Player Matchup

Yu Huang
Yu Huang
DunkelWULF
Yu Huang
Level 155
God Stats
3W - 1L
1,851 SR
Queue Stats
294W - 164L
1,660 Elo+
Party 2
Horus
Horus
ElektroWULF
Horus
Level 146
God Stats
39W - 21L
1,622 SR
Queue Stats
283W - 162L
1,671 Elo+
Party 2
King Arthur
King Arthur
xKoerperKlausx
King Arthur
Level 152
God Stats
6W - 9L
1,484 SR
Queue Stats
346W - 214L
1,661 Elo+
Solo
Team Averages
Level 151
1,652 SR
1,664 Elo+

VS

Team Averages
Level 148
1,868 SR
1,786 Elo+
Yu Huang
Yu Huang
Reggsi
Yu Huang
Level 128
God Stats
2W - 3L
1,693 SR
Queue Stats
112W - 90L
1,542 Elo+
Solo
Tyr
Tyr
Torell__
Tyr
Level 157
God Stats
29W - 3L
1,909 SR
Queue Stats
267W - 46L
1,915 Elo+
Party 1
Awilix
Awilix
iRopes
Awilix
Level 160
God Stats
8W - 0L
2,001 SR
Queue Stats
739W - 127L
1,902 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DunkelWULF
Yu Huang
14
2 / 5 / 1
9,908
619
17,381
17,110
7,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 4 / 2
9,328
583
11,184
21,483
24,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
xKoerperKlausx
King Arthur
13
0 / 8 / 3
9,259
579
10,093
22,142
18,805
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Reggsi
Yu Huang
18
7 / 0 / 9
12,177
761
19,845
11,179
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 2 / 14
10,527
658
13,801
21,400
23,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
iRopes
Awilix
17
9 / 1 / 8
12,196
762
20,065
22,016
24,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
3
Kills
17
17
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
DunkelWULF
Yu Huang
2
5
1
0.5
L
1
4
2
0.5
W
Yu Huang
Reggsi
Yu Huang
7
0
9
11.5
W
1
2
14
4
W
Awilix
iRopes
Awilix
9
1
8
13
L
King Arthur
xKoerperKlausx
King Arthur
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,658
Damage
53,711
60,735
Taken
54,595
50,922
Mitigated
53,370
17,115
Healing
19,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
DunkelWULF
Yu Huang
17,381
1,604
0
750
17,110
7,632
0
6,810
10,029
57,024
0
L
11,184
4,817
3,512
8,995
21,483
24,485
0
7,119
13,784
566
19,116
W
Yu Huang
Reggsi
Yu Huang
19,845
1,433
0
3,656
11,179
5,169
1,199
3,631
7,184
72,338
0
W
13,801
1,128
0
9,077
21,400
23,775
610
8,220
12,808
124
28,852
W
Awilix
iRopes
Awilix
20,065
5,388
0
6,774
22,016
24,426
263
7,138
14,132
512
54,360
L
King Arthur
xKoerperKlausx
King Arthur
10,093
1,490
639
3,219
22,142
18,805
0
6,722
14,910
33
32,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,495
Gold Earned
34,900
163
Minions Killed
195
3
Camps Cleared
12
859,356
Distance Traveled
983,920
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,908
619
76
5
2
270,551
4
L
Horus
9,328
583
32
2
1
312,869
4
W
Yu Huang
12,177
761
128
8
5
315,584
4
W
Tyr
10,527
658
21
1
1
332,384
1
W
Awilix
12,196
762
46
3
6
335,952
2
L
King Arthur
9,259
579
55
3
0
275,936
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role