Player Matchup

Ah Puch
Ah Puch
TheDragonApeZ
Ah Puch
Level 56
God Stats
2W - 2L
1,486 SR
Queue Stats
75W - 58L
1,472 Elo+
Solo
Jormungandr
Jormungandr
Tony-Stark-77-
Jormungandr
Level 126
God Stats
15W - 7L
1,663 SR
Queue Stats
279W - 273L
1,480 Elo+
Solo
Fenrir
Fenrir
adri544210
Fenrir
Level 125
God Stats
6W - 4L
1,506 SR
Queue Stats
348W - 506L
1,400 Elo+
Solo
Team Averages
Level 102
1,552 SR
1,451 Elo+

VS

Team Averages
Level 99
1,523 SR
1,360 Elo+
Cernunnos
Cernunnos
Cheffischer88
Cernunnos
Level 71
God Stats
17W - 23L
1,486 SR
Queue Stats
32W - 73L
1,251 Elo+
Party 1
Sobek
Sobek
GEBr0ken
Sobek
Level 160
God Stats
7W - 2L
1,721 SR
Queue Stats
432W - 238L
1,637 Elo+
Solo
Hades
Hades
s50ti
Hades
Level 66
God Stats
9W - 17L
1,362 SR
Queue Stats
15W - 51L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
7 / 3 / 2
11,036
736
16,648
11,503
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Tony-Stark-77-
Jormungandr
16
1 / 0 / 8
11,247
750
9,637
15,382
16,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
adri544210
Fenrir
15
2 / 2 / 6
10,170
678
6,928
10,498
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cheffischer88
Cernunnos
12
1 / 1 / 4
8,889
593
6,791
7,231
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
GEBr0ken
Sobek
15
3 / 5 / 1
9,820
655
15,563
22,463
22,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
s50ti
Hades
14
1 / 4 / 3
9,029
602
6,525
13,451
9,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
10
Kills
5
5
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Cheffischer88
Cernunnos
1
1
4
3
L
Sobek
GEBr0ken
Sobek
3
5
1
0.7
W
Ah Puch
7
3
2
2.67
W
Jormungandr
Tony-Stark-77-
Jormungandr
1
0
8
5
W
Fenrir
adri544210
Fenrir
2
2
6
2.5
L
Hades
s50ti
Hades
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,213
Damage
28,879
37,383
Taken
43,145
29,348
Mitigated
35,789
10,366
Healing
7,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Cheffischer88
Cernunnos
6,791
2,485
0
1,015
7,231
3,446
0
4,895
2,255
0
24,781
L
Sobek
GEBr0ken
Sobek
15,563
881
0
4,184
22,463
22,499
0
13,156
8,796
30,908
0
W
Ah Puch
16,648
262
967
2,932
11,503
5,227
570
6,710
4,116
48,141
0
W
Jormungandr
Tony-Stark-77-
Jormungandr
9,637
3,862
0
2,902
15,382
16,049
1,076
7,883
6,553
37,423
0
W
Fenrir
adri544210
Fenrir
6,928
2,383
384
3,181
10,498
8,072
301
6,081
4,127
0
25,941
L
Hades
s50ti
Hades
6,525
867
25
1,996
13,451
9,844
0
8,964
4,190
27,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,453
Gold Earned
27,738
168
Minions Killed
158
7
Camps Cleared
7
807,456
Distance Traveled
632,935
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,889
593
69
5
4
175,483
2
L
Sobek
9,820
655
45
3
1
231,059
2
W
Ah Puch
11,036
736
68
5
2
286,978
2
W
Jormungandr
11,247
750
56
4
0
245,880
2
W
Fenrir
10,170
678
44
3
5
274,598
4
L
Hades
9,029
602
44
3
2
226,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role