Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Gornfal
Danzaburou
Level 123
God Stats
6W - 3L
1,627 SR
Queue Stats
180W - 139L
1,595 Elo+
Party 1
Izanami
Izanami
OAKW
Izanami
Level 129
God Stats
36W - 17L
1,713 SR
Queue Stats
138W - 77L
1,654 Elo+
Party 1
Ymir
Ymir
TheNameIsDaemon
Ymir
Level 83
God Stats
7W - 9L
1,567 SR
Queue Stats
154W - 153L
1,488 Elo+
Party 2
Hachiman
Hachiman
beastbob
Hachiman
Level 29
God Stats
15W - 10L
1,640 SR
Queue Stats
84W - 88L
1,467 Elo+
Party 2
Team Averages
Level 104
1,609 SR
1,541 Elo+

VS

Team Averages
Level 99
1,610 SR
1,623 Elo+
Eset
Eset
D0EB0Y
Eset
Level 160
God Stats
4W - 7L
1,549 SR
Queue Stats
308W - 267L
1,628 Elo+
Party 3
Arachne
Arachne
Emosewa619
Arachne
Level 158
God Stats
20W - 24L
1,603 SR
Queue Stats
300W - 283L
1,625 Elo+
Party 3
Ymir
Ymir
KillerKellar
Ymir
Level 41
God Stats
8W - 4L
1,756 SR
Queue Stats
129W - 84L
1,664 Elo+
Party 4
Ishtar
Ishtar
Millsy The m8
Ishtar
Level 134
God Stats
3W - 5L
1,642 SR
Queue Stats
357W - 292L
1,698 Elo+
Party 4
Neith
Neith
YoulostXD
Neith
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
0 / 0 / 1
5,873
587
501
5,912
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Gornfal
Danzaburou
10
1 / 0 / 0
6,372
637
1,231
2,860
952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
OAKW
Izanami
11
1 / 0 / 1
7,190
719
2,200
4,470
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 0 / 0
5,911
591
854
3,442
1,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
beastbob
Hachiman
10
0 / 0 / 0
5,899
590
75
2,745
949
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
D0EB0Y
Eset
5
0 / 0 / 0
4,025
403
269
1,902
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Emosewa619
Arachne
6
0 / 0 / 0
4,426
443
459
3,297
1,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

3
0 / 1 / 0
3,769
377
324
2,151
1,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
3,817
382
946
1,758
632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
YoulostXD
Neith
3
0 / 1 / 0
3,591
359
738
1,540
603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
0
0
1
0.5
L
Eset
D0EB0Y
Eset
0
0
0
0
L
Arachne
Emosewa619
Arachne
0
0
0
0
W
Danzaburou
Gornfal
Danzaburou
1
0
0
1
L
0
1
0
0
L
0
0
0
0
W
Izanami
OAKW
Izanami
1
0
1
1.5
W
0
0
0
0
L
Neith
YoulostXD
Neith
0
1
0
0
W
Hachiman
beastbob
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,861
Damage
2,736
19,429
Taken
10,648
7,132
Mitigated
4,266
10,014
Healing
3,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
501
46
0
3,140
5,912
1,866
0
758
5,126
32,089
0
L
Eset
D0EB0Y
Eset
269
39
0
478
1,902
571
0
201
1,701
18,655
0
L
Arachne
Emosewa619
Arachne
459
270
0
1,662
3,297
1,308
0
300
2,997
0
18,261
W
Danzaburou
Gornfal
Danzaburou
1,231
214
0
1,013
2,860
952
1,572
349
2,477
0
42,892
L
324
196
0
135
2,151
1,152
0
503
1,648
2,093
0
L
946
436
0
899
1,758
632
0
0
1,758
0
12,075
W
Izanami
OAKW
Izanami
2,200
1,420
0
3,361
4,470
1,369
3,012
0
4,470
0
50,044
W
854
72
0
1,108
3,442
1,996
418
224
3,218
23,479
2,208
L
Neith
YoulostXD
Neith
738
378
0
23
1,540
603
0
351
1,189
0
6,069
W
Hachiman
beastbob
Hachiman
75
0
0
1,392
2,745
949
1,433
0
2,745
0
31,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,245
Gold Earned
19,628
359
Minions Killed
118
0
Camps Cleared
0
915,446
Distance Traveled
596,953
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,873
587
61
6
0
224,368
2
L
Eset
4,025
403
37
4
0
119,302
0
L
Arachne
4,426
443
43
4
0
136,484
0
W
Danzaburou
6,372
637
82
8
0
180,858
1
L
Ymir
3,769
377
6
1
0
143,178
22
L
Ishtar
3,817
382
22
2
0
129,029
6
W
Izanami
7,190
719
106
11
0
175,277
1
W
Ymir
5,911
591
39
4
0
178,017
4
L
Neith
3,591
359
10
1
0
68,960
0
W
Hachiman
5,899
590
71
7
0
156,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role