Player Matchup

Hun Batz
Hun Batz
Gold II
DOOM s Star 995
Hun Batz
Gold II
Level 134
God Stats
22W - 25L
1,677 SR
Queue Stats
285W - 270L
1,579 MMR
Party 2
Zhong Kui
Zhong Kui
Gold III
Inbred_Redhead
Zhong Kui
Gold III
Level 89
God Stats
5W - 2L
1,711 SR
Queue Stats
210W - 205L
1,485 MMR
Solo
Set
Set
Platinum V
jimjimjimjimsk8
Set
Platinum V
Level 144
God Stats
9W - 12L
1,525 SR
Queue Stats
395W - 416L
1,609 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,638 SR
1,558 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,665 SR
1,567 MMR
Ares
Ares
Platinum I
KING x HawkZ
Ares
Platinum I
Level 146
God Stats
0W - 1L
1,623 SR
Queue Stats
97W - 103L
2,034 MMR
Solo
Medusa
Medusa
Gold V
Pelo_29011
Medusa
Gold V
Level 107
God Stats
4W - 1L
1,949 SR
Queue Stats
68W - 62L
1,402 MMR
Party 1
Nox
Nox
Silver IV
loskyalvarado
Nox
Silver IV
Level 113
God Stats
6W - 8L
1,424 SR
Queue Stats
56W - 53L
1,266 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
7 / 3 / 3
9,428
725
11,354
10,490
4,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Inbred_Redhead
Zhong Kui
15
3 / 1 / 8
9,553
735
7,907
10,033
8,184
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 1 / 9
9,073
698
12,063
5,437
4,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
GilgameshBaron SamediShivaAh Muzen CabBaba Yaga

VS

Bans
AtlasThothCabrakanPersephoneVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
9,938
764
7,089
13,263
13,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Pelo_29011
Medusa
12
0 / 6 / 2
8,057
620
5,738
12,808
5,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 4
8,601
662
5,864
9,071
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
5
5
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
7
3
3
2.83
W
Zhong Kui
Inbred_Redhead
Zhong Kui
3
1
8
7
L
4
1
1
4.5
L
Medusa
Pelo_29011
Medusa
0
6
2
0.17
W
2
1
9
6.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,324
Damage
18,691
25,960
Taken
35,142
17,023
Mitigated
23,170
6,693
Healing
3,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
11,354
3,067
0
741
10,490
4,771
0
3,829
6,443
0
36,354
W
Zhong Kui
Inbred_Redhead
Zhong Kui
7,907
746
0
3,825
10,033
8,184
0
6,986
2,835
32,953
0
L
7,089
586
0
2,257
13,263
13,537
0
3,579
9,259
14,150
0
L
Medusa
Pelo_29011
Medusa
5,738
1,999
0
898
12,808
5,133
0
2,438
10,157
0
38,054
W
12,063
3,675
0
2,127
5,437
4,068
0
2,300
3,023
0
23,949
L
5,864
447
0
260
9,071
4,500
0
2,169
6,646
19,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,054
Gold Earned
26,596
136
Minions Killed
131
7
Camps Cleared
5
728,277
Distance Traveled
667,641
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,428
725
41
3
2
256,638
4
W
Zhong Kui
9,553
735
69
5
2
224,785
1
L
Ares
9,938
764
15
1
0
238,968
2
L
Medusa
8,057
620
70
5
1
225,305
4
W
Set
9,073
698
26
2
3
246,854
6
L
Nox
8,601
662
46
4
4
203,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role