiTyrArachneHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Panormx
Vamana
20
6 / 4 / 8
14,205
568
19,043
29,254
19,825
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 2 / 8
15,204
608
23,561
24,030
11,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
RichStacks
Guan Yu
19
2 / 4 / 9
13,776
551
15,413
28,045
39,975
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
ThunderStunner
Jormungandr
19
5 / 0 / 14
14,147
566
12,828
27,616
28,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
zate22
Yu Huang
20
4 / 0 / 10
14,723
589
15,271
12,371
6,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
9
Kills
27
27
Deaths
10
19
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
4
5
1.13
L
Tiamat
1
3
4
1
L
Shiva
1
7
4
0.43
W
Vamana
Panormx
Vamana
6
4
8
2.5
W
10
2
8
7
W
Guan Yu
RichStacks
Guan Yu
2
4
9
1.63
W
Jormungandr
ThunderStunner
Jormungandr
5
0
14
12
L
Kali
sountu1
Kali
3
6
5
0.92
W
Yu Huang
zate22
Yu Huang
4
0
10
9
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,743
Damage
86,116
116,903
Taken
121,316
96,158
Mitigated
106,615
28,606
Healing
45,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
7,654
115
0
1,820
10,884
3,608
0
2,440
8,440
97,381
863
L
Tiamat
15,692
2,590
0
5,686
22,218
31,866
64
6,432
15,786
106,279
0
L
Shiva
9,572
685
1,817
4,895
27,923
34,551
0
7,429
20,494
0
46,550
W
Vamana
Panormx
Vamana
19,043
12,701
0
6,916
29,254
19,825
1,001
6,330
22,924
0
139,010
W
23,561
11,831
2,644
11,415
24,030
11,624
8,874
2,839
20,619
0
135,041
W
Guan Yu
RichStacks
Guan Yu
15,413
1,591
3,960
9,425
28,045
39,975
2,115
8,693
19,352
86
92,573
W
Jormungandr
ThunderStunner
Jormungandr
12,828
3,510
0
8,819
27,616
28,345
2,340
3,518
23,168
76,429
7,001
L
Kali
sountu1
Kali
9,259
2,999
0
7,410
30,543
14,346
0
5,931
24,612
0
119,111
W
Yu Huang
zate22
Yu Huang
15,271
1,437
0
2,365
12,371
6,846
3,604
4,833
7,538
138,151
0
L
15,566
8,279
0
6,978
25,335
11,787
876
5,141
20,194
0
107,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,499
Gold Earned
72,055
697
Minions Killed
833
0
Camps Cleared
0
2,266,600
Distance Traveled
2,505,327
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,689
508
181
7
0
479,729
10
L
Tiamat
11,633
465
156
6
0
442,697
5
L
Shiva
10,576
423
45
2
0
479,415
5
W
Vamana
14,205
568
168
7
0
556,849
5
W
Chiron
15,204
608
173
7
0
478,289
1
W
Guan Yu
13,776
551
185
7
0
495,502
0
W
Jormungandr
14,147
566
97
4
0
475,418
6
L
Kali
12,002
480
153
6
0
492,276
3
W
Yu Huang
14,723
589
210
8
0
499,269
4
L
Hou Yi
11,599
464
162
6
0
372,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role