Player Matchup

Olorun
Olorun
CaughtCrash9000
Olorun
Level 145
God Stats
2W - 0L
1,739 SR
Queue Stats
145W - 89L
1,694 Elo+
Party 1
Ravana
Ravana
ChokeOnTheRoot
Ravana
Level 128
God Stats
9W - 1L
1,731 SR
Queue Stats
120W - 64L
1,698 Elo+
Party 1
Chaac
Chaac
magpieman
Chaac
Level 60
God Stats
15W - 10L
1,610 SR
Queue Stats
33W - 23L
1,569 Elo+
Party 1
Team Averages
Level 111
1,693 SR
1,654 Elo+

VS

Team Averages
Level 94
1,529 SR
1,504 Elo+
Anubis
Anubis
 
Anubis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Start Smokingg
Artemis
Level 77
God Stats
1W - 5L
1,348 SR
Queue Stats
35W - 40L
1,502 Elo+
Solo
Hun Batz
Hun Batz
carletes1234
Hun Batz
Level 160
God Stats
9W - 3L
1,738 SR
Queue Stats
771W - 603L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 6
10,879
777
14,816
15,174
7,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
7 / 3 / 4
11,140
796
14,610
12,089
5,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
magpieman
Chaac
13
0 / 6 / 5
8,444
603
3,755
14,832
9,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 3 / 5
9,715
694
9,810
9,299
5,246
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 5 / 8
9,516
680
12,838
11,212
5,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
carletes1234
Hun Batz
13
3 / 4 / 6
8,929
638
11,506
16,703
7,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
12
Kills
12
12
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
3
5
2.83
W
5
3
6
2.67
W
7
3
4
3
L
3
5
8
1.4
L
Hun Batz
carletes1234
Hun Batz
3
4
6
1.5
W
Chaac
magpieman
Chaac
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,181
Damage
34,154
42,095
Taken
37,214
22,574
Mitigated
18,413
13,216
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,810
476
0
2,179
9,299
5,246
245
2,741
6,523
34,479
0
W
14,816
7,276
429
6,979
15,174
7,044
1,354
2,857
12,317
43,782
4,571
W
14,610
4,322
0
2,988
12,089
5,984
1,438
1,601
10,488
0
33,325
L
12,838
6,055
0
886
11,212
5,686
495
3,805
7,247
0
34,214
L
Hun Batz
carletes1234
Hun Batz
11,506
2,816
0
2,933
16,703
7,481
0
6,705
9,634
0
27,606
W
Chaac
magpieman
Chaac
3,755
457
0
2,820
14,832
9,546
0
5,469
9,363
0
10,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
28,160
131
Minions Killed
155
3
Camps Cleared
9
718,499
Distance Traveled
676,729
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,715
694
52
4
2
219,082
3
W
Olorun
10,879
777
75
5
2
216,262
1
W
Ravana
11,140
796
45
3
1
254,472
4
L
Artemis
9,516
680
56
4
5
204,149
4
L
Hun Batz
8,929
638
47
3
2
253,498
5
W
Chaac
8,444
603
11
1
0
247,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role