Player Matchup

Skadi
Skadi
 
Skadi
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
ControlldKarnage
Cupid
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,212 Elo+
Solo
Ishtar
Ishtar
hxx1i4lr
Ishtar
Level 87
God Stats
6W - 9L
1,346 SR
Queue Stats
1,112W - 1,283L
1,369 Elo+
Solo
Vulcan
Vulcan
oDakota3000o
Vulcan
Level 108
God Stats
11W - 11L
1,438 SR
Queue Stats
267W - 309L
1,340 Elo+
Solo
Zhong Kui
Zhong Kui
鬼畜王兰斯洛特
Zhong Kui
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 65
1,457 SR
1,384 Elo+

VS

Team Averages
Level 81
1,422 SR
1,465 Elo+
Shiva
Shiva
Faiblard
Shiva
Level 106
God Stats
2W - 4L
1,112 SR
Queue Stats
329W - 348L
1,420 Elo+
Solo
Baba Yaga
Baba Yaga
Pakman0015
Baba Yaga
Level 28
God Stats
11W - 4L
1,707 SR
Queue Stats
204W - 186L
1,490 Elo+
Party 2
Scylla
Scylla
betterplaycsgo
Scylla
Level 65
God Stats
9W - 4L
1,597 SR
Queue Stats
323W - 294L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
obolonnya
Sun Wukong
Level 59
God Stats
3W - 0L
1,410 SR
Queue Stats
41W - 28L
1,439 Elo+
Solo
Pele
Pele
sentinental
Pele
Level 148
God Stats
1W - 1L
1,284 SR
Queue Stats
93W - 105L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 8 / 5
6,974
634
7,665
13,151
4,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 5 / 0
9,207
837
6,749
12,017
4,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ishtar
hxx1i4lr
Ishtar
12
1 / 4 / 4
7,106
646
4,243
8,999
3,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
15
3 / 3 / 4
9,223
838
11,908
8,074
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 6
7,913
719
10,651
17,626
12,412
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Faiblard
Shiva
14
2 / 2 / 14
8,839
804
3,056
14,111
8,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Pakman0015
Baba Yaga
16
3 / 2 / 18
8,932
812
8,335
11,106
5,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 2 / 13
10,149
923
24,775
9,832
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
obolonnya
Sun Wukong
16
7 / 3 / 17
9,657
878
9,438
12,307
7,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 2 / 11
9,416
856
11,333
15,304
7,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
100
10
Kills
27
27
Deaths
11
19
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
8
5
0.31
L
6
5
0
1.2
W
Shiva
Faiblard
Shiva
2
2
14
4.5
W
Baba Yaga
Pakman0015
Baba Yaga
3
2
18
6
W
8
2
13
7.25
L
Ishtar
hxx1i4lr
Ishtar
1
4
4
0.75
L
Vulcan
3
3
4
1.67
W
Sun Wukong
obolonnya
Sun Wukong
7
3
17
5.17
W
7
2
11
6.25
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,216
Damage
56,937
59,867
Taken
62,660
27,885
Mitigated
32,830
12,919
Healing
30,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,665
1,703
0
515
13,151
4,115
0
7,073
6,078
0
14,197
L
6,749
2,589
1,101
2,985
12,017
4,923
0
7,269
4,748
0
15,326
W
Shiva
Faiblard
Shiva
3,056
0
3,128
3,947
14,111
8,384
221
5,639
8,366
0
9,343
W
Baba Yaga
Pakman0015
Baba Yaga
8,335
433
1,234
2,659
11,106
5,321
420
4,508
6,396
16,844
0
W
24,775
1,842
4,118
3,232
9,832
4,088
837
2,187
7,639
44,555
0
L
Ishtar
hxx1i4lr
Ishtar
4,243
812
964
1,551
8,999
3,188
0
6,141
2,858
0
10,026
L
Vulcan
11,908
4,238
419
733
8,074
3,247
0
5,104
2,970
23,724
0
W
Sun Wukong
obolonnya
Sun Wukong
9,438
1,041
424
3,323
12,307
7,808
179
4,987
7,242
0
21,046
W
11,333
1,608
2,685
5,935
15,304
7,229
1,026
4,674
10,458
0
21,551
L
10,651
991
1,194
3,457
17,626
12,412
0
7,523
10,103
22,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,423
Gold Earned
46,993
99
Minions Killed
137
0
Camps Cleared
0
1,002,705
Distance Traveled
1,128,921
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,974
634
11
1
0
186,235
0
L
Cupid
9,207
837
20
2
0
223,884
0
W
Shiva
8,839
804
12
1
0
208,795
0
W
Baba Yaga
8,932
812
20
2
0
223,219
0
W
Scylla
10,149
923
57
5
0
206,282
0
L
Ishtar
7,106
646
7
1
0
181,796
0
L
Vulcan
9,223
838
31
3
0
225,943
0
W
Sun Wukong
9,657
878
17
2
0
242,331
0
W
Pele
9,416
856
31
3
0
248,294
4
L
Zhong Kui
7,913
719
30
3
0
184,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role