Player Matchup

Hachiman
Hachiman
KoniArkana
Hachiman
Level 160
God Stats
12W - 9L
1,658 SR
Queue Stats
648W - 578L
1,596 Elo+
Party 2
Xing Tian
Xing Tian
SanTôryù
Xing Tian
Level 123
God Stats
5W - 3L
1,566 SR
Queue Stats
402W - 350L
1,580 Elo+
Party 2
Anubis
Anubis
THE_CHERSGOOD
Anubis
Level 142
God Stats
2W - 1L
1,343 SR
Queue Stats
126W - 108L
1,597 Elo+
Party 2
Skadi
Skadi
WodkaTorro
Skadi
Level 127
God Stats
7W - 7L
1,487 SR
Queue Stats
222W - 190L
1,564 Elo+
Party 2
Ganesha
Ganesha
densi1993
Ganesha
Level 160
God Stats
8W - 9L
1,637 SR
Queue Stats
888W - 877L
1,553 Elo+
Party 2
Team Averages
Level 142
1,538 SR
1,578 Elo+

VS

Team Averages
Level 105
1,488 SR
1,467 Elo+
Odin
Odin
Leprechaun1971
Odin
Level 157
God Stats
20W - 28L
1,411 SR
Queue Stats
887W - 938L
1,457 Elo+
Party 1
Khepri
Khepri
Lilithlucifurr
Khepri
Level 160
God Stats
14W - 15L
1,451 SR
Queue Stats
1,436W - 1,536L
1,434 Elo+
Party 1
Discordia
Discordia
Meisis
Discordia
Level 40
God Stats
0W - 2L
1,636 SR
Queue Stats
12W - 8L
1,495 Elo+
Solo
Izanami
Izanami
TheDenyingAsian
Izanami
Level 124
God Stats
7W - 9L
1,439 SR
Queue Stats
209W - 221L
1,484 Elo+
Solo
Anhur
Anhur
lizaq
Anhur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KoniArkana
Hachiman
18
8 / 4 / 25
12,048
753
17,349
17,688
10,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
SanTôryù
Xing Tian
18
8 / 5 / 25
12,370
773
10,950
22,208
24,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
20 / 2 / 26
15,241
953
35,592
24,361
18,068
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
20
15 / 2 / 25
13,613
851
25,514
15,608
9,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
densi1993
Ganesha
20
0 / 1 / 45
11,973
748
12,865
19,512
19,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 8
9,276
580
8,386
23,831
20,589
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 9 / 6
12,238
765
7,614
26,798
28,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Meisis
Discordia
20
2 / 9 / 6
11,063
691
30,285
16,948
6,004
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 10 / 3
10,814
676
8,683
17,376
7,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anhur
lizaq
Anhur
16
3 / 14 / 6
10,354
647
9,613
24,491
8,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

197
Kill Participation
40
51
Kills
11
14
Deaths
51
146
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
KoniArkana
Hachiman
8
4
25
5.13
L
0
9
8
0.44
L
3
9
6
0.67
L
Discordia
Meisis
Discordia
2
9
6
0.56
W
Xing Tian
SanTôryù
Xing Tian
8
5
25
4.1
W
20
2
26
16.5
L
3
10
3
0.45
W
Skadi
15
2
25
13.75
W
Ganesha
densi1993
Ganesha
0
1
45
22.5
L
Anhur
lizaq
Anhur
3
14
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,270
Damage
64,581
99,377
Taken
109,444
81,797
Mitigated
70,741
38,134
Healing
9,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
KoniArkana
Hachiman
17,349
10,368
1,811
3,845
17,688
10,234
4,831
6,988
10,449
0
35,166
L
8,386
1,284
668
591
23,831
20,589
0
12,724
11,107
0
13,888
L
7,614
172
700
1,846
26,798
28,681
235
15,501
11,297
18,212
0
L
Discordia
Meisis
Discordia
30,285
232
371
1,837
16,948
6,004
455
9,854
7,094
61,655
0
W
Xing Tian
SanTôryù
Xing Tian
10,950
759
416
1,651
22,208
24,246
326
6,162
14,971
21,584
0
W
35,592
2,240
3,259
12,836
24,361
18,068
1,480
10,367
12,327
65,687
0
L
8,683
5,709
197
1,020
17,376
7,069
1,314
9,094
8,282
0
20,252
W
Skadi
25,514
11,172
3,046
2,159
15,608
9,626
2,511
6,351
9,257
0
42,370
W
Ganesha
densi1993
Ganesha
12,865
302
4,177
4,934
19,512
19,623
237
8,031
11,233
25,488
0
L
Anhur
lizaq
Anhur
9,613
2,642
176
1,782
24,491
8,398
0
12,234
12,257
0
19,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,245
Gold Earned
53,745
179
Minions Killed
125
0
Camps Cleared
0
1,494,615
Distance Traveled
1,153,308
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,048
753
30
2
0
295,194
1
L
Odin
9,276
580
15
1
0
235,925
0
L
Khepri
12,238
765
18
1
0
222,998
0
L
Discordia
11,063
691
43
3
0
254,065
2
W
Xing Tian
12,370
773
28
2
0
317,352
2
W
Anubis
15,241
953
79
5
0
259,433
2
L
Izanami
10,814
676
27
2
0
231,008
0
W
Skadi
13,613
851
40
3
0
306,187
1
W
Ganesha
11,973
748
2
0
0
316,449
0
L
Anhur
10,354
647
22
1
0
209,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role