Player Matchup

Arachne
Arachne
FarTilFranner
Arachne
Level 81
God Stats
5W - 0L
1,852 SR
Queue Stats
242W - 219L
1,487 Elo+
Party 3
Ymir
Ymir
N3V3RSURRENDER
Ymir
Level 122
God Stats
23W - 17L
1,689 SR
Queue Stats
237W - 213L
1,554 Elo+
Party 1
Tyr
Tyr
Strasenap0theker
Tyr
Level 89
God Stats
26W - 24L
1,428 SR
Queue Stats
459W - 492L
1,479 Elo+
Party 1
Chang'e
Chang'e
Viridescence
Chang'e
Level 80
God Stats
32W - 32L
1,585 SR
Queue Stats
160W - 163L
1,434 Elo+
Party 1
Charybdis
Charybdis
iGnoia
Charybdis
Level 160
God Stats
3W - 5L
1,059 SR
Queue Stats
92W - 73L
1,404 Elo+
Party 3
Team Averages
Level 106
1,523 SR
1,472 Elo+

VS

Team Averages
Level 122
1,521 SR
1,489 Elo+
Ah Puch
Ah Puch
KaBoomTCD
Ah Puch
Level 85
God Stats
2W - 1L
1,789 SR
Queue Stats
18W - 23L
1,553 Elo+
Solo
Scylla
Scylla
Let3z
Scylla
Level 132
God Stats
0W - 1L
1,269 SR
Queue Stats
25W - 30L
1,402 Elo+
Party 2
Chaac
Chaac
Luciref
Chaac
Level 148
God Stats
2W - 1L
1,490 SR
Queue Stats
23W - 28L
1,552 Elo+
Party 2
Skadi
Skadi
MisterW33D83
Skadi
Level 123
God Stats
1W - 3L
1,490 SR
Queue Stats
10W - 12L
1,452 Elo+
Party 2
Ymir
Ymir
Xeros777
Ymir
Level 124
God Stats
27W - 18L
1,568 SR
Queue Stats
50W - 43L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
13 / 0 / 1
9,061
697
13,271
12,164
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 10
7,460
574
5,772
8,340
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 1 / 1
8,516
655
8,967
14,608
10,782
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Viridescence
Chang'e
10
0 / 2 / 0
6,230
479
1,261
11,255
4,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
iGnoia
Charybdis
13
5 / 1 / 4
8,188
630
8,333
7,788
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KaBoomTCD
Ah Puch
11
1 / 3 / 1
6,449
496
9,406
8,855
3,965
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Let3z
Scylla
8
1 / 4 / 0
5,497
423
4,742
7,011
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Luciref
Chaac
12
1 / 2 / 0
7,151
550
8,921
11,244
8,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 7 / 0
5,120
394
3,846
9,007
2,467
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
8
1 / 6 / 1
5,537
426
3,686
13,146
8,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
22
Kills
4
4
Deaths
22
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
13
0
1
13.5
L
Ah Puch
KaBoomTCD
Ah Puch
1
3
1
0.5
L
Scylla
Let3z
Scylla
1
4
0
0.25
L
Chaac
Luciref
Chaac
1
2
0
0.5
L
0
7
0
0
W
1
0
10
6
W
3
1
1
3.5
W
Chang'e
Viridescence
Chang'e
0
2
0
0
L
Ymir
1
6
1
0.25
W
Charybdis
iGnoia
Charybdis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,604
Damage
30,601
54,155
Taken
49,263
31,377
Mitigated
25,445
25,138
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
13,271
8,016
0
4,786
12,164
5,861
0
3,190
8,924
57
64,128
L
Ah Puch
KaBoomTCD
Ah Puch
9,406
586
0
2,271
8,855
3,965
386
2,878
5,977
54,150
0
L
Scylla
Let3z
Scylla
4,742
649
381
500
7,011
2,030
375
621
6,390
19,206
0
L
Chaac
Luciref
Chaac
8,921
3,338
182
5,739
11,244
8,344
0
81
11,163
0
54,259
L
3,846
1,944
0
224
9,007
2,467
40
782
8,225
0
29,538
W
5,772
1,065
0
2,924
8,340
6,799
0
4,622
3,580
22,688
2,307
W
8,967
1,664
0
7,728
14,608
10,782
432
1,507
12,997
158
60,272
W
Chang'e
Viridescence
Chang'e
1,261
135
664
4,390
11,255
4,734
0
6,073
5,142
38,662
0
L
Ymir
3,686
1,097
176
1,025
13,146
8,639
0
2,488
10,658
14,431
0
W
Charybdis
iGnoia
Charybdis
8,333
3,928
0
4,646
7,788
3,201
3,064
2,532
5,148
0
64,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,455
Gold Earned
29,754
414
Minions Killed
289
0
Camps Cleared
0
1,234,411
Distance Traveled
1,170,960
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,061
697
103
8
0
295,153
0
L
Ah Puch
6,449
496
83
6
0
226,167
0
L
Scylla
5,497
423
41
3
0
237,265
1
L
Chaac
7,151
550
106
8
0
259,001
0
L
Skadi
5,120
394
36
3
0
221,337
0
W
Ymir
7,460
574
30
2
0
254,363
5
W
Tyr
8,516
655
122
9
0
249,539
4
W
Chang'e
6,230
479
57
4
0
215,942
3
L
Ymir
5,537
426
23
2
0
227,190
2
W
Charybdis
8,188
630
102
8
0
219,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role