Player Matchup

Neith
Neith
Buddy3553
Neith
Level 28
God Stats
5W - 7L
1,419 SR
Queue Stats
68W - 99L
1,297 Elo+
Party 1
Da Ji
Da Ji
MaTTin093
Da Ji
Level 89
God Stats
36W - 31L
1,500 SR
Queue Stats
142W - 158L
1,294 Elo+
Party 1
Anubis
Anubis
MrZandar4830
Anubis
Level 28
God Stats
30W - 25L
1,511 SR
Queue Stats
74W - 104L
1,276 Elo+
Party 1
Sylvanus
Sylvanus
ahpuchortroll
Sylvanus
Level 46
God Stats
4W - 5L
1,704 SR
Queue Stats
222W - 249L
1,398 Elo+
Solo
Ymir
Ymir
mahan_38297
Ymir
Level 82
God Stats
2W - 4L
1,397 SR
Queue Stats
148W - 175L
1,311 Elo+
Party 1
Team Averages
Level 55
1,506 SR
1,315 Elo+

VS

Team Averages
Level 71
1,515 SR
1,400 Elo+
Camazotz
Camazotz
 
Camazotz
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BocatKing
Xing Tian
Level 88
God Stats
2W - 1L
1,282 SR
Queue Stats
67W - 90L
1,348 Elo+
Party 2
Shiva
Shiva
CAMZ_ART
Shiva
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 151L
1,361 Elo+
Party 2
Chiron
Chiron
RagnarokeXforce
Chiron
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 100L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
T0ye
Baron Samedi
Level 43
God Stats
3W - 0L
1,794 SR
Queue Stats
15W - 17L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Buddy3553
Neith
14
1 / 5 / 2
8,450
402
13,299
12,815
6,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
MaTTin093
Da Ji
16
5 / 5 / 1
10,206
486
10,652
18,992
8,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
16
3 / 5 / 1
10,273
489
11,546
16,372
9,403
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ahpuchortroll
Sylvanus
19
6 / 3 / 1
12,647
602
24,552
23,048
17,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 3 / 3
9,173
437
6,386
19,053
21,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
9 / 0 / 4
12,681
604
11,363
21,291
9,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
BocatKing
Xing Tian
15
5 / 2 / 2
10,536
502
12,757
25,043
29,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
CAMZ_ART
Shiva
17
1 / 5 / 5
10,682
509
15,321
28,277
20,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
3 / 3 / 2
9,811
467
14,120
16,161
6,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
T0ye
Baron Samedi
16
2 / 5 / 7
10,021
477
12,385
18,026
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
15
Kills
20
21
Deaths
15
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
9
0
4
11
W
Xing Tian
BocatKing
Xing Tian
5
2
2
3
L
Neith
Buddy3553
Neith
1
5
2
0.4
W
Shiva
CAMZ_ART
Shiva
1
5
5
0.7
L
Da Ji
MaTTin093
Da Ji
5
5
1
1.1
L
Anubis
3
5
1
0.7
W
3
3
2
1.33
W
Baron Samedi
T0ye
Baron Samedi
2
5
7
1.1
L
Sylvanus
ahpuchortroll
Sylvanus
6
3
1
2.17
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,435
Damage
65,946
90,280
Taken
108,798
63,992
Mitigated
72,166
29,241
Healing
46,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
11,363
4,012
0
17,252
21,291
9,422
210
4,639
16,652
38
105,234
W
Xing Tian
BocatKing
Xing Tian
12,757
1,109
177
5,752
25,043
29,452
151
4,305
20,738
44,815
0
L
Neith
Buddy3553
Neith
13,299
3,975
0
2,006
12,815
6,930
0
5,868
6,947
0
73,782
W
Shiva
CAMZ_ART
Shiva
15,321
3,914
220
11,958
28,277
20,013
0
17,368
10,909
0
72,139
L
Da Ji
MaTTin093
Da Ji
10,652
2,702
0
6,238
18,992
8,743
0
1,977
17,015
0
81,970
L
Anubis
11,546
232
0
6,327
16,372
9,403
1,026
8,392
7,980
78,637
0
W
14,120
3,408
1,486
5,058
16,161
6,364
516
2,816
13,345
0
98,997
W
Baron Samedi
T0ye
Baron Samedi
12,385
1,662
497
3,733
18,026
6,915
1,044
10,190
7,836
63,633
0
L
Sylvanus
ahpuchortroll
Sylvanus
24,552
8,288
175
10,872
23,048
17,023
130
1,583
21,465
98,183
20,194
L
6,386
1,189
0
3,623
19,053
21,893
0
7,360
11,693
38,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,749
Gold Earned
53,731
616
Minions Killed
545
0
Camps Cleared
0
1,737,307
Distance Traveled
1,988,501
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,681
604
142
7
0
477,041
4
W
Xing Tian
10,536
502
48
2
0
403,681
0
L
Neith
8,450
402
103
5
0
348,223
0
W
Shiva
10,682
509
120
6
0
392,186
3
L
Da Ji
10,206
486
104
5
0
409,098
2
L
Anubis
10,273
489
146
7
0
314,345
1
W
Chiron
9,811
467
144
7
0
354,758
3
W
Baron Samedi
10,021
477
91
4
0
360,835
5
L
Sylvanus
12,647
602
205
10
0
310,337
10
L
Ymir
9,173
437
58
3
0
355,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role