Player Matchup

Horus
Horus
Platinum V
A_J_Slims
Horus
Platinum V
Level 127
God Stats
9W - 3L
1,699 SR
Queue Stats
212W - 209L
1,803 MMR
Solo
Charybdis
Charybdis
Silver V
Chris_cravy23
Charybdis
Silver V
Level 122
God Stats
4W - 4L
1,473 SR
Queue Stats
30W - 45L
834 MMR
Solo
Loki
Loki
Masters
Solymania
Loki
Masters
Level 157
God Stats
32W - 15L
1,716 SR
Queue Stats
244W - 226L
2,599 MMR
Solo
Mulan
Mulan
Platinum IV
itz_Bondo
Mulan
Platinum IV
Level 135
God Stats
12W - 15L
1,537 SR
Queue Stats
330W - 334L
1,801 MMR
Solo
Raijin
Raijin
Silver IV
jessiekiefer
Raijin
Silver IV
Level 103
God Stats
1W - 1L
1,164 SR
Queue Stats
73W - 87L
790 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,518 SR
1,565 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,497 SR
1,587 MMR
Kuzenbo
Kuzenbo
Diamond I
CryIntoThePillow
Kuzenbo
Diamond I
Level 160
God Stats
27W - 29L
1,679 SR
Queue Stats
603W - 598L
2,568 MMR
Solo
Athena
Athena
Gold II
Dark_LightZZ47
Athena
Gold II
Level 104
God Stats
3W - 4L
1,709 SR
Queue Stats
64W - 69L
1,558 MMR
Solo
Izanami
Izanami
Gold V
Lost rep4009
Izanami
Gold V
Level 122
God Stats
0W - 3L
1,199 SR
Queue Stats
59W - 56L
1,515 MMR
Solo
Set
Set
Silver V
VonHelsing90
Set
Silver V
Level 126
God Stats
2W - 5L
1,321 SR
Queue Stats
63W - 89L
663 MMR
Solo
Anubis
Anubis
Gold I
vipdasick66
Anubis
Gold I
Level 160
God Stats
11W - 8L
1,576 SR
Queue Stats
801W - 820L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
A_J_Slims
Horus
19
3 / 0 / 14
13,627
524
14,553
26,829
28,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Chris_cravy23
Charybdis
20
9 / 0 / 7
16,893
650
28,563
28,072
14,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
20
8 / 3 / 6
15,234
586
19,051
23,941
11,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
itz_Bondo
Mulan
20
1 / 2 / 4
13,928
536
26,761
31,037
39,434
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
20
5 / 2 / 6
13,783
530
18,392
14,526
7,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
SusanoLancelotHadesCthulhu

VS

Bans
PoseidonGebKing ArthurIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 0
11,913
458
19,685
36,181
51,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
1 / 5 / 3
10,603
408
8,023
26,464
33,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Lost rep4009
Izanami
18
1 / 10 / 1
11,597
446
18,752
30,918
10,662
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 8 / 1
9,939
382
9,760
28,415
15,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
20
3 / 2 / 1
12,689
488
11,091
18,020
10,349
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
26
Kills
6
7
Deaths
26
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
A_J_Slims
Horus
3
0
14
10
W
Charybdis
Chris_cravy23
Charybdis
9
0
7
12.5
L
1
1
0
1
L
1
5
3
0.5
L
Izanami
Lost rep4009
Izanami
1
10
1
0.15
W
Loki
8
3
6
3.67
L
0
8
1
0.06
W
Mulan
itz_Bondo
Mulan
1
2
4
1.5
W
Raijin
5
2
6
4
L
Anubis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,320
Damage
67,311
124,405
Taken
139,998
102,204
Mitigated
121,012
69,670
Healing
43,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
A_J_Slims
Horus
14,553
5,935
5,162
11,514
26,829
28,755
1,603
7,047
19,626
0
66,624
W
Charybdis
Chris_cravy23
Charybdis
28,563
18,620
423
18,706
28,072
14,947
9,415
3,223
24,687
0
182,520
L
19,685
5,255
0
19,057
36,181
51,663
34
1,015
35,166
102,507
4,223
L
8,023
2,053
437
3,440
26,464
33,084
0
5,039
21,425
45,084
0
L
Izanami
Lost rep4009
Izanami
18,752
14,547
0
6,450
30,918
10,662
0
1,084
29,834
0
114,112
W
Loki
19,051
4,773
0
10,010
23,941
11,816
3,574
6,614
17,078
0
172,542
L
9,760
4,544
0
2,682
28,415
15,254
0
4,874
23,541
0
92,514
W
Mulan
itz_Bondo
Mulan
26,761
4,016
636
20,318
31,037
39,434
1,069
14,476
14,548
0
127,900
W
Raijin
18,392
2,600
127
2,774
14,526
7,252
1,954
5,272
9,254
111,565
0
L
Anubis
11,091
792
0
11,916
18,020
10,349
0
6,380
11,640
115,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,465
Gold Earned
56,741
906
Minions Killed
732
0
Camps Cleared
0
2,641,778
Distance Traveled
2,334,516
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,627
524
65
3
0
581,459
9
W
Charybdis
16,893
650
255
10
0
502,103
1
L
Kuzenbo
11,913
458
166
6
0
447,340
7
L
Athena
10,603
408
60
2
0
516,797
3
L
Izanami
11,597
446
186
7
0
440,698
3
W
Loki
15,234
586
200
8
0
603,526
8
L
Set
9,939
382
120
5
0
463,263
7
W
Mulan
13,928
536
203
8
0
496,812
2
W
Raijin
13,783
530
183
7
0
457,878
0
L
Anubis
12,689
488
200
8
0
466,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role