Player Matchup

King Arthur
King Arthur
ByWolfOMG03
King Arthur
Level 96
God Stats
19W - 20L
1,660 SR
Queue Stats
312W - 317L
1,420 Elo+
Solo
Medusa
Medusa
SZbejgn
Medusa
Level 46
God Stats
11W - 12L
1,449 SR
Queue Stats
15W - 22L
1,288 Elo+
Solo
Shiva
Shiva
l-_-R_l_P-_-l
Shiva
Level 153
God Stats
60W - 52L
1,608 SR
Queue Stats
679W - 691L
1,368 Elo+
Solo
Ishtar
Ishtar
llFlachll
Ishtar
Level 41
God Stats
1W - 3L
1,418 SR
Queue Stats
14W - 41L
1,165 Elo+
Solo
Ah Puch
Ah Puch
xXBummsiXx
Ah Puch
Level 113
God Stats
14W - 7L
1,782 SR
Queue Stats
66W - 49L
1,508 Elo+
Solo
Team Averages
Level 90
1,583 SR
1,350 Elo+

VS

Team Averages
Level 94
1,443 SR
1,415 Elo+
Cu Chulainn
Cu Chulainn
CaptainSmoker19
Cu Chulainn
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 165L
1,239 Elo+
Solo
Arachne
Arachne
LaBearFoot
Arachne
Level 115
God Stats
9W - 10L
1,491 SR
Queue Stats
123W - 103L
1,373 Elo+
Solo
Ares
Ares
LebronK1ngJam23
Ares
Level 106
God Stats
10W - 22L
1,337 SR
Queue Stats
660W - 728L
1,475 Elo+
Solo
Hachiman
Hachiman
XxRY4NSM1THxX
Hachiman
Level 146
God Stats
3W - 3L
1,434 SR
Queue Stats
250W - 229L
1,462 Elo+
Solo
Nu Wa
Nu Wa
onlyMileeRR
Nu Wa
Level 39
God Stats
2W - 4L
1,453 SR
Queue Stats
71W - 47L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ByWolfOMG03
King Arthur
20
4 / 4 / 6
13,039
543
17,607
30,416
30,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
SZbejgn
Medusa
20
6 / 2 / 3
12,735
531
11,232
14,447
6,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
3 / 2 / 7
11,354
473
18,958
29,582
24,522
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
llFlachll
Ishtar
17
3 / 4 / 5
11,179
466
11,635
15,065
7,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
xXBummsiXx
Ah Puch
20
8 / 1 / 5
12,698
529
26,762
17,792
8,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CaptainSmoker19
Cu Chulainn
18
4 / 5 / 3
11,955
498
14,096
29,520
17,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
LaBearFoot
Arachne
16
2 / 7 / 3
9,864
411
9,830
23,491
12,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 4 / 5
10,347
431
12,598
28,517
39,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
XxRY4NSM1THxX
Hachiman
18
0 / 5 / 2
10,628
443
10,723
19,767
10,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 4 / 5
11,495
479
18,662
17,700
8,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
24
Kills
13
13
Deaths
25
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ByWolfOMG03
King Arthur
4
4
6
1.75
L
Cu Chulainn
CaptainSmoker19
Cu Chulainn
4
5
3
1.1
L
Arachne
LaBearFoot
Arachne
2
7
3
0.5
L
4
4
5
1.63
W
Medusa
SZbejgn
Medusa
6
2
3
3.75
L
Hachiman
XxRY4NSM1THxX
Hachiman
0
5
2
0.2
W
3
2
7
3.25
W
Ishtar
llFlachll
Ishtar
3
4
5
1.38
L
3
4
5
1.38
W
Ah Puch
xXBummsiXx
Ah Puch
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,194
Damage
65,909
107,302
Taken
118,995
77,535
Mitigated
88,701
32,809
Healing
25,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ByWolfOMG03
King Arthur
17,607
2,586
471
8,312
30,416
30,850
0
5,402
25,014
327
136,234
L
Cu Chulainn
CaptainSmoker19
Cu Chulainn
14,096
5,383
346
10,538
29,520
17,832
1,504
2,339
27,181
0
83,378
L
Arachne
LaBearFoot
Arachne
9,830
5,328
686
3,464
23,491
12,010
768
6,285
17,206
0
51,900
L
12,598
499
502
4,714
28,517
39,755
207
8,528
19,989
49,998
0
W
Medusa
SZbejgn
Medusa
11,232
5,241
0
1,848
14,447
6,675
6,937
4,573
9,874
0
102,183
L
Hachiman
XxRY4NSM1THxX
Hachiman
10,723
4,735
0
3,301
19,767
10,340
0
2,566
17,201
0
101,189
W
18,958
1,632
469
9,550
29,582
24,522
0
10,500
19,082
277
95,773
W
Ishtar
llFlachll
Ishtar
11,635
7,017
0
1,545
15,065
7,020
2,625
4,297
10,768
0
64,473
L
18,662
3,912
234
2,166
17,700
8,764
1,099
7,648
10,052
92,364
0
W
Ah Puch
xXBummsiXx
Ah Puch
26,762
906
0
10,614
17,792
8,468
1,220
6,488
11,304
112,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,005
Gold Earned
54,289
760
Minions Killed
546
0
Camps Cleared
0
2,268,167
Distance Traveled
2,022,396
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,039
543
197
8
0
454,133
4
L
Cu Chulainn
11,955
498
123
5
0
378,972
3
L
Arachne
9,864
411
77
3
0
463,241
1
L
Ares
10,347
431
55
2
0
411,551
5
W
Medusa
12,735
531
165
7
0
478,611
0
L
Hachiman
10,628
443
136
6
0
363,297
6
W
Shiva
11,354
473
112
5
0
490,965
3
W
Ishtar
11,179
466
122
5
0
402,904
2
L
Nu Wa
11,495
479
155
6
0
405,335
0
W
Ah Puch
12,698
529
164
7
0
441,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role