Player Matchup

Olorun
Olorun
Yazuki398
Olorun
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
285W - 194L
1,742 Elo+
Party 1
Ganesha
Ganesha
kakitare
Ganesha
Level 156
God Stats
3W - 0L
1,904 SR
Queue Stats
210W - 108L
1,752 Elo+
Party 1
Ao Kuang
Ao Kuang
nomis379
Ao Kuang
Level 135
God Stats
7W - 9L
1,348 SR
Queue Stats
208W - 138L
1,612 Elo+
Party 1
Merlin
Merlin
tiriwolf
Merlin
Level 69
God Stats
56W - 21L
1,747 SR
Queue Stats
129W - 91L
1,686 Elo+
Party 1
Bastet
Bastet
whiteant23
Bastet
Level 18
God Stats
4W - 1L
1,837 SR
Queue Stats
56W - 2L
1,920 Elo+
Party 1
Team Averages
Level 107
1,667 SR
1,742 Elo+

VS

Team Averages
Level 119
1,679 SR
1,449 Elo+
Chang'e
Chang'e
 
Chang'e
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Quinnie12
Bacchus
Level 88
God Stats
1W - 1L
1,750 SR
Queue Stats
9W - 19L
1,407 Elo+
Solo
Bakasura
Bakasura
Stalone62
Bakasura
Level 160
God Stats
3W - 10L
1,854 SR
Queue Stats
294W - 331L
1,447 Elo+
Solo
Skadi
Skadi
tythademondking
Skadi
Level 139
God Stats
1W - 3L
1,517 SR
Queue Stats
239W - 277L
1,412 Elo+
Solo
Janus
Janus
xDAx STILL MODE
Janus
Level 106
God Stats
0W - 1L
1,774 SR
Queue Stats
138W - 163L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Yazuki398
Olorun
19
9 / 0 / 4
11,245
661
15,924
13,260
8,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
kakitare
Ganesha
16
1 / 3 / 9
9,758
574
10,920
15,981
7,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
nomis379
Ao Kuang
16
7 / 2 / 4
9,824
578
11,257
15,753
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
tiriwolf
Merlin
15
7 / 1 / 6
9,723
572
8,657
6,060
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
whiteant23
Bastet
16
7 / 1 / 12
9,523
560
12,939
15,903
10,317
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 6 / 1
8,396
494
8,832
14,789
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Quinnie12
Bacchus
9
0 / 2 / 2
6,472
381
4,416
14,329
12,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Stalone62
Bakasura
12
1 / 6 / 2
7,361
433
6,707
17,127
7,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 8 / 0
7,265
427
7,358
13,222
4,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 9 / 0
7,290
429
5,267
14,249
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
31
Kills
7
7
Deaths
31
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
6
1
0.75
L
Bacchus
Quinnie12
Bacchus
0
2
2
0.5
L
Bakasura
Stalone62
Bakasura
1
6
2
0.33
W
Olorun
Yazuki398
Olorun
9
0
4
11
W
Ganesha
kakitare
Ganesha
1
3
9
1.83
W
Ao Kuang
nomis379
Ao Kuang
7
2
4
4.5
W
Merlin
tiriwolf
Merlin
7
1
6
10
L
1
8
0
0.13
W
Bastet
whiteant23
Bastet
7
1
12
13
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,697
Damage
32,580
66,957
Taken
73,716
34,057
Mitigated
36,347
29,323
Healing
12,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,832
1,279
196
3,449
14,789
5,004
1,029
9,980
4,223
48,495
0
L
Bacchus
Quinnie12
Bacchus
4,416
592
144
2,458
14,329
12,983
0
8,006
6,240
14,925
0
L
Bakasura
Stalone62
Bakasura
6,707
4,077
73
4,172
17,127
7,976
0
10,158
6,849
0
42,374
W
Olorun
Yazuki398
Olorun
15,924
10,238
35
8,702
13,260
8,051
3,931
2,367
10,849
96,304
19,399
W
Ganesha
kakitare
Ganesha
10,920
1,349
0
5,383
15,981
7,285
580
7,440
8,307
70,527
0
W
Ao Kuang
nomis379
Ao Kuang
11,257
2,333
0
8,420
15,753
6,003
0
2,100
13,038
71,916
0
W
Merlin
tiriwolf
Merlin
8,657
616
0
585
6,060
2,401
179
3,013
2,805
66,624
0
L
7,358
3,959
0
1,562
13,222
4,673
0
7,142
6,036
0
56,749
W
Bastet
whiteant23
Bastet
12,939
3,376
0
6,198
15,903
10,317
283
3,121
12,393
103
50,193
L
5,267
154
0
623
14,249
5,711
0
7,990
6,259
49,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,073
Gold Earned
36,784
609
Minions Killed
359
0
Camps Cleared
0
1,740,134
Distance Traveled
1,380,224
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,396
494
88
5
0
243,756
0
L
Bacchus
6,472
381
20
1
0
273,466
5
L
Bakasura
7,361
433
83
5
0
295,321
1
W
Olorun
11,245
661
170
10
0
331,284
2
W
Ganesha
9,758
574
122
7
0
333,456
1
W
Ao Kuang
9,824
578
117
7
0
368,393
4
W
Merlin
9,723
572
135
8
0
328,365
4
L
Skadi
7,265
427
82
5
0
274,500
2
W
Bastet
9,523
560
65
4
0
378,636
8
L
Janus
7,290
429
86
5
0
293,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role