Player Matchup

Chaac
Chaac
IM_TOX1C_PLAYER_
Chaac
Level 29
God Stats
67W - 17L
1,848 SR
Queue Stats
329W - 85L
1,822 Elo+
Party 1
Medusa
Medusa
erobdg91
Medusa
Level 65
God Stats
5W - 10L
1,284 SR
Queue Stats
23W - 35L
1,311 Elo+
Solo
Baba Yaga
Baba Yaga
hurtiii_
Baba Yaga
Level 60
God Stats
13W - 3L
1,836 SR
Queue Stats
438W - 184L
1,774 Elo+
Party 1
Team Averages
Level 51
1,656 SR
1,636 Elo+

VS

Team Averages
Level 102
1,412 SR
1,368 Elo+
Horus
Horus
Broken_Wings1985
Horus
Level 113
God Stats
0W - 1L
1,291 SR
Queue Stats
80W - 98L
1,401 Elo+
Party 2
Baba Yaga
Baba Yaga
Master B781
Baba Yaga
Level 126
God Stats
24W - 47L
1,533 SR
Queue Stats
43W - 97L
1,291 Elo+
Solo
Mercury
Mercury
TheAlbanianSmoke
Mercury
Level 66
God Stats
10W - 3L
1,411 SR
Queue Stats
40W - 56L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 11
13,022
766
30,696
17,795
14,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
erobdg91
Medusa
14
5 / 2 / 6
11,228
660
7,538
8,718
5,453
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
hurtiii_
Baba Yaga
18
7 / 1 / 12
12,711
748
18,389
13,563
7,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
10,410
612
9,916
26,769
29,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baba Yaga
Master B781
Baba Yaga
15
0 / 8 / 2
10,648
626
10,444
23,583
11,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
3 / 7 / 1
11,810
695
10,494
18,474
7,866
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
20
Kills
4
4
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
8
1
11
13.5
L
Baba Yaga
Master B781
Baba Yaga
0
8
2
0.13
L
3
7
1
0.5
W
Medusa
erobdg91
Medusa
5
2
6
4
W
Baba Yaga
hurtiii_
Baba Yaga
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,623
Damage
30,854
40,076
Taken
68,826
27,835
Mitigated
48,660
13,527
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,916
4,491
1,559
4,554
26,769
29,772
0
7,638
19,131
0
17,685
W
30,696
4,559
0
8,061
17,795
14,859
1,407
4,877
12,918
0
65,480
L
Baba Yaga
Master B781
Baba Yaga
10,444
188
239
4,019
23,583
11,022
0
6,371
17,212
60,368
0
L
10,494
5,533
560
1,728
18,474
7,866
0
4,633
13,841
0
43,685
W
Medusa
erobdg91
Medusa
7,538
3,679
246
1,555
8,718
5,453
447
1,642
7,076
0
20,256
W
Baba Yaga
hurtiii_
Baba Yaga
18,389
1,014
0
3,665
13,563
7,523
628
4,391
9,172
59,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,961
Gold Earned
32,868
184
Minions Killed
165
11
Camps Cleared
5
942,821
Distance Traveled
909,883
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,410
612
20
1
0
310,211
0
W
Chaac
13,022
766
76
4
3
349,613
3
L
Baba Yaga
10,648
626
84
5
0
287,512
4
L
Mercury
11,810
695
61
4
5
312,160
2
W
Medusa
11,228
660
27
2
3
262,772
0
W
Baba Yaga
12,711
748
81
5
5
330,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role