Player Matchup

Chronos
Chronos
AGustin6134
Chronos
Level 109
God Stats
4W - 3L
1,538 SR
Queue Stats
200W - 242L
1,356 Elo+
Solo
Atlas
Atlas
Alchemist2013
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 1
Chernobog
Chernobog
Casual_Jac
Chernobog
Level 27
God Stats
0W - 1L
1,105 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Pizzamane1125
Arachne
Level 67
God Stats
0W - 1L
1,312 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 1
Shiva
Shiva
ghoosty007
Shiva
Level 31
God Stats
0W - 2L
1,291 SR
Queue Stats
24W - 40L
1,853 Elo+
Solo
Team Averages
Level 53
1,349 SR
1,523 Elo+

VS

Team Averages
Level 82
1,509 SR
1,401 Elo+
Nemesis
Nemesis
 
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dynam1c2Fate15
Atlas
Level 125
God Stats
5W - 0L
1,812 SR
Queue Stats
101W - 100L
1,462 Elo+
Solo
Medusa
Medusa
RatholeScraddie3
Medusa
Level 37
God Stats
2W - 2L
1,736 SR
Queue Stats
10W - 25L
1,264 Elo+
Solo
Apollo
Apollo
VersaceUnearthed
Apollo
Level 142
God Stats
2W - 2L
1,223 SR
Queue Stats
133W - 164L
1,471 Elo+
Solo
Nu Wa
Nu Wa
salchicha_top76
Nu Wa
Level 36
God Stats
2W - 2L
1,275 SR
Queue Stats
149W - 174L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AGustin6134
Chronos
11
0 / 1 / 0
6,477
540
2,280
7,032
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 5 / 0
5,360
447
3,258
15,219
7,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
Casual_Jac
Chernobog
7
0 / 8 / 1
5,111
426
3,574
10,149
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
9
1 / 2 / 0
5,881
490
1,145
10,827
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
12
0 / 4 / 0
6,987
582
6,447
12,563
5,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 0 / 5
5,848
487
3,581
7,114
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
6 / 1 / 7
6,968
581
5,805
10,044
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
8 / 0 / 4
7,451
621
11,385
6,205
2,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 0
7,477
623
6,968
10,622
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 3
6,348
529
6,526
4,154
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
20
20
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
5
2.5
L
Chronos
AGustin6134
Chronos
0
1
0
0
L
0
5
0
0
L
Chernobog
Casual_Jac
Chernobog
0
8
1
0.06
W
6
1
7
9.5
L
Arachne
1
2
0
0.5
W
8
0
4
10
W
4
0
0
4
L
Shiva
0
4
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,704
Damage
34,265
55,790
Taken
38,139
21,944
Mitigated
18,217
11,342
Healing
12,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,581
1,781
0
21
7,114
2,320
0
856
6,258
0
34,361
L
Chronos
AGustin6134
Chronos
2,280
524
0
1,352
7,032
2,280
630
3,960
3,072
53,272
0
L
3,258
1,904
0
2,837
15,219
7,437
0
3,809
11,410
15,519
0
L
Chernobog
Casual_Jac
Chernobog
3,574
2,480
0
709
10,149
2,996
232
3,245
6,904
0
18,531
W
5,805
3,191
93
2,891
10,044
7,896
99
1,955
8,089
24,243
118
L
Arachne
1,145
767
0
1,966
10,827
3,400
0
1,305
9,522
0
30,557
W
11,385
6,008
0
1,531
6,205
2,348
1,600
1,233
4,972
0
55,266
W
6,968
4,699
0
7,300
10,622
4,286
0
0
10,622
0
60,178
L
Shiva
6,447
939
0
4,478
12,563
5,831
972
289
12,274
0
54,610
W
6,526
2,160
0
710
4,154
1,367
94
1,494
2,660
39,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,816
Gold Earned
34,092
293
Minions Killed
342
0
Camps Cleared
0
1,138,688
Distance Traveled
1,133,879
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,848
487
49
4
0
299,400
1
L
Chronos
6,477
540
95
8
0
222,535
3
L
Atlas
5,360
447
12
1
0
222,365
1
L
Chernobog
5,111
426
27
2
0
213,411
0
W
Atlas
6,968
581
30
3
0
187,300
2
L
Arachne
5,881
490
54
5
0
270,103
0
W
Medusa
7,451
621
82
7
0
206,233
0
W
Apollo
7,477
623
110
9
0
217,943
4
L
Shiva
6,987
582
105
9
0
210,274
3
W
Nu Wa
6,348
529
71
6
0
223,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role