Player Matchup

King Arthur
King Arthur
BlackEarls
King Arthur
Level 98
God Stats
0W - 2L
1,197 SR
Queue Stats
42W - 43L
1,476 Elo+
Solo
Danzaburou
Danzaburou
Fetttoni Deluxe
Danzaburou
Level 121
God Stats
2W - 4L
1,533 SR
Queue Stats
141W - 149L
1,429 Elo+
Party 1
Set
Set
Norahc
Set
Level 160
God Stats
4W - 6L
1,147 SR
Queue Stats
765W - 739L
1,533 Elo+
Party 1
Cerberus
Cerberus
NuuTzh EU
Cerberus
Level 128
God Stats
11W - 9L
1,426 SR
Queue Stats
511W - 497L
1,504 Elo+
Solo
Bastet
Bastet
f0nz130
Bastet
Level 108
God Stats
5W - 3L
1,949 SR
Queue Stats
266W - 307L
1,481 Elo+
Solo
Team Averages
Level 123
1,450 SR
1,485 Elo+

VS

Team Averages
Level 89
1,499 SR
1,427 Elo+
Atlas
Atlas
 
Atlas
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
D-eathX
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,567 Elo+
Solo
Neith
Neith
IRONmrKIT
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 106L
1,433 Elo+
Solo
Geb
Geb
N3X0R
Geb
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,155 Elo+
Solo
Awilix
Awilix
Sh3ldor1337
Awilix
Level 160
God Stats
5W - 5L
1,495 SR
Queue Stats
448W - 467L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackEarls
King Arthur
15
2 / 5 / 6
8,753
625
9,258
17,162
15,849
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Fetttoni Deluxe
Danzaburou
14
0 / 6 / 7
8,508
608
7,011
15,786
9,073
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Set
Norahc
Set
17
6 / 4 / 6
9,975
713
12,018
16,059
10,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
NuuTzh EU
Cerberus
20
7 / 1 / 8
11,876
848
17,630
23,563
31,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
f0nz130
Bastet
15
1 / 5 / 10
8,568
612
12,442
19,555
13,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
3 / 1 / 8
10,436
745
18,363
14,977
14,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
D-eathX
Bellona
17
7 / 5 / 13
11,648
832
19,464
19,871
30,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
IRONmrKIT
Neith
19
3 / 1 / 12
10,913
780
21,267
11,019
6,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Geb
N3X0R
Geb
15
1 / 6 / 11
9,346
668
7,485
16,479
19,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
19
7 / 3 / 12
10,957
783
19,218
15,772
17,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
77
16
Kills
21
21
Deaths
16
37
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
8
7
L
King Arthur
BlackEarls
King Arthur
2
5
6
1
W
Bellona
D-eathX
Bellona
7
5
13
2.7
L
Danzaburou
Fetttoni Deluxe
Danzaburou
0
6
7
0.58
W
Neith
IRONmrKIT
Neith
3
1
12
9
W
Geb
N3X0R
Geb
1
6
11
1.08
L
Set
Norahc
Set
6
4
6
2.25
L
Cerberus
NuuTzh EU
Cerberus
7
1
8
11
W
Awilix
7
3
12
4.33
L
Bastet
f0nz130
Bastet
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,359
Damage
85,797
92,125
Taken
78,118
80,311
Mitigated
88,385
32,915
Healing
18,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
18,363
6,934
2,755
3,773
14,977
14,424
236
4,090
10,887
38,070
0
L
King Arthur
BlackEarls
King Arthur
9,258
637
1,595
1,226
17,162
15,849
0
6,540
10,622
0
14,980
W
Bellona
D-eathX
Bellona
19,464
2,839
3,237
2,882
19,871
30,453
224
2,820
17,051
84
31,283
L
Danzaburou
Fetttoni Deluxe
Danzaburou
7,011
2,956
1,291
1,798
15,786
9,073
0
3,923
11,863
0
16,912
W
Neith
IRONmrKIT
Neith
21,267
8,715
352
3,389
11,019
6,523
2,121
2,425
8,594
0
39,736
W
Geb
N3X0R
Geb
7,485
241
47
46
16,479
19,712
481
3,952
12,527
12,504
0
L
Set
Norahc
Set
12,018
4,197
1,397
4,179
16,059
10,695
0
4,449
11,610
0
26,174
L
Cerberus
NuuTzh EU
Cerberus
17,630
559
2,481
12,285
23,563
31,553
0
6,771
16,792
42,060
0
W
Awilix
19,218
4,550
847
1,203
15,772
17,273
1,078
4,343
11,429
35
31,241
L
Bastet
f0nz130
Bastet
12,442
2,536
1,746
4,917
19,555
13,141
0
4,284
15,271
0
18,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,680
Gold Earned
53,300
132
Minions Killed
181
0
Camps Cleared
0
1,262,504
Distance Traveled
1,302,915
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,436
745
33
2
0
278,339
2
L
King Arthur
8,753
625
10
1
0
231,136
1
W
Bellona
11,648
832
28
2
0
269,595
0
L
Danzaburou
8,508
608
27
2
0
198,713
1
W
Neith
10,913
780
69
5
0
252,428
0
W
Geb
9,346
668
6
0
0
225,775
0
L
Set
9,975
713
24
2
0
275,135
2
L
Cerberus
11,876
848
48
3
0
273,669
0
W
Awilix
10,957
783
45
3
0
276,778
5
L
Bastet
8,568
612
23
2
0
283,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role