Player Matchup

Danzaburou
Danzaburou
Masters
Wívv
Danzaburou
Masters
Level 40
God Stats
7W - 1L
1,925 SR
Queue Stats
153W - 36L
2,725 MMR
Party 1
Sobek
Sobek
Masters
Đracos
Sobek
Masters
Level 108
God Stats
6W - 4L
1,702 SR
Queue Stats
231W - 70L
2,725 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
šwíng
Morgan Le Fay
Masters
Level 39
God Stats
15W - 6L
1,787 SR
Queue Stats
91W - 24L
2,621 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 62
1,805 SR
2,690 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,598 SR
2,042 MMR
Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond II
Seanbigfacts
Medusa
Diamond II
Level 128
God Stats
6W - 4L
1,667 SR
Queue Stats
79W - 42L
2,358 MMR
Solo
Bacchus
Bacchus
Diamond III
vT Lopes
Bacchus
Diamond III
Level 119
God Stats
137W - 139L
1,626 SR
Queue Stats
521W - 565L
2,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Wívv
Danzaburou
17
9 / 3 / 7
12,626
789
26,270
14,488
8,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Sobek
Đracos
Sobek
15
2 / 2 / 15
11,984
749
10,518
22,016
35,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
šwíng
Morgan Le Fay
18
6 / 2 / 8
12,158
760
25,355
11,192
6,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesAh Muzen CabBaba YagaShivaYu Huang

VS

Bans
AtlasBaron SamediThothGebScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 5 / 2
10,627
664
8,707
27,011
32,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
14
2 / 9 / 4
10,361
648
14,438
19,452
9,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
vT Lopes
Bacchus
16
3 / 3 / 3
12,008
751
12,397
23,743
41,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
17
Kills
7
7
Deaths
17
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
5
2
0.6
L
Medusa
2
9
4
0.44
W
Danzaburou
Wívv
Danzaburou
9
3
7
4.17
L
Bacchus
vT Lopes
Bacchus
3
3
3
1.5
W
Sobek
Đracos
Sobek
2
2
15
4.75
W
Morgan Le Fay
šwíng
Morgan Le Fay
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,143
Damage
35,542
47,696
Taken
70,206
51,428
Mitigated
84,062
14,345
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,707
1,342
0
3,647
27,011
32,913
0
12,579
14,312
0
23,379
L
Medusa
14,438
4,622
0
238
19,452
9,469
0
11,119
8,333
0
45,519
W
Danzaburou
Wívv
Danzaburou
26,270
16,297
0
4,540
14,488
8,579
2,233
4,912
9,576
59
64,027
L
Bacchus
vT Lopes
Bacchus
12,397
1,153
0
5,236
23,743
41,680
0
12,264
11,298
35,457
0
W
Sobek
Đracos
Sobek
10,518
1,416
0
5,993
22,016
35,941
208
4,004
18,012
22,545
0
W
Morgan Le Fay
šwíng
Morgan Le Fay
25,355
2,329
354
3,458
11,192
6,908
271
3,623
7,569
66,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,768
Gold Earned
32,996
176
Minions Killed
141
11
Camps Cleared
2
920,063
Distance Traveled
847,231
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,627
664
16
1
0
284,204
2
L
Medusa
10,361
648
93
6
1
255,917
3
W
Danzaburou
12,626
789
79
5
6
281,244
3
L
Bacchus
12,008
751
32
2
1
307,110
3
W
Sobek
11,984
749
17
1
1
311,346
5
W
Morgan Le Fay
12,158
760
80
5
4
327,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role