Player Matchup

Sobek
Sobek
BonusChromosome
Sobek
Level 18
God Stats
5W - 2L
1,675 SR
Queue Stats
13W - 11L
1,525 Elo+
Party 1
Ra
Ra
Earthas
Ra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 99L
1,387 Elo+
Solo
Ao Kuang
Ao Kuang
LeSidaGentil
Ao Kuang
Level 44
God Stats
10W - 2L
1,616 SR
Queue Stats
71W - 40L
1,682 Elo+
Solo
Skadi
Skadi
kPetty
Skadi
Level 140
God Stats
4W - 3L
1,187 SR
Queue Stats
199W - 164L
1,527 Elo+
Party 1
Guan Yu
Guan Yu
leonhgmn
Guan Yu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 72L
1,606 Elo+
Party 1
Team Averages
Level 76
1,496 SR
1,545 Elo+

VS

Team Averages
Level 100
1,515 SR
1,556 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Clarkwarz
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 36L
1,629 Elo+
Party 2
Ishtar
Ishtar
DrCrispyyy
Ishtar
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
164W - 156L
1,596 Elo+
Party 2
Sylvanus
Sylvanus
Toto26n
Sylvanus
Level 106
God Stats
107W - 84L
1,576 SR
Queue Stats
262W - 240L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
8,214
483
3,356
12,547
10,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 5 / 4
8,366
492
6,446
10,853
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
LeSidaGentil
Ao Kuang
17
10 / 1 / 1
10,492
617
16,471
19,707
8,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
kPetty
Skadi
14
0 / 1 / 2
8,681
511
5,570
6,416
2,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
leonhgmn
Guan Yu
17
2 / 0 / 3
10,580
622
8,722
15,284
15,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
1 / 2 / 2
8,707
512
5,694
13,236
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
 
Atlas
11
1 / 4 / 1
6,709
395
4,828
14,850
12,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
Clarkwarz
Sobek
14
1 / 1 / 0
8,401
494
6,076
15,343
13,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
DrCrispyyy
Ishtar
13
5 / 3 / 0
8,178
481
10,815
11,169
4,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
Toto26n
Sylvanus
11
0 / 4 / 3
7,069
416
6,082
13,585
6,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
8
8
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
2
2
1
L
Atlas
 
Atlas
1
4
1
0.38
W
0
1
5
2.5
L
Sobek
Clarkwarz
Sobek
1
1
0
1
L
Ishtar
DrCrispyyy
Ishtar
5
3
0
1.67
W
1
5
4
0.6
W
Ao Kuang
LeSidaGentil
Ao Kuang
10
1
1
10.5
L
Sylvanus
Toto26n
Sylvanus
0
4
3
0.38
W
Skadi
kPetty
Skadi
0
1
2
1
W
Guan Yu
leonhgmn
Guan Yu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,565
Damage
33,495
64,807
Taken
68,183
41,808
Mitigated
41,818
33,518
Healing
23,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,694
2,793
0
5,155
13,236
5,107
0
4,082
9,154
0
85,068
L
Atlas
 
Atlas
4,828
1,832
219
2,981
14,850
12,187
218
6,983
7,867
35,100
0
W
3,356
502
0
5,226
12,547
10,311
0
2,748
9,799
15,380
3,584
L
Sobek
Clarkwarz
Sobek
6,076
636
0
8,203
15,343
13,631
0
2,749
11,385
53,480
0
L
Ishtar
DrCrispyyy
Ishtar
10,815
7,289
0
2,182
11,169
4,567
0
6,551
4,618
0
63,228
W
6,446
1,100
675
2,771
10,853
4,275
860
2,322
8,400
56,544
0
W
Ao Kuang
LeSidaGentil
Ao Kuang
16,471
4,195
0
13,944
19,707
8,844
0
3,801
15,871
91,088
0
L
Sylvanus
Toto26n
Sylvanus
6,082
1,662
567
4,595
13,585
6,326
0
5,697
7,790
32,435
18,109
W
Skadi
kPetty
Skadi
5,570
2,977
0
1,980
6,416
2,394
1,032
1,538
4,878
0
82,497
W
Guan Yu
leonhgmn
Guan Yu
8,722
796
519
8,403
15,284
15,984
29
4,935
9,435
0
80,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,333
Gold Earned
39,064
551
Minions Killed
463
0
Camps Cleared
0
1,710,226
Distance Traveled
1,500,891
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,707
512
148
9
0
291,518
4
L
Atlas
6,709
395
39
2
0
294,978
6
W
Sobek
8,214
483
41
2
0
339,345
2
L
Sobek
8,401
494
86
5
0
331,977
1
L
Ishtar
8,178
481
94
6
0
311,827
2
W
Ra
8,366
492
104
6
0
301,790
4
W
Ao Kuang
10,492
617
126
7
0
374,273
3
L
Sylvanus
7,069
416
96
6
0
270,591
3
W
Skadi
8,681
511
137
8
0
326,616
6
W
Guan Yu
10,580
622
143
8
0
368,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role