Player Matchup

Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ArtifeXDK
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,402 Elo+
Solo
Ne Zha
Ne Zha
adlinalin
Ne Zha
Level 28
God Stats
2W - 1L
1,850 SR
Queue Stats
33W - 38L
1,474 Elo+
Party 1
Chernobog
Chernobog
yam195omniscient
Chernobog
Level 35
God Stats
4W - 2L
1,925 SR
Queue Stats
41W - 53L
1,445 Elo+
Party 1
Hel
Hel
酒鬼醉梦
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,380 Elo+
Solo
Team Averages
Level 64
1,655 SR
1,440 Elo+

VS

Team Averages
Level 103
1,545 SR
1,426 Elo+
Aphrodite
Aphrodite
Alkov
Aphrodite
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 57L
1,304 Elo+
Solo
Ah Puch
Ah Puch
BaronSamedi555
Ah Puch
Level 62
God Stats
2W - 0L
1,665 SR
Queue Stats
74W - 63L
1,476 Elo+
Solo
Mulan
Mulan
Dkayhunter
Mulan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 121L
1,516 Elo+
Solo
Agni
Agni
MakTpaxep31rus
Agni
Level 62
God Stats
3W - 1L
1,558 SR
Queue Stats
60W - 56L
1,440 Elo+
Solo
Nemesis
Nemesis
ktenios
Nemesis
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 92L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
7 / 7 / 10
12,405
730
30,906
29,458
18,047
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
17
0 / 7 / 9
10,688
629
6,372
32,216
56,284
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
adlinalin
Ne Zha
19
5 / 7 / 6
11,758
692
22,461
28,906
18,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
20
7 / 5 / 5
12,839
755
16,235
22,825
15,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 7 / 9
9,912
583
9,261
26,664
17,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alkov
Aphrodite
18
1 / 2 / 20
11,289
664
7,444
17,444
11,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 3 / 17
12,177
716
39,382
17,481
8,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
19
8 / 7 / 20
12,868
757
30,285
32,811
53,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
10 / 3 / 19
14,244
838
35,423
17,586
8,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ktenios
Nemesis
19
8 / 4 / 13
13,403
788
16,013
27,188
21,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
122
19
Kills
33
33
Deaths
19
39
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
7
7
10
1.71
W
Aphrodite
Alkov
Aphrodite
1
2
20
5.5
L
Ymir
0
7
9
0.64
W
6
3
17
4.83
W
Mulan
8
7
20
2.57
W
10
3
19
6.5
L
Ne Zha
adlinalin
Ne Zha
5
7
6
1.14
W
Nemesis
ktenios
Nemesis
8
4
13
3.63
L
Chernobog
7
5
5
1.9
L
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,235
Damage
128,547
140,069
Taken
112,510
125,281
Mitigated
104,281
64,164
Healing
50,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
30,906
6,508
2,949
8,588
29,458
18,047
0
15,306
14,152
0
43,589
W
Aphrodite
Alkov
Aphrodite
7,444
354
11,719
8,132
17,444
11,530
1,415
3,669
13,775
15,940
0
L
Ymir
6,372
579
2,806
3,407
32,216
56,284
58
24,638
7,578
15,501
0
W
39,382
2,558
454
4,866
17,481
8,875
2,061
3,333
14,148
62,071
0
W
Mulan
30,285
4,534
0
2,877
32,811
53,513
999
4,638
28,173
0
37,604
W
35,423
2,530
3,284
4,250
17,586
8,861
1,570
1,920
15,666
75,453
0
L
Ne Zha
adlinalin
Ne Zha
22,461
3,725
2,087
7,719
28,906
18,335
702
14,029
14,877
0
37,219
W
Nemesis
ktenios
Nemesis
16,013
3,873
5,586
8,936
27,188
21,502
1,753
2,073
24,751
0
24,805
L
Chernobog
16,235
10,797
1,676
4,395
22,825
15,185
870
12,409
10,416
0
54,520
L
9,261
268
18,408
12,129
26,664
17,430
242
15,867
10,797
14,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,602
Gold Earned
63,981
212
Minions Killed
150
0
Camps Cleared
0
1,481,099
Distance Traveled
1,555,896
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,405
730
26
2
0
324,128
2
W
Aphrodite
11,289
664
10
1
0
293,326
0
L
Ymir
10,688
629
12
1
0
266,382
0
W
Ah Puch
12,177
716
26
2
0
316,768
0
W
Mulan
12,868
757
4
0
0
292,254
1
W
Agni
14,244
838
96
6
0
325,992
0
L
Ne Zha
11,758
692
43
3
0
312,461
1
W
Nemesis
13,403
788
14
1
0
327,556
1
L
Chernobog
12,839
755
111
7
0
294,221
0
L
Hel
9,912
583
20
1
0
283,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role