Player Matchup

Khepri
Khepri
CelestialRis
Khepri
Level 129
God Stats
0W - 1L
1,510 SR
Queue Stats
110W - 89L
1,559 Elo+
Party 1
Hel
Hel
OctopusDaddy668
Hel
Level 157
God Stats
6W - 15L
1,410 SR
Queue Stats
333W - 326L
1,575 Elo+
Party 1
Neith
Neith
TTVxoroseyxx
Neith
Level 17
God Stats
8W - 4L
1,573 SR
Queue Stats
10W - 9L
1,392 Elo+
Party 1
Team Averages
Level 101
1,497 SR
1,509 Elo+

VS

Team Averages
Level 129
1,402 SR
1,461 Elo+
Sun Wukong
Sun Wukong
RamoThaGreat
Sun Wukong
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 287L
1,313 Elo+
Solo
Anubis
Anubis
Simptress_Angie
Anubis
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 157L
1,604 Elo+
Solo
Ishtar
Ishtar
icyshadowwolf
Ishtar
Level 115
God Stats
2W - 1L
1,205 SR
Queue Stats
191W - 229L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 3 / 4
10,821
601
7,868
20,557
20,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 3 / 1
11,453
636
19,287
23,756
11,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 4 / 3
10,690
594
10,616
15,580
7,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RamoThaGreat
Sun Wukong
16
2 / 1 / 8
11,096
616
14,046
16,462
14,368
Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 7
11,826
657
24,737
16,056
8,746
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 2 / 5
12,148
675
17,171
17,967
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
10
10
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
3
4
0.67
L
4
3
1
1.5
W
Sun Wukong
RamoThaGreat
Sun Wukong
2
1
8
6
W
3
2
7
3.25
L
1
4
3
0.63
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,771
Damage
55,954
59,893
Taken
50,485
38,946
Mitigated
30,371
30,536
Healing
20,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
7,868
235
2,694
1,542
20,557
20,493
175
11,673
8,884
22,370
0
L
19,287
383
9,018
14,650
23,756
11,257
0
8,187
15,569
71,995
0
W
Sun Wukong
RamoThaGreat
Sun Wukong
14,046
1,369
1,986
3,656
16,462
14,368
358
6,180
10,282
0
27,617
W
24,737
2,097
0
9,476
16,056
8,746
905
10,592
5,464
76,035
0
L
10,616
5,302
0
2,632
15,580
7,196
616
5,130
10,450
0
29,236
W
17,171
10,518
0
5,246
17,967
7,257
1,122
10,759
7,208
0
51,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,964
Gold Earned
35,070
192
Minions Killed
201
9
Camps Cleared
5
909,226
Distance Traveled
894,126
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,821
601
29
2
1
302,705
2
L
Hel
11,453
636
116
6
5
333,652
2
W
Sun Wukong
11,096
616
26
1
0
322,107
1
W
Anubis
11,826
657
98
5
1
258,285
3
L
Neith
10,690
594
47
3
3
272,869
0
W
Ishtar
12,148
675
77
4
4
313,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role