Player Matchup

Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Beany Feet
Yu Huang
Level 119
God Stats
1W - 3L
1,153 SR
Queue Stats
109W - 161L
1,431 Elo+
Solo
Cernunnos
Cernunnos
IDXXMs
Cernunnos
Level 114
God Stats
2W - 1L
1,688 SR
Queue Stats
22W - 36L
1,300 Elo+
Solo
Team Averages
Level 127
1,447 SR
1,410 Elo+

VS

Team Averages
Level 83
1,425 SR
1,237 Elo+
Guan Yu
Guan Yu
Hemlax
Guan Yu
Level 95
God Stats
23W - 34L
1,495 SR
Queue Stats
139W - 206L
1,439 Elo+
Solo
Thanatos
Thanatos
Mr_Th3_Fist3r
Thanatos
Level 26
God Stats
3W - 9L
1,279 SR
Queue Stats
3W - 12L
1,011 Elo+
Party 1
Agni
Agni
Orpheus_0909
Agni
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
4 / 0 / 6
12,274
767
14,289
20,675
24,952
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
Beany Feet
Yu Huang
17
5 / 2 / 2
11,375
711
20,908
8,262
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
IDXXMs
Cernunnos
16
2 / 1 / 5
11,154
697
20,545
9,370
5,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hemlax
Guan Yu
14
0 / 3 / 3
9,640
603
6,041
27,000
24,900
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
Mr_Th3_Fist3r
Thanatos
12
1 / 8 / 1
9,328
583
4,615
18,239
8,144
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 0 / 1
11,090
693
16,191
20,195
8,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
3
3
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
6
7
W
Yu Huang
Beany Feet
Yu Huang
5
2
2
3
L
Guan Yu
Hemlax
Guan Yu
0
3
3
0.5
W
Cernunnos
IDXXMs
Cernunnos
2
1
5
4.5
L
Thanatos
Mr_Th3_Fist3r
Thanatos
1
8
1
0.19
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,742
Damage
26,847
38,307
Taken
65,434
34,471
Mitigated
41,434
10,844
Healing
16,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
14,289
2,888
3,294
5,875
20,675
24,952
395
8,263
12,412
110
38,374
W
Yu Huang
Beany Feet
Yu Huang
20,908
1,523
0
0
8,262
4,100
772
5,801
2,461
57,667
0
L
Guan Yu
Hemlax
Guan Yu
6,041
1,838
3,334
5,518
27,000
24,900
0
5,634
21,366
0
28,531
W
Cernunnos
IDXXMs
Cernunnos
20,545
8,777
0
1,675
9,370
5,419
1,870
3,108
6,262
0
62,082
L
Thanatos
Mr_Th3_Fist3r
Thanatos
4,615
637
0
4,881
18,239
8,144
0
6,431
11,808
0
11,811
L
16,191
2,070
0
2,670
20,195
8,390
0
9,113
11,082
60,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,803
Gold Earned
30,058
211
Minions Killed
155
13
Camps Cleared
2
874,023
Distance Traveled
873,276
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,274
767
35
2
4
317,029
3
W
Yu Huang
11,375
711
68
4
4
286,087
2
L
Guan Yu
9,640
603
38
2
1
311,710
0
W
Cernunnos
11,154
697
108
7
5
270,907
4
L
Thanatos
9,328
583
22
1
0
264,786
3
L
Agni
11,090
693
95
6
1
296,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role