Player Matchup

Ra
Ra
ExaltedSun
Ra
Level 147
God Stats
57W - 42L
1,585 SR
Queue Stats
165W - 143L
1,545 Elo+
Solo
Odin
Odin
Slipknot659
Odin
Level 76
God Stats
12W - 5L
1,633 SR
Queue Stats
511W - 564L
1,507 Elo+
Solo
Chronos
Chronos
ThroneWolves
Chronos
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 139L
1,556 Elo+
Solo
Charybdis
Charybdis
WolfofAres
Charybdis
Level 108
God Stats
1W - 2L
1,434 SR
Queue Stats
30W - 29L
1,446 Elo+
Solo
Khepri
Khepri
littledynamite
Khepri
Level 155
God Stats
38W - 31L
1,600 SR
Queue Stats
189W - 225L
1,498 Elo+
Solo
Team Averages
Level 118
1,550 SR
1,511 Elo+

VS

Team Averages
Level 129
1,495 SR
1,520 Elo+
Arachne
Arachne
Cellex
Arachne
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 66L
1,636 Elo+
Solo
Izanami
Izanami
DloTheSlumpGOD
Izanami
Level 97
God Stats
1W - 1L
1,599 SR
Queue Stats
83W - 85L
1,511 Elo+
Party 1
Bellona
Bellona
Letinkwinky
Bellona
Level 102
God Stats
9W - 8L
1,566 SR
Queue Stats
190W - 187L
1,537 Elo+
Party 1
Zeus
Zeus
Lord_Aldrin
Zeus
Level 145
God Stats
1W - 4L
1,371 SR
Queue Stats
231W - 227L
1,432 Elo+
Solo
Atlas
Atlas
johansikva
Atlas
Level 143
God Stats
6W - 8L
1,437 SR
Queue Stats
382W - 400L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 5
8,916
743
9,355
7,511
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 1 / 5
8,085
674
6,458
12,165
14,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
ThroneWolves
Chronos
17
1 / 0 / 4
9,331
778
9,360
8,306
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
WolfofAres
Charybdis
16
3 / 0 / 4
8,707
726
13,691
10,668
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 0 / 5
8,075
673
4,856
11,184
11,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cellex
Arachne
14
0 / 1 / 1
7,761
647
8,896
13,390
7,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 1 / 1
7,727
644
4,719
8,165
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Letinkwinky
Bellona
14
1 / 0 / 0
7,956
663
8,915
11,427
11,675
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 1
7,615
635
10,721
10,451
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
13
0 / 2 / 0
7,552
629
8,241
13,095
12,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
9
Kills
1
1
Deaths
9
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cellex
Arachne
0
1
1
0.5
L
0
1
1
0.5
W
4
0
5
6.5
L
Bellona
Letinkwinky
Bellona
1
0
0
1
L
0
5
1
0.1
W
1
1
5
3.5
W
Chronos
ThroneWolves
Chronos
1
0
4
3
W
Charybdis
WolfofAres
Charybdis
3
0
4
5
L
Atlas
0
2
0
0
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,720
Damage
41,492
49,834
Taken
56,528
40,238
Mitigated
40,477
18,694
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cellex
Arachne
8,896
4,768
0
5,300
13,390
7,904
512
4,183
9,207
0
22,263
L
4,719
3,213
0
2,347
8,165
3,797
0
3,547
4,618
0
30,741
W
9,355
437
5,843
3,788
7,511
4,263
512
2,832
4,679
42,351
0
L
Bellona
Letinkwinky
Bellona
8,915
1,112
0
520
11,427
11,675
0
5,996
5,431
0
25,116
L
10,721
1,752
0
197
10,451
4,468
471
4,254
6,197
39,095
0
W
6,458
932
0
159
12,165
14,915
271
4,298
7,867
0
19,832
W
Chronos
ThroneWolves
Chronos
9,360
3,266
0
3,136
8,306
4,817
803
1,715
6,591
45,447
3,049
W
Charybdis
WolfofAres
Charybdis
13,691
5,657
0
3,085
10,668
5,220
1,241
3,920
6,748
0
36,177
L
Atlas
8,241
2,683
0
618
13,095
12,633
0
4,723
8,372
24,984
0
W
4,856
385
954
1,729
11,184
11,023
88
6,197
4,987
9,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,114
Gold Earned
38,611
285
Minions Killed
231
0
Camps Cleared
0
1,287,741
Distance Traveled
1,244,656
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,761
647
41
3
0
277,815
0
L
Izanami
7,727
644
67
6
0
234,348
1
W
Ra
8,916
743
84
7
0
274,915
2
L
Bellona
7,956
663
41
3
0
267,967
3
L
Zeus
7,615
635
49
4
0
213,928
1
W
Odin
8,085
674
34
3
0
267,195
2
W
Chronos
9,331
778
100
8
0
240,350
3
W
Charybdis
8,707
726
57
5
0
227,767
0
L
Atlas
7,552
629
33
3
0
250,598
4
W
Khepri
8,075
673
10
1
0
277,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role